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Video: the story behind Tomb Raider: Underworld

So, we've all seen Lara Croft running and jumping and kicking her way through Thailand (and swimming in the deep blue sea) in her latest adventure, Tomb Raider: Underworld, but why? What is she searching for? It turns out that she's looking for Thor's hammer. In the video above, creative director Eric Lindstrom explains that Norse mythology is the underlying thread of the game. Exactly how Norse mythology applies to Lara's journey into Thailand and South America, Crystal Dynamics isn't saying, but it certainly sounds intriguing. It doesn't hurt that it looks great either. Here's hoping it all comes together.

Video: Lara Croft kicks tiger in face, lives

Well good lord. Tomb Raider: Underworld is looking better and better all the time. In this latest video, we see Lara doing her usual acrobatic thing -- check out her spinning on top of a pole and then leaping off: epic -- when suddenly ... OMG TIGER ATTACK! It's no trouble for Lara though as she proceeds to kick the tigers -- in the face -- multiple times. Honestly, there's nothing else we can say about this video. We tried coming up with something, but words fail us. She kicks ... a tiger ... in the face. Seriously, eeny, meeny, miny moe, kick a tiger in the face. Watch it.

Video: Lara Croft leaps and swings through Thailand

Tomb Raider: Underworld just keeps getting better every time we see it. The latest video of Lara Croft's latest adventure is all about her acrobatic skills. Let's say they look pretty damned nice. From climbing to shimmying to swinging, everything looks nice and smooth. At one point it looks like Lara even swings over a pole and proceeds to perch herself on top of it. We have to add that it's all super speedy too. That's a good thing because no one likes to watch their character spend 30 seconds climbing a 10-foot rope. Also worth noting is the lush greenery, so lush in fact that Lara has to brush it away from her face as she runs through it. Why are you still reading this? Watch the video!

Tomb Raider Underworld: death defying screens


We've scanned through these new Tomb Raider Underworld screens several times to no avail. Try as we might, we can't find a single example of the game's hyper-realistic footprint physics. While we're disappointed, we suppose we'll have to make do with Lady Lara doing boring things like walking down a thin stone beam as jaguars slaver below. You know, everyday stuff. Still, we take solace in the fact that the game is apparently shaping up quite nicely, so we'll save our judgments for later. For now, we're happy to see she hasn't lost her penchant for raiding. Check out the new screens in the gallery below.

Gallery: Tomb Raider Underworld

SCi in trouble, Tomb Raider Underworld delayed


SCi, best known as the parent company of Eidos, isn't doing too well. Shares in the company recently fell the farthest in the company's history. The fall comes in the wake of ended takeover talks (which had included potential buyers Time Warner, Ubisoft, and others) and the announcement that the company would post an operating loss in 2008. It is the given reason for this loss that will interest gamers most though: SCi announced that four of its 2008 titles will be delayed, most notably the upcoming Tomb Raider: Underworld. Lara's latest adventure will be pushed to the 2008 holiday season. That's probably for the best really. After all, those footprint physics take a lot of time to perfect.

[Via Joystiq]

New Tomb Raider outlined in Play


As reported by Tomb Raider Chronicles, the latest issue of Play contains the first information regarding the next iteration of the Tomb Raider series. The issue was apparently available online earlier this morning, but has since been removed from Play's online store. Thankfully, Tomb Raider Chronicles have the details anyway. First and foremost, the game takes place after Tomb Raider: Legend. The game will be subtitled Underworld and will feature "a lush, vast interactive world." Whether or not this means the game will utilize the ever trendy sandbox / open world gameplay style remains unclear. The rest of the details center around nifty graphical effects like realistic footprint physics (no, seriously) and the fully motion captured acrobatics of Lara's latest incarnation. The game just might make it for a 2008 release and, yes, a 360 version looks to be in the cards.

[Via Joystiq]



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