<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Xbox 360 Fanboy</title>
<link>http://www.xbox360fanboy.com</link>
<description>Xbox 360 Fanboy</description>
<image>
<url>http://www.xbox360fanboy.com/media/feedlogo.gif</url>
<title>Xbox 360 Fanboy</title>
<link>http://www.xbox360fanboy.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Last Chance: Win Dead Space prizes]]></title><link>http://www.xbox360fanboy.com/2008/10/14/last-chance-win-dead-space-prizes/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/last-chance-win-dead-space-prizes/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/last-chance-win-dead-space-prizes/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/contests-and-giveaways/" rel="tag">Contests and Giveaways</a>, <a href="/category/dead-space/" rel="tag">Dead Space</a></p><div align="center"><a href="/2008/10/13/fanswag-dead-space-launch-week-giveaway/"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/scarynecroansw.jpg" /></a><br />
<div align="left">If you weren't already aware thanks to the nifty banner posted on the right, we're <a href="/tag/dead-space-fanswag">celebrating</a> the release of <a href="/tag/dead-space"><em>Dead Space</em></a> all week long by giving fanboys (and fangirls) the chance to win a copy of <em>Dead Space</em> and other goodies. You should also be aware that entry into the first giveaway <strong>ENDS TONIGHT at 11:00PM eastern</strong>. So, we highly advise you enter the giveaway by <a href="/2008/10/13/fanswag-dead-space-launch-week-giveaway/">posting a comment on the official entry blog</a>. Tomorrow will bring even more <em>Dead Space</em> prizes, so be sure to come back for a chance to win.</div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=/2008/10/13/fanswag-dead-space-launch-week-giveaway/>Read</a> | <a href="/2008/10/14/last-chance-win-dead-space-prizes/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1342358/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/last-chance-win-dead-space-prizes/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>dead-space</category><category>dead-space-fanswag</category><category>ea</category><category>fanswag</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Ask X3F: Obscurity edition]]></title><link>http://www.xbox360fanboy.com/2008/10/14/ask-x3f-obscurity-edition/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/ask-x3f-obscurity-edition/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/ask-x3f-obscurity-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/x3f-features/" rel="tag">X3F Features</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/interstellar-ask.jpg" /><br /></div>
Here we are for yet another edition of <a href="/tag/ask-x3f">Ask X3F</a>, and we've made a discovery. It seems you readers just <em>love</em> sending us questions about games everyone seems to have forgotten. This week we answer questions about (get this) <em>Interstellar Marines</em> (who?) and the video game versions of both <em>Heat</em> and <em>Sin City</em>. At least, we <em>try</em> to answer them. <em>Interstellar Marines</em> seems to have done everything short of disappearing. We also address charging for gamerpics and themes and the console real time strategy experience. Click ahead for your questions, and our answers. As always, feel free to supplement our answers (especially on these obscure games) with your own knowledge.<br /><br /><span style="font-style: italic;">Got a question for Ask X3F? Maybe you have a story or some information you'd like to share? Send it all to ask [att] xbox360fanboy [dawt] com.</span><p><a href="/2008/10/14/ask-x3f-obscurity-edition/" rel="bookmark">Continue reading <em>Ask X3F: Obscurity edition</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="/2008/10/14/ask-x3f-obscurity-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1342265/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/ask-x3f-obscurity-edition/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>ask-x3f</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Oct 2008 18:45:00 EST</pubDate></item><item><title><![CDATA[Obama ads arrive in Burnout Paradise]]></title><link>http://www.xbox360fanboy.com/2008/10/14/obama-ads-arrive-in-burnout-paradise/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/obama-ads-arrive-in-burnout-paradise/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/obama-ads-arrive-in-burnout-paradise/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a></p><div align="center"><a href="http://gigaom.com/2008/10/13/confirmed-obama-is-campaigning-on-xbox-360/"><img width="415" vspace="4" hspace="4" height="322" border="1" align="middle" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/burnout-obama-415.jpg"  alt="" /></a><br /></div>
Of all the advertisements we've ever thought would show up in our ad-enabled video games, we have to admit we never even considered the possibility of political ads. And yet, there they are. The next time you fire up <a href="/tag/burnout-paradise"><em>Burnout Paradise</em></a>, you may notice some <a href="http://gigaom.com/2008/10/13/confirmed-obama-is-campaigning-on-xbox-360/">new billboard ads</a> advocating Barack Obama's bid for the US presidency. The ads mention that early voting has begun and list the address of an Obama campaign website.<br /><br />Holly Rockwood, director of corporate communications at <a href="/tag/Electronic-Arts/">Electronic Arts</a>, told GigaOM, "I can confirm that the Obama campaign has paid for in-game advertising in <em>Burnout</em>," adding that the company accepts advertisements from "credible political candidates" and that, just like ads on TV and radio, they don't necessarily reflect the opinions of EA or its employees. Our suggestion for the next candidate to buy some in-game ads: <a href="/2008/10/07/latest-political-smear-hes-a-halo-player/">Ed Hermes</a>.