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Posts with tag live arcade

Sonic and Golden Axe speed to Xbox Live Arcade

This week's Xbox Live Arcade titles are Golden Axe and, finally, Sonic the Hedgehog. Both cost a mere 400 Microsoft Points, with Golden Axe allowing for co-operative play on Live and locally. The Achievements for both titles were made available yesterday, and led us to believe that at the very least, GA was coming today. Fortunately, we were only half right, as Sonic finally made its debut under the Sega Vintage Collection line of titles. With any luck, we'll see Ecco and Sonic 2 follow suit.

Bomberman Live rated, on XBLA soon?

Old school gaming fans rejoice! The official page for Bomberman Live has appeared on Well, to be more precise, it's not published on the Xbox Live Arcade page yet, but it's available for those who know where to look. It's actually been there for some time, but now we have some new reinforcement that the game is on its way to XBLA soon. Yes, the game has been rated by the ESRB, so things are looking good. We're so excited that we just might explode. Get it? Get it?! Oh, never mind.

T. Hawk gets HD Remix'd, plus more remastering info

Just so you fanboys know, that shot of T. Hawk is full resolution, from Super Street Fighter II HD Remix, of course. Capcom Digital posted that image, complete with an analysis of how they remaster frames to incorporate the new artwork. They use Sagat's standing Roundhouse as an example. Rey then demonstrated how the art is broken up into tiles, and they use those as a guide for when they're redrawing the frame. This prevents a scenario causing a foot to go through an opponent's head due to a hit detection issues. A good read, and it also shows the comparison shot of T. Hawk, as well as the line art for Sagat. Go take a look!

Missile Command Launches onto XBLA

Today's Xbox Live Arcade release is Missile Command, the retro crap Atari shooter where you fire at ... oncoming missiles. With updated graphics, a new Throttle Monkey gameplay mode, and multiplayer over Xbox Live or locally, this nostalgic classic costs 400 Microsoft Points. Unfortunately, according to the read out at Major's blog, this game is currently unavailable in Japan or Korea, but everyone else is free to check out the trial and see if this oldschool goodness is up their alley.

Missile Command arrives this week on XBLA

Well kids, we knew it was coming. Yes, it was prophesied long ago that Atari's Missile Command would hit Xbox Live Arcade some day. That day is this Wednesday. This ain't your grandpa's Missile Command either. Nope, this Missile Command comes with fancy new 3D graphics and updated music. Sure, the primary goal is still to destroy incoming missiles, but now it's in kuh-razy 3D and it has achievements! The press release informs us that you destroy said missiles in order to defend planet Zardon (not to be confused with Zordon). The game features 2 person multiplayer locally or over Xbox Live and ... um ... well, that's about it. It's Missile Command. Take it or leave it (for 400 points).

Gallery: Missile Command (XBLA)

Assault Heroes finally patched ... almost

Let's say your game shipped with a horrendous multiplayer bug that prevented many people from connecting to online co-op sessions. Would you fix it? Would you fix it quickly? If you're part of Wanako and Sierra Online, and your game is Assault Heroes for Xbox Live Arcade, then your answer is clearly "no." Yes, Assault Heroes was added to the XBLA library last December and played host to a serious co-op problem, namely that co-op games could not be joined by many people. Now, seven months later, a title update for Assault Heroes has finally been released. There's only one problem: you can't download it. In a particularly delicious bit of irony, you are greeted with an error message the moment you accept the update prompt. Oy vey.

Let's hope the Assault Heroes team gets their ducks in a row and fixes this problem soon.

More Sneaky Soltrio Solitaire DLC

Those sneaky solitaire solicitors! They're at it again. Yet another batch of downloadable content (DLC to the kids) for Soltrio Solitaire on XBLA has hit Xbox Live Marketplace. In fact, it came out yesterday, and we didn't even notice. That's how sneaky it was. The pack includes an entire 10 new solitaire modes, all for a measly 150 points. According to our friends at XBLArcade (the sleuths who uncovered this info), the PC version contains dozens of modes, so more DLC for Soltrio Solitaire is a distinct possibility for the future. We're sure that somebody, somewhere, is very excited about this.

PopCap talks casual game design, XBLA

A few years ago, if someone used the phrase "casual games," you probably would have imagined someone playing darts or shuffleboard in a newly smoke-free bar somewhere. Only recently, aided by Nintendo's DS and Wii juggernauts and download services like Xbox Live Arcade, have casual games become serious business. Everyone and their dog is stumbling over themselves to create casual games. EA, Eidos, Ubisoft: everyone is doing it. Of course, PopCap has been doing it for a while now. recently sat down to talk with Jason Kapalka, chief creative officer for PopCap games.

