
Posts with tag Pandemic
Mercenaries 2 demo explodes onto Xbox Live

Mercenaries 2 demo NOT on the Marketplace
Last night, Pandemic sent word to the internets informing everyone that the promised Mercenaries 2: World in Flames demo was released to the Xbox Live Marketplace for download. And even though they sent word, it doesn't mean it's true, because it simply isn't there. We're sure the Mercenaries 2 demo will eventually make its way to the XBLM (probably sooner than later), but right this moment we aren't seeing it. Keep your mercenary eyes peeled and your mercenary ears perked ...[Thanks, Rob]
Mercenaries 2 dev diary talks destruction
Joystiq plays Mercenaries 2

A look at how Mercenaries 2 does co-op
IGN has a pretty decent writeup detailing their hands on time with two player co-op in the explosive Mercenaries 2: World in Flames. Online co-op is presented pretty standardly, allowing two players to connect seamlessly where one player enters the others' world a la Crackdown. Meaning that any progress made during co-op only counts towards the hosts' game, but any weapons or money earned by the other player can be taken back to their game. What's nice to see too is the fact that the game doesn't "scale" the action based on co-op, which means that having a co-op buddy by your side makes dishing out the destruction a whole lot easier. Make the jump to get Mercs 2 learnified.
Lord of the Rings: Conquest teases epic
LOTR Conquest details: playable creatures, heroes

- Three types of combat: Melee, Ranged, and Magic (expect warriors, archers, etc)
- The game will play from 3rd person perspective
- There will be several playable creatures and vehicles including ents, fell beasts, catapults, siege towers, trolls, battering rams and eagles
- Much like the Battlefront series, players will be rewarded with playable heroes for completing objectives
- Players will fight through the major battles of the film and a few that appear in the books. There are also battles included that were "hinted at" in the books.
- The Evil campaign plays out as though Frodo failed in his mission to destroy the One Ring
- No cross-platform play between PC and 360 (surprise, surprise)
- Conquest features "a recognizable actor from the films" as the narrator (dare we hope for Hugo Weaving?)
Pandemic reveals Lord of the Rings Conquest

click to enlarge
Gallery: Lord of the Rings: Conquest
Pandemic working on Batman game

According to an IGN post that has since been removed, Pandemic Studios is hard at work at a Batman game for release alongside the upcoming movie. IGN has been on the story for a while now and they were the ones who originally got wind that (then) current owners of Pandemic (Elevation Publishers) had acquired the rights to make Batman video games. With this latest leak it seems that a tie-in game for the Dark Knight movie is all but a guarantee, and rumors are that the team in charge of the game is Pandemic Australia (the same team who worked on Destroy All Humans). The actual post has been removed, but thanks to those intrepid posters at NeoGAF we have the full text, which follows after the break.
New LOTR title on the way from Pandemic

Ah, to remember the heady days when Electronic Arts was content to flood the world with Lord of the Rings titles. It seems that EA isn't quite ready to let its very lucrative license go by the wayside, as newly acquired studio Pandemic (Mercenaries 2) is working on a new title set in Middle Earth. And that's about it, really. The news was revealed in a recent analyst meeting (the same one that also seemingly unearthed plans for a new KOTOR title). The only thing known about the title is that EA plans to release it in their fiscal 2009, which runs April 1, 2008 to March 31, 2009. Could it be the resurrection of The White Council? Time will tell (and so will we, once we find out).
[Via Joystiq]
EA to buy Pandemic Studios and BioWare
Electronic Arts has announced today that it will acquire VG Holding Corp. from Elevation Partners. VG Holding owns both Pandemic Studios and BioWare, which means the deal nabs both developers for EA. Electronic Arts will be paying up to $650 million in cash to the stockholders of VG Holding, with up to $155 million being paid in equity to specific employees. Pandemic is currently hard at work on the excessively violent sandbox title, Mercenaries 2, which is being published by EA. The deal raises questions about BioWare, as the company is currently developing the galaxy hopping RPG Mass Effect for Microsoft Game Studios. As the game is set to be a trilogy, we have to wonder what this deal means for the next two installments.We'd love to make some sort of Madden RPG joke here (Madden Effect, perhaps?), but we just don't have the energy. Hit the "read" link for the full press release.
[Via Joystiq]
Mercenaries 2 bitten by the delay bug
Online retailers have been hinting at it for a while and now developer Pandemic is fessing up announcing that Mercenaries 2: World in Flames has officially been delayed into early 2008. In an interview with IGN, president of Pandemic Josh Resnick stated that Mercenaries 2 fell back to a Q1 2008 release because they need some more development time and that the studio doesn't "want to slop out a game just to meet a deadline". Kudos for being frank and honest Mr. Resnick, sometimes games need to cook in the oven a bit longer to bring out their subtle flavors and lovely texture. We'll be ready and willing to snack on destruction next year.[Thanks, todd]
Video: Mercenaries 2 trailer
The debut trailer for Mercenaries 2: World in Flames has been released and we have it embedded above for your convenience. The action in the game looks pretty hot, and the graphics aren't too shabby either. The lighting and explosions are really impressive, and the destructive enviroments look really ... breakable? Either way it looks really cool, and a blast to play. Jacking helicopters looks completely crazy. Did you ever get your hands on the first Mercenaries, and are you ready for some new gen flavor?
[Thanks, Jonah Falcon]
Pandemic talks Mercenaries 2: no vs. multiplayer

Eurogamer recently sat down with Scott Warner, Pandemic's lead designer for Mercenaries 2. We don't get a ton of new info on the game, but it's interesting nonetheless. One nugget that was revealed is that while most areas will respawn after they've been destroyed, there are certain areas that will remain in tatters after you've blown them to smithereens. The game will feature hundreds of new vehicles including boats, a first for the series. There's bad news for multiplayer fans though, as there are no plans for any competitive multiplayer. Mercenaries 2 will, however, feature online co-op. Hit the "read" link for the full interview.
There is no mention of Bono in the interview by the way, though we expect he was -- as always -- lurking in the shadows.