<br /><br />[Via <a href="http://www.joystiq.com/2008/10/14/obama-takes-campaign-to-burnouts-paradise-city/">Joystiq</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://gigaom.com/2008/10/13/confirmed-obama-is-campaigning-on-xbox-360/>Read</a> | <a href="/2008/10/14/obama-ads-arrive-in-burnout-paradise/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341859/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/obama-ads-arrive-in-burnout-paradise/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>barack-obama</category><category>burnout</category><category>burnout-paradise</category><category>ea</category><category>electronic-arts</category><category>politics</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Oct 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[MGS4 360 rumor rears its eyepatch once more]]></title><link>http://www.xbox360fanboy.com/2008/10/14/mgs4-360-rumor-rears-its-eyepatch-once-more/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/mgs4-360-rumor-rears-its-eyepatch-once-more/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/mgs4-360-rumor-rears-its-eyepatch-once-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/rumors/" rel="tag">Rumors</a></p><a href="http://xbox360.ign.com/articles/919/919647p1.html"><img width="225" vspace="4" hspace="4" height="175" border="1" align="right" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2006/12/metal-gear-solid-4.jpg" alt="" /></a>Coming as proof that you just can't keep a good rumor down (just ask the <a href="/tag/blu-ray">360 Blu-Ray rumor</a>) IGN is <a href="http://xbox360.ign.com/articles/919/919647p1.html">reporting</a> that the longstanding Xbox 360 <a href="/tag/mgs4"><em>Metal Gear Solid 4</em></a> rumor has surfaced once again. The news comes by way of a <a href="http://www3.morningstar.co.jp/portal/RncNewsDetailAction.do?rncNo=24577">report</a> from Morningstar, a Japanese investment research firm, which focused on multiplatform trends. In the report a Konami public relations representative, in regard to <em>Metal Gear Solid 4</em>, was quoted as saying, "We're actively looking into a release for the Xbox 360."<br /><br />As IGN notes, a single quote hardly adds up to any assurance that <em>MGS4</em> will see the light of day on 360. This is especially so given that series creator Hideo Kojima has denied the rumor to the point of saying that he's <a href="http://www.joystiq.com/2008/08/26/kojima-tired-of-questions-about-mgs4-on-xbox-360/">tired of being asked about it</a> in every interview. If somone doesn't make good on this rumor soon, we'll have to start one about <em>MGS4</em> hitting the <em>next</em> Xbox.<br /><br />[Via <a href="http://www.gamestooge.com/2008/10/14/tgs-08-metal-gear-solid-4-to-xbox-360-gains-ground/">Gamestooge</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://xbox360.ign.com/articles/919/919647p1.html>Read</a> | <a href="/2008/10/14/mgs4-360-rumor-rears-its-eyepatch-once-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1342160/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/mgs4-360-rumor-rears-its-eyepatch-once-more/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>konami</category><category>metal-gear-solid</category><category>metal-gear-solid-4</category><category>mgs4</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Oct 2008 15:45:00 EST</pubDate></item><item><title><![CDATA[Talisman quietly canceled]]></title><link>http://www.xbox360fanboy.com/2008/10/14/talisman-quietly-canceled/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/talisman-quietly-canceled/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/talisman-quietly-canceled/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/4818413/Talisman"><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/talisman-415.jpg" /></a><br /></div>
While we must admit we've never played the <a href="/tag/talisman"><em>Talisman</em></a> board game, we are sad to announce that Capcom has canceled the <a href="/tag/Xbox-Live-Arcade/">Xbox Live Arcade</a> version of the game. Strange as it may seem, the cancellation was announced not in any official capacity, but in a forum post nearly two months ago. Capcom's Christian Svensson broke the news to an inquitive forum goer, stating that there was a "misfire" at the beginning of development and Capcom had decided not to switch developers because "the costs of moving forward outweighted the potential revenue."<br /><br />Any hope of the project being resurrected rests with Games Workshop, which once again owns the rights to <em>Talisman.</em><br /><br />[Via <a href="http://www.joystiq.com/2008/10/13/talisman-canceled-two-months-ago/">Joystiq</a>. Thanks, <a href="http://www.gamestooge.com/">Jonah</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/4818413/Talisman>Read</a> | <a href="/2008/10/14/talisman-quietly-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341858/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/talisman-quietly-canceled/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>capcom</category><category>games-workshop</category><category>talisman</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Oct 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Madagascar 2 demo escapes to the XBLM jungle]]></title><link>http://www.xbox360fanboy.com/2008/10/14/madagascar-2-demo-escapes-to-the-xblm-jungle/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/madagascar-2-demo-escapes-to-the-xblm-jungle/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/madagascar-2-demo-escapes-to-the-xblm-jungle/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><a href="http://majornelson.com/archive/2008/10/14/demo-madagascar-2.aspx"><img width="415" vspace="4" hspace="4" height="276" border="1" align="middle" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/madagascar2-demo-415.jpg"  alt="" /></a><br /></div>