Speaking to the success of casual games, Kapalka notes that PopCap enjoys nearly a 20% conversion rate on Xbox Live Arcade titles. That's 1 in 5 people who decide to buy a PopCap game -- Heavy Weapon, for example -- after playing the trial version. This is compared to less than 10% rates for the PC and mobile markets. So, yes, casual games can certainly mean big bucks for a smart company.

Continue reading PopCap talks casual game design, XBLA

Carcassonne tiles onto Arcade

As we announced on Monday, today's Xbox Live Arcade offering is Carcassonne. For 800 Microsoft Points you can get your hands on some castle building action. It's got 5 player live multiplayer and 4 player local MP, Live Vision camera support, and a nice range of balanced Achievements. It hopefully will bring a similar crowd as Catan did, allowing for a more laid back and social experience, so long as the camera support isn't abused. Hopefully we'll catch you online soon.

X3F hands-on: Band of Bugs

Xbox Live Arcade is finally starting to pick up steam and, as a result, more game genres are being represented. We've got fighters, beat 'em ups, puzzle games, arcade classics, board games, and many more. There hasn't been much in the way of turn-based strategy though. That is, there wasn't until Band of Bugs. Coming to us from NinjaBee, the same folks who brought us Cloning Clyde and Outpost Kaloki X, Band of Bugs takes the same lighthearted, humorous approach to turn-based strategy. Read on to find out how Band of Bugs fares.

Continue reading X3F hands-on: Band of Bugs

Win Band of Bugs from Uncle Gamer

The kind and generous souls over at Uncle Gamer are at it again. This time, they're giving away a redemption code for Band of Bugs, the latest release from our friends at NinjaBee. We've been having a lot of fun with Band of Bugs so far, and that feeling will only be made better when you realize you didn't pay a dime for it, right? If you'd like your shot at some free, lighthearted strategy goodness, head over to Uncle Gamer and enter. They're accepting entries until Friday, so get cracking!

Penny Arcade questions Doritos Unlock Xbox contest

The guys at Penny Arcade seem a little perplexed as to the Unlock Xbox marketing campaign from Doritos. Apparently, putting together a videogame based on a tortilla chip is pushing the envelope for ridiculous ideas, intense experiences notwithstanding. While the idea of getting your Arcade title's concept published on Xbox Live Marketplace is definitely a cool one, the necessity to incorporate some Doritos branding into the gameplay does seem a little cheesy. Do you mind the product placement suggested for submissions to the contest, or do you think the opportunity is too good to complain about such details?

Bomberman Live explosive interview

DAKing240 over at Xbox 360 Achievements got to sit down with Peter Dassenko, Associate Producer at Hudson Entertainment about their upcoming Xbox Live Arcade release, Bomberman Live. The interview covers a lot of interesting points, like the development process for the game, and how they came up with some of the title's more interesting Achievements. It's a good read,and Peter has some uniquely clever ways of answering some of the questions. Check out the full interview by clicking the "Read" link.

Video: New Lumines Live! DLC on display

The next pack of downloadable content for Lumines Live! is being previewed over at GameTrailers and is also available in HD. It shows 5 or so seconds of each skin in what's being dubbed the "SOS Charity Campaign Pack". It will be released on June 27th, and will set you back 350 MS points, but at least you know that it's going towards a good cause. Would you be down with some more content for Lumines, or are you a little wary of Q Entertainment's take on micro-transactions?

Undertow, Puzzle Fighter rated by ESRB

The ESRB database has been updated with several new Xbox 360 titles. Most notable among these are the Xbox Live Arcade releases, Super Puzzle Fighter II Turbo HD Remix (E) and Undertow (E10+ oh noes!). Also rated was Dynasty Warriors: Gundam, a title with which we are completely unfamiliar. A quick look around the internet reveals that it's exactly what it sounds like: Dynasty Warriors with giant mechs instead of human warriors. Also rated was Hour of Victory, which recently had a (terrible) demo released on Xbox Live Marketplace. We already knew Puzzle Fighter was planned as a July release, but this may mean that Undertow will be coming sooner than we thought. Let's hope so; we can't wait to try out underwater Battlefield.

[Via GameStooge]

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