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Posts with tag fable-2

Video: Birds sing and swords swing in Fable 2


Cleaning up after a long day of Spring Showcase coverage, we discovered a short yet sweet Fable 2 video burried under a box of Twinkies. A Twinkie fate that was brought upon the video due to yesterday's news madness. So, being the good bloggers we believe ourselves to be, we embedded the latest Fable 2 footage above for your viewing enjoyment and finished off the box of Twinkies for good measure. Like we said, it's a short vid, but it does a pretty solid job at showcasing some of Fable 2's enivornents, natural sites and concludes with an unlucky chap getting knocked into a well. It's priceless!

Fable 2 arrives Holiday 2008, new media


click to enlarge

Spring Showcase news just keeps pouring out, and now we've got some brand new shots from Fable 2 and (finally) a scheduled release for Holiday 2008. Granted, it's not too specific, but at least we've narrowed it down to somewhere between October and December. Included in our new gallery below are screenshots, character renders, concept art, and the official (and awesome) Fable 2 box art. We particularly like the image of the evil heroine seen above. We're not sure if all evil characters will receive the pale, vampiric look or if our evil hero simply spends too much time indoors. Either way, she looks badass, and frankly we don't think we'd have the courage to ask. Check out the gallery below.

Gallery: Fable 2 (Gamers' Day 08)

New Fable 2 screens, New Fable games coming


With Microsoft's Gamers' Day going on tomorrow, and some of their thunder already stolen, it's good to see that there is still much left to be seen. These new screens are accompanied by some new info as well, though the few new details will likely pale in comparison to tomorrow's news. For now the news is that the game is about 20-30 times larger than the first, it has dynamic weather and seasons, and it won't be the last Fable game. In fact, Lionhead apparently has three more titles left for future release. Whether or not the Fable 2 Arcade games are included in that count was not mentioned (though it seems likely).

Gallery: Fable 2

'Big-ish' Fable 2 news expected next week

Lionhead community manager Sam Van Tilburgh must have been writhing from his recent wisdom teeth removal because he let it slip that something "big-ish" would be announced for Fable 2 next week.

"A lot is happening, if you are anxious to find out something new about Fable 2, I suggest you make sure you've got access to the internet, next week! Yes we are planning something (quite) big-ish." Van Tilburgh wrote in an update on Lionhead's community site.

While comments on the point theorize about possible features, we'd be happy for a release date confirmation.

[Thanks, mossman93]

Fable scraps: spooky new graveyard screenshot


Click to enlarge

When it comes to Fable 2, we will gladly gobble up every single morsel of information that Lionhead sees fit to give us. The latest entry of the Fable 2 developer blog doesn't give us much, but something is always better than nothing, right? First, the sixth episode of the Lionhead video diary is now complete. It's currently holed up at Microsoft, waiting to be uploaded to the Xbox Live Marketplace. When the video will actually release is still up in the air, though the word "soon" is mentioned.

Second, we have the brand new screenshot seen above. It is (if you haven't guessed) an appropriately spooky graveyard. We can't be sure, but we'd bet that it is likely filled with ghosts, zombies, or perhaps both.

Finally, Lionhead's community manager, Sam, is having his wisdom teeth removed this week. Best of luck, Sam. Enjoy the nitrous.

Gallery: Fable 2

Fable 2 video diary 5 talks magic, co-op

The latest in Lionhead's Fable 2 video diary series has been released, this time focusing on the game's magic and co-op features. The co-op information is stuff we've all heard before (sorry, no Live co-op confirmation here), but there is a snippet or two about exactly how the magic system melds with the one button combat system. Basically, rather than pulling up a spell menu to cast spells, spells are chosen based off of how long the button is pressed and other factors. For instance, if a player casts a spell while pointing the left stick at an enemy, then a ranged spell will be cast. If the left stick is left neutral while pressing the button, then the game will instead select an area effect spell that emanates from the character outward. How exactly a player controls which spell is cast (fire, lightning, etc.) isn't made clear, although there is a mention of players setting up spells ahead of time.

The rest of the video focuses on Peter Molyneux's presence at GDC and the public debut of Fable 2's couch co-op. Keep an eye out for a special guest appearance by CliffyB and even a shot of Major Nelson. Hopefully next time we can actually see some footage of the magic in action.

Fable 2 gets not one, but three XBLA games [update]


Update: We've contacted Lionhead for some clarification regarding just how the XBLA games will be released. At this point, the games could all be released as separate downloads or they could all be compiled in a single XBLA release. Final details regarding just what will happen haven't yet been set down. Also, all the games will still be playable within the Fable 2 game world regardless of whether or not players have also purchased the XBLA versions.

After the revelation that there would be an Xbox Live Arcade game that attached to Fable 2, Peter Molyneux has now confirmed on Major Nelson's podcast that there will actually be three Xbox Live Arcade games that tie into Fable 2. For those that missed out on the news at GDC, these XBLA games will allow players to rack up gold (or, as we learned in our own interview with Peter, debt) in Fable 2. The two newly announced games are called Wizard's Tower and Mage Dice. Both games are developed by Carbonated Games (UNO) as was Keystone, the game announced during GDC. Pricing and release dates for the games have not been confirmed, though we suspect at least one will be available before Fable 2 releases.