It's a peculiar thing when a demo of a children's game winds up on <a href="/tag/Xbox-Live-Marketplace/">Xbox Live Marketplace</a>. On the one hand, we <em>love</em> demos. Of that there can be no doubt. Whether demos inform us of a <a href="/2007/01/23/crackdown-more-fun-than-a-bag-of-grenades/">game's greatness</a> or its <a href="/2007/05/31/hour-of-victory-demo-ready-for-download/">complete ineptitude</a>, we are glad of the service they provide. On the other hand, it's hard to foster much interest in a <a href="http://majornelson.com/archive/2008/10/14/demo-madagascar-2.aspx"><em>Madagascar 2 </em>demo</a>, but we shall do our best. Let it be known that the game features "entire madcap <em>Madagascar</em> crew," ten levels, and multiplayer mini-games. Whether or not the game will be worthy even as achievement fodder, well, you'll let us know, won't you?<br /><br />Oh, and the game includes "simulated gambling." We all love that, right?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://majornelson.com/archive/2008/10/14/demo-madagascar-2.aspx>Read</a> | <a href="/2008/10/14/madagascar-2-demo-escapes-to-the-xblm-jungle/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341840/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/madagascar-2-demo-escapes-to-the-xblm-jungle/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>activision</category><category>madagascar-2</category><category>xblm</category><category>xbox-live-marketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Oct 2008 14:15:00 EST</pubDate></item><item><title><![CDATA[Crazy Mouse also headed to XBLA this week]]></title><link>http://www.xbox360fanboy.com/2008/10/14/crazy-mouse-also-headed-to-xbla-this-week/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/crazy-mouse-also-headed-to-xbla-this-week/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/crazy-mouse-also-headed-to-xbla-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://news.teamxbox.com/xbox/17837/Xbox-Live-Arcade-Wednesdays-Crazy-Mouse/"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/crazymousehungry3.jpg"  alt="" /></a><br />
<div align="left">Chinese developer Ultizen just <a href="http://news.teamxbox.com/xbox/17837/Xbox-Live-Arcade-Wednesdays-Crazy-Mouse/">announced</a> that their arcade title <a href="http://www.xbox.com/en-US/games/c/crazymousexboxlivearcade/"><em>Crazy Mouse</em></a> will be releasing to the Xbox Live Arcade on Wednesday, October 15th. And it'll be the first mainland China game to release to the XBLA.<br /></div>
</div>
<br />For 400 Microsoft points, <em>Crazy Mouse</em> purchasers will get to experience 30+ levels of mouse scurrying, four player online multiplayer and all the cheese you can consume in one sitting. Not really, but one could speculate that an unlimited cheese eating buffet offer would help the game sell. As long as there's bleu cheese, we're in.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://news.teamxbox.com/xbox/17837/Xbox-Live-Arcade-Wednesdays-Crazy-Mouse/>Read</a> | <a href="/2008/10/14/crazy-mouse-also-headed-to-xbla-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341874/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/crazy-mouse-also-headed-to-xbla-this-week/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>crazy-mouse</category><category>ultizen-games</category><category>xbla</category><category>xbla-releases</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Gears 2 surpasses original's pre-orders, launch plans revealed]]></title><link>http://www.xbox360fanboy.com/2008/10/14/gears-2-surpasses-originals-pre-orders-launch-plans-revealed/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/gears-2-surpasses-originals-pre-orders-launch-plans-revealed/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/gears-2-surpasses-originals-pre-orders-launch-plans-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/gears-of-war-2/" rel="tag">Gears of War 2</a></p><div align="center"><a href="http://gamerscoreblog.com/press/archive/2008/10/14/561859.aspx"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/sinkholegears2ne.jpg"  alt="" /></a><br />
<div align="left">Today, Microsoft <a href="http://gamerscoreblog.com/press/archive/2008/10/14/561859.aspx">announced</a> that <a href="/tag/gears-of-war-2"><em>Gears of War 2</em></a> has surpassed the original Gears' pre-order numbers and also informed us that it's "poised to become the must-have video game this holiday season." Can't argue that.<br /></div>
</div>
<br />Also as part of the press release, we're informed of all their <em>Gears 2</em> launch plans and offers including a gold Lancer unlock with the limited edition, gold Hammerburst unlock given out at all 20,000 midnight launches, gameplay tips from the Epic team and a special Game with Fame weekend. Not just that, but Microsoft also confirmed that they'll be releasing a <a href="/2008/10/03/confirmed-free-gow2-flashback-map-dlc-and-a-golden-hammerburs/">Flashback Map Pack</a> (featuring five remade <em>Gears </em>maps) on launch day, which will be a free download with redemption code found in new copies of <em>Gears 2</em>. Bring on November 7th!<br /><br /><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://gamerscoreblog.com/press/archive/2008/10/14/561859.aspx>Read</a> | <a href="/2008/10/14/gears-2-surpasses-originals-pre-orders-launch-plans-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341873/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/gears-2-surpasses-originals-pre-orders-launch-plans-revealed/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>epic</category><category>epic-games</category><category>gears-of-war-2</category><category>gow2</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers patch ready to enter MS cert]]></title><link>http://www.xbox360fanboy.com/2008/10/14/castle-crashers-patch-ready-to-enter-ms-cert/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/castle-crashers-patch-ready-to-enter-ms-cert/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/castle-crashers-patch-ready-to-enter-ms-cert/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://devblog.thebehemoth.com/?p=431"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/lickyccfroggy.jpg" alt="" /></a><br />
