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Posts with tag reviews

X3F Impressions: Dead Space review


Way back (by internet standards) in September 2007 when EA announced a new space survival horror game game called Dead Space, we couldn't help but roll our eyes in expectation of mediocrity. But over the course of a year, things changed.

Over time, we heard more about its intriguing story, its gruesome dismemberment, stunning visuals and were introduced to the iconic look of main character Isaac Clarke. Suddenly, bloggers and reporters were coming out of E3 giving it praise and were actually excited for EA's survival horror game. That's when a sense of excitement spread as Dead Space's potential was realized. I'm proud to say that after playing through the entire Dead Space campaign, the game delivers a gaming experience as expected. But not based on those early, mediocre 2007 expectations. No, Dead Space delivers on the higher expectations that were set during E3, treating gamers to a solid survival horror experience as was promised.

Continue reading X3F Impressions: Dead Space review

Halo 3: X3F review


It's not often that we here at X3F get a chance to review a high profile title like Halo 3 before it hits store shelves, and it's an opportunity I'm not taking lightly. I've spent the last 48 hours (give or take a few hours for the requisite food and sleep) embedded deep within Halo 3, doing my best to categorize the experience as I went along. In this endeavor I have more or less failed. That's not to say I didn't enjoy what I played, because I absolutely did. It's just that with as many features as there are in Halo 3, there's so much stuff to test that 48 hours really isn't enough time to glean enough information and condense it into a review. Still, review it we must. Read on for a (hopefully) defining glimpse into Microsoft's great green hope.

Gallery: Halo 3

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X3F review: Puzzle Fighter HD


Super Puzzle Fighter II Turbo is an interesting game. Unlike many puzzlers out there, Puzzle Fighter never spawned any sequels (despite the "II" in the title, only one game was created). Then again, as any Puzzle Figher fan could tell you, there really wasn't any need. Puzzle Fighter was just about perfect, truly incorporating the fighting mechanic into its core gameplay, rather than simply cashing in on the successful Steet Fighter franchise and the arguably less successful Darkstalkers franchise. Super Puzzle Fighter II Turbo HD Remix brings the game to XBLA along with a few changes and gameplay modes that never saw the light of day outside of Japan. Does the game hold up after all these years? Oh, hell yes.

Continue reading X3F review: Puzzle Fighter HD

X3F review: Bomberman Live


For longtime gamers, Bomberman is a staple. Bomberman is synonymous with having fun with your friends. For many gamers, the series introduced the kind of social multiplayer action that has become standard in many of today's games. For this reason, Bomberman Act: Zero was a major disappointment. Aside from the (arguably unnecessary) re-imagining of the classic characters, Act: Zero's glaring fault was the exclusion of local multiplayer. As Bomberman fans know, half the fun of the game is tied to interacting with your friends. Sure, Act: Zero had online play, but nothing compares to playing with buddies on the couch. Bomberman Live attempts to right all the wrongs of Act: Zero in one tiny, inexpensive package. Read on to find out how it fares.

Gallery: Bomberman Live (XBLA)

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X360F Review: XFPS - KB & Mouse on 360


Allowing the use of a keyboard and mouse (or a Dual Shock) on the Xbox 360, the XFPS has created quite a stir here at 360 Fanboy. Hailed by PC using FPS fans as a godsend and decried by proponents of an equal playing field, it's a potentially controversial piece of hardware. When it comes to first person shooters, the advantages of a mouse and keyboard over a control pad cannot be denied, but is it fair for certain 360 players to have a distinct advantage over others? It's an interesting question, but ultimately the answer lies in how well the XFPS actually performs. We put the unit through its paces and see what it's worth.

Continue reading X360F Review: XFPS - KB & Mouse on 360

Joystiq video review of wireless headset


Joystiq recently got their grubby little hands on the new Xbox 360 Wireless headset. Just to be nice to the Youtube generation, they've done away with the need for silly printed words and have created a video review of the device. For the record, I didn't really want one of these. I didn't really see the point. But now ... now I want one with a furious passion. Still, there are a few things to consider. One, this headset uses proprietary wireless technology (read: not Bluetooth), so you'll only be using it for your 360 (why, oh why can't someone make a Blutooth adapter?). Second, seeing how it wraps around the ear, I'm not sure how comfortable it would be for those of us who wear glasses. Three, it retails for $59.99 (though it can be found for less). Ouch. Still, it is a sexy little piece of kit. Anybody out there pick one up yet? What do you think?

SF2 enthusiasm starting to lag

While the overall reaction to Street Fighter 2 for Xbox Live Arcade has been positive (based on comments on this site and the average 77 score at Metacritic), there are unhappy with the game's perceived lagginess in both single player and online play. There's also alot of hostility being directed the 360 controller, which went from "best ever" to d-pad deficient over night. Hater response is typified by Tony from the VGM Daily podcast, a self-proclaimed Street Fighter fanatic, who gave the game a none out of five and proclaimed it an abject failure. Only later in his rant do we learn that he's been getting his ass kicked on Live. But even if you chalk up some of the negativity to bitterness and thumb rust, it's clear that Capcom failed to satisfy their hardcore fans, despite numerous delays. It's just that I can't blame the beat downs I suffered on lag.

Does this mean that future retro ports will have to be coded from the ground up if we want superior online performace? Maybe developers should quit jerry-rigging old classics, and focus on building new homages that capture that old school flavor with modern convenience.

Joystiq reviews Condemned: Criminal Origins

One of Joystiq's very own has a review up of the survival horror game Condemned from Monolith. James landed a copy Monday and has since completed it in around ten hours. The dark, terror-stricken title holds its own and gets an optimistic rating of 8 out of 10. Complete with graphic violence and a hefty "M" rating, he warns that this game is not for the faint of heart, especially youngins. Aside from the short length, the replay value packs enough punch and proves that this is one launch title not to be ignored.

Check out the review over at Joystiq for more information.

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