[Via CVG]

Fable 2 hookers and a terrifying poo story


We got a tip from Lionhead's community manager Sam about a new "developer blog" post, ostensibly one about Fable 2 prostitutes. You can see the sole image of said prostitutes above (and in high resolution here). Suffice it to say that the image above was seemingly the only article in the blog entry that actually concerned Fable 2's development. The text, on the other hand, is devoted to recounting Lionhead's liquid soap shortage and the resulting lack of hand washing, which is apparently causing a bit of panic. We don't want to spoil it for anyone, as it really should be read in its entirety. Just to whet your appetite then, an excerpt: "The people with the muckiest hands have become the leaders in this new order. "Make my tea or sniff my fart fingers" is a common threat from the artists."

Remember when Lionhead was asking for people to submit insults for Fable 2? We'd say "sniff my fart fingers" just rocketed to the top of the list. Hit the "read" link for the full blog entry.

Gallery: Fable 2

X3F interviews Peter Molyneux about Fable 2, BC, XNA


We've already posted the audio of our interview with Peter Molyneux, but we know not everyone is down with spoken word. As such, we've transcribed the entire interview for your reading pleasure. In this massive interview, Molyneux discusses Fable 2 co-op (he thinks Live co-op is a great idea by the way), the possibility of versus multiplayer (which is also a good idea according to Molyneux), and we even manage to squeeze in questions about Microsoft's new XNA initiative and the ill-fated BC. Find the lengthy and informative interview after the break.

Continue reading X3F interviews Peter Molyneux about Fable 2, BC, XNA

Didja know that the best RPGs are on the 360?

Microsoft just launched a new marketing campaign whose main aim is to get you trained so that when someone mentions the letters RPG your instant response will be Xbox 360. The Best RPGs Are On Xbox 360 is the campaign's name and highlights some of the best of the best RPGs that grace the Xbox 360 including Blue Dragon, Lost Odyssey, Mass Effect, Oblivion and of course Fable 2. Simply head to Xbox.com to get the dish on these super RPGs and if your interest is piqued, make your way to Gamestop. There you will find a free retail disc that comes packed with information on these "Best RPGs" as well as never before seen videos of Fable 2 and the complete Sci-Fi channel "Sci vs Fi" episode featuring Mass Effect. Now how can you not agree? The Xbox 360 is hands down the best place to find RPGs ... just none that are on the Playstation platform.

Fancast Xtra: Peter Molyneux interview at GDC08


Don't ask us how we did it, but we managed to corner Peter Molyneux at GDC this year. We subsequently tied him to a chair and forced him to answer our questions about Fable 2. No, no, of course we didn't do that. Peter Molyneux is, in fact, an entirely amiable man -- perhaps too amiable -- and was happy to answer our questions. We learn a few details about Fable 2's newly announced co-op features, the Xbox Live Arcade tie-in, and we even wedge in a question about the ill-fated BC. We've posted the audio from the interview below. The audio will also be delivered to subscribers of the Xbox 360 Fancast. Feel free to download the MP3 using the "Read" link as well. Finally, if you can't be bothered to listen to things -- we know how important you are -- stay tuned for the transcription coming later this week.

GDC08: Fable 2 to "touch more of the outside world"


After a slide hinted that a fourth, unnamed feature was set to be revealed by Peter Molyneux during a Fable 2 session at GDC today, we're left high and dry as the feature wasn't mentioned at all during the presentation. When asked about the mysterious fourth feature (more on the first three coming soon), Molyneux said that he wasn't allowed to talk about it. Why was it on the slide then, hmmm? Molyneux did hint that the feature would cause Fable 2 to "touch more of the outside world." Sounds like Xbox Live features. Considering an in-game menu featured a section titled "online," we'd say Live co-op and adversarial modes aren't out of the question. Either that, or the new feature is something entirely different: disappointment.

GDC08: Another new Fable 2 feature reveal coming today


We're currently sitting in a Fable 2 session at GDC entitled "The Big Three Features Revealed." Imagine our surprise when we saw the slide above (we'll excuse the missing apostrophe for now). Looks like Peter Molyneux might be revealling something we haven't heard about yet. Stay tuned.

GDC08: Get a job and earn some gold in Fable 2

X3F's own Richard Mitchell scored a GDC interview with Lionhead Studios' own Peter Molyneux (complete interview to be posted soon) and among the interesting tidbits revealed, we learn that we'll have to work for our gold in Fable 2.

Unlike many traditional RPGs where gold spurts from slain enemies, Fable 2 will not feature any of this "gold dropping". Instead, you'll have to work (or gamble) for ever last piece of gold you receive. But getting a job shouldn't feel like a chore, because Fable 2 will sport a wide array of different occupations including being a blacksmith, an assassin or a henchmen which will take full advantage of Fable 2's co-op features. Also, sticking to the topic of co-op, Molyneux coyly leaves the door open to the idea of being able to impregnate a friend's wife while making a visit. Nothing says best friends forever like making babies with a buddy's wife.

GDC08: Fable 2 co-op demo gameplay

The always ambitious Lionhead boss, Peter Molyneux, sat down with reporters during GDC08 to outline the Fable 2 co-op experience in greater detail. Peter discusses the differences between men and women, family life and values and the dangers of giving gamers this much control in a universe while strolling through the beautifully lit world around him. It's an interesting video and gets us ludicrously excited for the game that can't ship fast enough. Fable 2 is set for a 2008 release, but specifics about a release have yet to be revealed.

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