<div align="left">The long overdue, much anticipated and highly demanded <a href="/2008/08/31/pax08-castle-crashers-patch-promised-to-release-asap/">patch</a> for The Behemoth's <a href="/tag/castle-crashers"><em>Castle Crashers</em></a> is <a href="http://devblog.thebehemoth.com/?p=431">done</a>. You know, the patch that's supposed to fix the game's <a href="/2008/08/27/poll-castle-crashers-connectivity-issues/">online issues</a>. Like we said, it's done, just don't rejoice yet. See, it still has to travel on over to Microsoft certification where (GASP!) it could be rejected for some reason. And we don't have to tell you what a rejection from Microsoft will do to the patch's potential release. We shudder to think. Keep those fingers crossed for a patch release in a month's time, that is, if you still care.</div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://devblog.thebehemoth.com/?p=431>Read</a> | <a href="/2008/10/14/castle-crashers-patch-ready-to-enter-ms-cert/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1340885/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/castle-crashers-patch-ready-to-enter-ms-cert/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>castle-crashers</category><category>the-behemoth</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 12:15:00 EST</pubDate></item><item><title><![CDATA[Silent Hill: Homecoming Euro release now in '09]]></title><link>http://www.xbox360fanboy.com/2008/10/14/silent-hill-homecoming-euro-release-now-in-09/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/silent-hill-homecoming-euro-release-now-in-09/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/silent-hill-homecoming-euro-release-now-in-09/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/silent-hill-homecoming/" rel="tag">Silent Hill: Homecoming</a></p><a href="http://www.eurogamer.net/article.php?article_id=260060"><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/silenthilldisturb.jpg" alt="" /></a>Even though the latest <em>Silent Hill </em>installment has <a href="/2008/04/21/silent-hill-v-dated-for-september-renamed-homecoming/">already released</a> to North American retailers, Europeans will have to wait until February 2009 to get their hands on Konami's <a href="/tag/silent-hill-homecoming"><em>Silent Hill: Homecoming</em></a>.<br /><br />For reasons unknown (though localization seems to be the culprit), <em>Homecoming </em><a href="http://www.eurogamer.net/article.php?article_id=260060">has been delayed</a> for release in Europe, pushed back from late October to sometime in February of next year. But don't be too sad <em>Silent Hill</em>'ers, because there's a <a href="/tag/dead-space">certain game</a> releasing this week and it should satisfy your horror needs until next year. <a href="/2008/10/13/x3f-impressions-dead-space-review/">Promise</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.eurogamer.net/article.php?article_id=260060>Read</a> | <a href="/2008/10/14/silent-hill-homecoming-euro-release-now-in-09/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341702/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/silent-hill-homecoming-euro-release-now-in-09/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>konami</category><category>silent-hill</category><category>silent-hill-homecoming</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[Video: Gears of War 2 is art and is gorgeous]]></title><link>http://www.xbox360fanboy.com/2008/10/14/video-gears-of-war-2-is-art-and-is-gorgeous/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/video-gears-of-war-2-is-art-and-is-gorgeous/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/video-gears-of-war-2-is-art-and-is-gorgeous/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/gears-of-war-2/" rel="tag">Gears of War 2</a></p><div style="text-align: center;"><a href="http://videogames.yahoo.com/events/gears-of-war-2/gears-of-war-2-videos/1254704"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/bluegow2mot.jpg" alt="" /></a><br />
<div style="text-align: left;">Continuing Epic's series of <a href="/tag/gears-of-war-2"><em>Gears of War 2</em></a> subject by subject analysis featurettes, we bring you the latest where Cliff and crew chat about <em>Gears 2 </em>as art and where their inspiration comes from.<br /></div>
</div>
<br />You can watch the <a href="http://videogames.yahoo.com/events/gears-of-war-2/gears-of-war-2-videos/1254704">latest video</a> (currently exclusive to Yahoo!) embedded after the break and take in <em>Gears 2</em>'s gorgeous vistas, hear the inspiration behind the architecture, learn what the design focus was and get a sense for the new graphical enhancement the sequel has over the original. Most notably, at around 1:50 minute mark, you'll witness one the most visually stunning underground caves that your eyes have ever come across. Jiggly wiggly plants, jaw dropping water, fog ... oh yeah ... we're in love.<p><a href="/2008/10/14/video-gears-of-war-2-is-art-and-is-gorgeous/" rel="bookmark">Continue reading <em>Video: Gears of War 2 is art and is gorgeous</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://videogames.yahoo.com/events/gears-of-war-2/gears-of-war-2-videos/1254704>Read</a> | <a href="/2008/10/14/video-gears-of-war-2-is-art-and-is-gorgeous/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341141/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/video-gears-of-war-2-is-art-and-is-gorgeous/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>epic</category><category>epic-games</category><category>gears-of-war-2</category><category>gow2</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Rock Band 'Dr. Feelgood' album DLC now available]]></title><link>http://www.xbox360fanboy.com/2008/10/14/rock-band-dr-feelgood-album-dlc-now-available/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/rock-band-dr-feelgood-album-dlc-now-available/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/rock-band-dr-feelgood-album-dlc-now-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a>, <a href="/category/rock-band-2/" rel="tag">Rock Band 2</a></p><div style="text-align: center;"><a href="http://majornelson.com/archive/2008/10/14/rock-band-motley-crue-dr-feelgood-album.aspx"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/drefewellbotl.jpg" alt="" /></a><br />
<div style="text-align: left;">Newly <a href="http://majornelson.com/archive/2008/10/14/rock-band-motley-crue-dr-feelgood-album.aspx">available</a> this morning on the Xbox Live Marketplace is <a href="/tag/rock-band-2"><em>Rock Band</em></a> downloadable content from M&ouml;tley Cr&uuml;e, featuring all the tracks from their <span style="font-style: italic;">Dr. Feelgood</span> album. Each of the ten tracks will cost you 160 Microsoft points or value priced as an album bundle for 1280 points. Check the break for a complete listing of today's DLC and let Dr. Feelgood make you feel all right. Because, if you let him, he can.</div>
</div><p><a href="/2008/10/14/rock-band-dr-feelgood-album-dlc-now-available/" rel="bookmark">Continue reading <em>Rock Band 'Dr. Feelgood' album DLC now available</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://majornelson.com/archive/2008/10/14/rock-band-motley-crue-dr-feelgood-album.aspx>Read</a> | <a href="/2008/10/14/rock-band-dr-feelgood-album-dlc-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341687/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/rock-band-dr-feelgood-album-dlc-now-available/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>ea</category><category>harmonix</category><category>mtv-games</category><category>rock-band</category><category>rock-band-2</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 10:15:00 EST</pubDate></item><item><title><![CDATA[NXE storage solution: Free 512MB memory card or cheap 20GB HDD]]></title><link>http://www.xbox360fanboy.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/</guid><comments>http://www.xbox360fanboy.com/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.xboxstorageupgrade.com/"><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/20gbhshadow.jpg" /></a>Last week, Microsoft informed us that they'd be <a href="/2008/10/10/ms-to-offer-nxe-storage-solutions-to-those-in-need/">offering</a> a "storage solution" to Xbox 360 Arcade and Core owners who didn't have 128MBs of storage to install the <a href="/tag/new-xbox-experience">New Xbox Experience</a>. We now have those storage solution specifics.<br /><br />Microsoft just launched a new <a href="http://www.xboxstorageupgrade.com/">Xbox Storage Upgrade website</a> where Arcade and Core owners can request their storage solution. All you have to do is enter your console's serial number and ID, then the system will check to make sure your console isn't an Elite or Pro. Some are reporting that the system knows if you have a HDD connected and will deny your storage upgrade, so be careful. Once your console is verified to be lacking 128MBs of storage, you'll be given a special offer based on which console you own. The storage solution offers are:<br />
<ul>
    <li>Xbox 360 Acade owners: Refurbished 20GB HDD + 3 months of Xbox Live for $30.</li>
    <li>Xbox 360 Core owners: 512MB memory card for free <strong>OR</strong> refurbished 20GB HDD for $20</li>
</ul>
[Thanks, to everyone who sent this in]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.xboxstorageupgrade.com/>Read</a> | <a href="/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341358/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/14/nxe-storage-solution-free-512mb-memory-card-or-cheap-20gb-hdd/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>20-gb-hdd</category><category>arcade</category><category>core</category><category>dashboard-update</category><category>fall-update</category><category>memory-card</category><category>new-xbox-experience</category><category>nxe</category><category>peripherals</category><category>xbox-360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Oct 2008 01:20:00 EST</pubDate></item><item><title><![CDATA[We need your Halo or Bungie questions]]></title><link>http://www.xbox360fanboy.com/2008/10/13/we-need-your-halo-or-bungie-questions/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/we-need-your-halo-or-bungie-questions/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/we-need-your-halo-or-bungie-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/halo-3/" rel="tag">Halo 3</a>, <a href="/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/halo3reconfastlook.jpg" /><br />
<div align="left">Tomorrow (Tuesday), we will be digitally sitting down with team <a href="/tag/bungie">Bungie</a> to chit-chat about <a href="/tag/halo-3-recon"><em>Halo 3: Recon</em></a>, upcoming <a href="/tag/halo-3"><em>Halo 3</em></a> DLC and any other topics that come to mind. But we need your help.<br /></div>
</div>
<br />We formally request that you send us your burning <em>Halo </em>/ Bungie related question that only team Bungie can answer. Post your hard hitting (or soft hitting) questions in the comments below, then we'll sift through them prior to Tuesday's interview and hopefully find a few goodies to ask. Bonus points to persons who generate questions that haven't already been answered (<a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=15806">ahem</a>) and don't receive a "not comment" response. Now get to it, comment us your Bungie questions ASAP!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="/2008/10/13/we-need-your-halo-or-bungie-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341086/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/we-need-your-halo-or-bungie-questions/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>bungie</category><category>bungie-studios</category><category>halo-3</category><category>halo-3-recon</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 13 Oct 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Xbox 360 Fancast 087 -- Gelatin Slingers]]></title><link>http://www.xbox360fanboy.com/2008/10/13/xbox-360-fancast-087-gelatin-slingers/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/xbox-360-fancast-087-gelatin-slingers/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/xbox-360-fancast-087-gelatin-slingers/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/podcasts/" rel="tag">Podcasts</a></p><div align="center"><a href="/podcasts/360fancast-087-101308.mp3"><img width="415" vspace="4" hspace="4" height="380" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/02/fancast-logo-new.jpg" /></a><br /></div>
<span style="margin-top: 7px; float: left; margin-right: 10px;"><script> var digg_url = 'http://digg.com/podcasts/Xbox_360_Fanboy_2'; </script><script src="http://digg.com/api/diggthis.js"></script></span> Analysts, as you know, are shady figures that gaze at the gaming industry from on high, making wild (or obvious) prognostications and get paid <em>billions</em> of dollars to do it. At least, that's what we <em>thought</em> they were before recording this week's episode of the Fancast. This week, we talk to Jesse Divnich, analyst with Electronic Entertainment Design and Research (or EEDAR as the kids call it). To our great surprise, we discover that industry analysis is a lot more than just throwing Jell-O at the wall and seeing what sticks.<br /><br />We also look at the latest news and Dustin gives us his impressions of <em>Dead Space</em>. Enjoy.<br /><br />[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=214166142">iTunes</a>] Subscribe to the Podcast directly in iTunes (MP3).<br />[<a href="http://social.zune.net/external/LaunchClient.aspx?mtype=Podcast&amp;mid=4959b661-72cc-4d45-8b7f-9a3fe304c6d3">Zune</a>] Subscribe to the Podcast directly in Zune Marketplace (MP3).<br />[<a href="http://podcasts.xbox360fanboy.com/rss.xml">RSS MP3</a>] Add the Xbox 360 Fanboy Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically.<br />[<a href="/podcasts/360fancast-087-101308.m4a">AAC</a>] Download the enhanced AAC directly.<br />[<a href="/podcasts/360fancast-087-101308.mp3">MP3</a>] Download the MP3 directly.<br /><strong><br /></strong><strong>Hosts:</strong> Richard Mitchell (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=SenseiRAM">SenseiRAM</a>), Dustin Burg (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=SuperDunners">SuperDunners</a>), Alexander Sliwinski (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=Sli+Xander">Sli Xander</a>), Xav de Matos (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=Snypz">Snypz</a>)<strong></strong><strong></strong><br /><br /><strong>Guest: </strong>Jesse Divnich of <a href="http://eedar.com">Electronic Entertainment Design and Research</a><br /><br />Produced by Richard Mitchell<br /><br /><strong>Music:</strong> Intro/Outro: "Electromooq" by <a href="http://www.podsafeaudio.com/jamroom/bands/7/index.php">Uma Floresta</a>. Break: "World Domination Ball" by <a href="http://music.podshow.com/music/listeners/artistdetails.php?BandHash=85c3f7b63dc6299d519e01e115b2c69f">7 Shot Screamers</a>.<br /><span style="font-weight: bold;">For fans: </span><a href="http://www.facebook.com/group.php?gid=13788958061">Xbox 360 Fancast Facebook group</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="/2008/10/13/xbox-360-fancast-087-gelatin-slingers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1341056/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/xbox-360-fancast-087-gelatin-slingers/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>360-fancast</category><category>360-podcast</category><category>fancast</category><category>podcast</category><category>xbox-360-fancast</category><category>xbox-360-podcast</category><enclosure url="http://www.xbox360fanboy.com/podcasts/360fancast-087-101308.mp3" length="51395404" type="audio/mpeg"/><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 13 Oct 2008 17:45:00 EST</pubDate><itunes:subtitle>Xbox 360 Fancast 087 -- Gelatin Slingers</itunes:subtitle><itunes:author>Richard Mitchell, Dustin Burg, Alexander Sliwinski, Xav de Matos</itunes:author><itunes:summary><![CDATA[
 var digg_url = 'http://digg.com/podcasts/Xbox_360_Fanboy_2';  Analysts, as you know, are shady figures that gaze at the gaming industry from on high, making wild (or obvious) prognostications and get paid billions of dollars to do it. At least, that's what we thought they were before recording this week's episode of the Fancast. This week, we talk to Jesse Divnich, analyst with Electronic Entertainment Design and Research (or EEDAR as the kids call it). To our great surprise, we discover that industry analysis is a lot more than just throwing Jell-O at the wall and seeing what sticks.We also look at the latest news and Dustin gives us his impressions of Dead Space. Enjoy.[iTunes] Subscribe to the Podcast directly in iTunes (MP3).[Zune] Subscribe to the Podcast directly in Zune Marketplace (MP3).[RSS MP3] Add the Xbox 360 Fanboy Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically.[AAC] Download the enhanced AAC directly.[MP3] Download the MP3 directly.Hosts: Richard Mitchell (SenseiRAM), Dustin Burg (SuperDunners), Alexander Sliwinski (Sli Xander), Xav de Matos (Snypz)Guest: Jesse Divnich of Electronic Entertainment Design and ResearchProduced by Richard MitchellMusic: Intro/Outro: "Electromooq" by Uma Floresta. Break: "World Domination Ball" by 7 Shot Screamers.For fans: Xbox 360 Fancast Facebook group]]></itunes:summary><itunes:duration>1:29:58</itunes:duration></item><item><title><![CDATA[Gears 2 COG tags hidden around the globe]]></title><link>http://www.xbox360fanboy.com/2008/10/13/gears-2-cog-tags-hidden-around-the-globe/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/gears-2-cog-tags-hidden-around-the-globe/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/gears-2-cog-tags-hidden-around-the-globe/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/gears-of-war-2/" rel="tag">Gears of War 2</a></p><div align="center"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/cogvictorystart333.jpg" /><br />
<div align="left">Microsoft's viral <em>Gears of War 2</em> <a href="/2008/10/09/gears-2-the-last-day-cog-tags-unlock-goodies/">Last Day campaign</a> - where codes found on real life metal COG tags are entered online to unlock <em>Gears 2</em> related media - is heating up, taking the COG tag discovery to fans worldwide.<br /></div>
</div>
<br />When first "announced", the Last Day campaign was presented in a way where we figured that the metal COG tags were only given to select media members and the codes (CSIDs) would only unlock various wallpapers, icons and posters on the <a href="http://gearsofwar.xbox.com/lastday/landing.aspx">Last Day website</a>. Well, things are a bit different now (and still confusing), because now COG tags are being hidden all around the globe and it's your mission to find them, enter the codes online and unlock video content on the Last Day website. COG tag locations are randomly popping up on the website in the form of longitude / latitude coordinates, which you can view right <a href="http://gearsforums.epicgames.com/showpost.php?p=25565364&amp;postcount=808">here</a>. There's still a bit of confusion and lack of organization, but you can follow all the latest Last Day COG tag news by reading the <a href="http://gearsforums.epicgames.com/showthread.php?t=624906">epicforums</a>, keeping an eye on <em>Gears 2 </em>community manager <a href="http://twitter.com/SixOkay">SixOkay's Twitter</a> and by browsing the official Last Day website. Find those tags!<br /><br /><a href="http://gearsofwar.xbox.com/lastday/landing.aspx">Source</a> - Official Last Day website<br /><a href="http://gearsforums.epicgames.com/showthread.php?t=624906">Source</a> - Last Day discussion<br /><a href="http://gearsforums.epicgames.com/showpost.php?p=25565364&amp;postcount=808">Source</a> - COG tag locations (updated frequently)<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="/2008/10/13/gears-2-cog-tags-hidden-around-the-globe/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1340978/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/gears-2-cog-tags-hidden-around-the-globe/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>epic</category><category>epic-games</category><category>gears-2</category><category>gears-of-war-2</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 13 Oct 2008 16:45:00 EST</pubDate></item><item><title><![CDATA[Downer: The Flood not playable in Halo Wars]]></title><link>http://www.xbox360fanboy.com/2008/10/13/downer-the-flood-not-playable-in-halo-wars/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/downer-the-flood-not-playable-in-halo-wars/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/downer-the-flood-not-playable-in-halo-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/halo-wars/" rel="tag">Halo Wars</a></p><div align="center"><a href="http://www.joystiq.com/2008/10/11/tgs-08-a-guided-tour-of-the-halo-wars-campaign/"><img width="415" vspace="4" hspace="4" height="293" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/flood-not-playable.jpg" /></a><br /></div>
So, Joystiq put up an article summing up <a href="http://www.joystiq.com/2008/10/11/tgs-08-a-guided-tour-of-the-halo-wars-campaign/">its impressions of <em>Halo Wars</em></a>. Sure, there are a lot of gameplay details to glean from the article, and Ensemble Studios explains why there are vehicles in <a href="/tag/halo-wars"><em>Halo Wars</em></a> that aren't in any of the <em>Halo</em> games. There are lots of things you can learn in the article, but there is one <em>glaring</em> thing that stands out like <a href="/tag/gears-of-war-2">Cliff Bleszinski</a> in a rainbow clown wig: the Flood is <em>not playable</em>. Again, <strong><em>the Flood is not playable in </em>Halo Wars<em>.</em></strong><br /><br />It's a sad reality, and one we're not willing to accept. Already, we're contorting Ensemble's promise of future DLC to mean that maybe, just <em>maybe</em> the Flood will be added in the future. If not, well, there's always <em>Halo Wars 2</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.joystiq.com/2008/10/11/tgs-08-a-guided-tour-of-the-halo-wars-campaign/>Read</a> | <a href="/2008/10/13/downer-the-flood-not-playable-in-halo-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1339545/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/downer-the-flood-not-playable-in-halo-wars/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>ensemble</category><category>ensemble-studios</category><category>halo</category><category>halo-wars</category><category>mgs</category><category>microsoft-game-studios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 13 Oct 2008 16:15:00 EST</pubDate></item><item><title><![CDATA[Shipping this week: it begins edition]]></title><link>http://www.xbox360fanboy.com/2008/10/13/shipping-this-week-it-begins-edition/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/shipping-this-week-it-begins-edition/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/shipping-this-week-it-begins-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/shipping-this-week/" rel="tag">Shipping this week</a>, <a href="/category/dead-space/" rel="tag">Dead Space</a></p><div align="center"><a href="http://gamerdeals.net/blogs/cheap-video-game-deals-news/archive/2008/10/11/new-game-releases-for-the-week-of-october-12-2008.aspx"><img width="415" vspace="4" hspace="4" height="265" border="1" align="middle" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/03/deadspacegalleryshootz.jpg" alt="" /></a><br /></div>
And here ... we ... go. We're halfway through October and it's finally started. The industry imposed holiday game torrent is upon us. We hope you've saved up some cash (or tidied up your GameFly queue) because, starting now, you're going to need it. Just look at all of these games:<br />
<ul>
    <li><a href="/tag/dead-space">Dead Space</a></li>
    <li><a href="/tag/saints-row-2">Saints Row 2</a></li>
    <li><a href="/tag/blitz-the-league-2">Blitz: The League II</a></li>
    <li><a href="/tag/golden-axe-beast-rider">Golden Axe: Beast Rider</a></li>
    <li><a href="/tag/rock-revolution">Rock Revolution</a></li>
    <li><a href="/tag/fifa">FIFA Soccer 2009</a></li>
</ul>
Yeah, this is going to be a tough couple of months.<br /><br />[Via <a href="http://www.joystiq.com/2008/10/13/new-games-this-week-dead-space-edition/">Joystiq</a>] <p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://gamerdeals.net/blogs/cheap-video-game-deals-news/archive/2008/10/11/new-game-releases-for-the-week-of-october-12-2008.aspx>Read</a> | <a href="/2008/10/13/shipping-this-week-it-begins-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1340961/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/shipping-this-week-it-begins-edition/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>blitz</category><category>blitz-the-league-2</category><category>dead-space</category><category>fifa</category><category>fifa-09</category><category>fifa-soccer-09</category><category>golden-axe</category><category>golden-axe-beast-rider</category><category>rock-revolution</category><category>saints-row-2</category><category>shipping-this-week</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 13 Oct 2008 15:45:00 EST</pubDate></item><item><title><![CDATA[Rumor: Marvel vs. Capcom 2 headed to the 360 [update]]]></title><link>http://www.xbox360fanboy.com/2008/10/13/rumor-marvel-vs-capcom-2-headed-to-xbla/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/rumor-marvel-vs-capcom-2-headed-to-xbla/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/rumor-marvel-vs-capcom-2-headed-to-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/news/" rel="tag">News</a>, <a href="/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.esrb.org/ratings/search.jsp"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/marvelvscapcompro.jpg" alt="" /></a><br />
<div align="left"><strong>Update:</strong> <a href="http://www.gamestooge.com">Jonah F.</a> pointed out that <em>Marvel vs. Capcom 2 </em>is a backwards compatible title, meaning there there's a possibility it will release as an <a href="/tag/xbox-originals">Xbox Original</a> versus the XBLA. We're cheering for the XBLA.<br /><em><br />Marvel vs. Capcom</em> fanboys rejoice! Word on the collective internet street is that the old-school fighting game <a href="http://en.wikipedia.org/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes"><em>Marvel vs. Capcom 2</em></a> will be releasing to the <a href="/tag/xbla">Xbox Live Arcade</a> or as an Xbox Original in the not too distant future. The rumor stems from the game's listing on the <a href="http://www.esrb.org/ratings/search.jsp">ESRB ratings search</a> website where the game was tagged with both Xbox 360 and PS3 descripters. Though, since its discover, the listing has mysteriously disappeared. No matter, we have enough photographic proof (see above) as we need. So, fanboys, how excited would you be for some HD <em>Marvel vs. Capcom 2 </em>XBLA action?<br /></div>
</div>
<br />[Via <a href="http://www.gamestooge.com/2008/10/13/marvel-vs-capcom-2-listed-at-esrb-for-ps3-and-360/">Game Stooge</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.esrb.org/ratings/search.jsp>Read</a> | <a href="/2008/10/13/rumor-marvel-vs-capcom-2-headed-to-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1340913/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/rumor-marvel-vs-capcom-2-headed-to-xbla/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>marvel</category><category>marvel-vs-capcom-2</category><category>rumor</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 13 Oct 2008 15:15:00 EST</pubDate></item><item><title><![CDATA[X3F Impressions: Dead Space review]]></title><link>http://www.xbox360fanboy.com/2008/10/13/x3f-impressions-dead-space-review/</link><guid isPermaLink="true">http://www.xbox360fanboy.com/2008/10/13/x3f-impressions-dead-space-review/</guid><comments>http://www.xbox360fanboy.com/2008/10/13/x3f-impressions-dead-space-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="/category/reviews/" rel="tag">Reviews</a>, <a href="/category/dead-space/" rel="tag">Dead Space</a></p><div style="text-align: center;"><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/10/deadspacefeat-5.jpg" /><br />
<div style="text-align: left;">Way back (by internet standards) in September 2007 when EA announced a new space survival horror game game called <em>Dead Space</em>, we couldn't help but roll our eyes in expectation of mediocrity. But over the course of a year, things changed.<br /></div>
</div>
<br />Over time, we heard more about its intriguing story, its gruesome dismemberment, stunning visuals and were introduced to the iconic look of main character Isaac Clarke. Suddenly, bloggers and reporters were coming out of E3 giving it praise and were actually excited for EA's survival horror game. That's when a sense of excitement spread as <em>Dead Space</em>'s potential was realized. I'm proud to say that after playing through the entire <span style="font-style: italic;">Dead Space</span> campaign, the game delivers a gaming experience as expected. But not based on those early, mediocre 2007 expectations. No, <span style="font-style: italic;">Dead Space</span> delivers on the higher expectations that were set during E3, treating gamers to a solid survival horror experience as was promised.<p><a href="/2008/10/13/x3f-impressions-dead-space-review/" rel="bookmark">Continue reading <em>X3F Impressions: Dead Space review</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="/2008/10/13/x3f-impressions-dead-space-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="/forward/1339580/" title="Send this entry to a friend via email">Email this</a> | <a href="/2008/10/13/x3f-impressions-dead-space-review/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></description><category>dead-space</category><category>ea</category><category>reviews</category><category>x3f-impressions</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 13 Oct 2008 14:30:00 EST</pubDate></item></channel></rss>