The July issue of Electronic Gaming Monthly has an extensive 13-page blowout of Gears of War 2 multiplayer details. Earlier last week, some information leaked from and article in X360 Magazine, but the EGM cover-story by outgoing editorial director Dan Hsu includes a world of new information ripe for the picking.Some information between the X360 and EGM article is slightly different. Most notably, some of the buttons involved in getting rid of a downed enemy are strangely different. However, since we don't talk about Gears 2 enough around here, we have all the info you need here.
From new weapon stats, the possibility of bots and the ability to blow you and your enemies up with a diabolical grenade--here is the newest info from EGM's fantastic July cover story. The issue also includes an extensive interview with Cliff Bleszinski, so any Gears fan should check it out.
All the info we got from EGM's cover story, after the jump!

Epic's 

Speaking with GameDaily,
Yesterday, on Epic's official Gears of War forums, Cliffy B decided to shake things up a little. On the forums there has been a lot of discussion about the addition of the new Annex gametype and how it'll end up working. So, in one of the Annex threads, Cliffy B came to the rescue by stirring the speculation pot and simply posting a one word answer to what Annex will include, "::respawning::". Yup, that's all Cliffy posted, but it is one post that could change how we think of Gears as it pertains to Annex.
If you're like us, you can never get too much Gears of War coverage or too many Cliffy B interviews. The other day Gearheads of War founder Tyler Bleszinski interviewed his brother Cliff after their recent Friday Night FragFest. Tyler asks some of the typical questions about the Gears universe and the game's success, but gets other information from Cliffy we haven't heard before. Cliffy discusses the cliche sci-fi storyline, delves into what his favorite maps and weapons are (Fuel Depot and the torque bow), but still refuses to confirm a sequel or a time frame for when new content will be released. He's kind of like a clam that just won't open even though we know he's holding a pretty pearl inside. Just crack already! Overall, it's a darn good interview with dashes of brotherly love sprinkled throughout ... check it out.


The GDC's Game Developer's Choice Awards were announced last night and our very own Gears of War came away with a handful of metal statuettes. Gears walked off stage with a few trophies for best in technology, visual arts, and of course game of the year. Gamespot reports that when Cliffy B went on stage to accept the game of the year trophy for Gears he, in all his Cliffy B glory, exclaimed "holy sh**!". We congratulate you Epic Games (again) for the numerous awards you've received for Gears of War. Though, you'll probably have to invest in a new trophy case pretty soon.
In an interview with The Mercury News' own Dean Takahashi, Cliff Blezinski talks about Gears of War's success, its future, life in general, and how he deals with the infamous internet vacuum. We don't learn too much more than we've already known from the interview, but we get a candid Cliffy B who talks openly about the creative process and how he has progressed as a video game designer. Noteworthy is Dean's attempt at trying to coerce Cliffy into confirming a Gears sequel, but comes away unsuccessful as Cliffy dances around the question. Though, our favorite quote from the interview would have to be Cliffy's analysis of growing older stating that "when you grow up, you still act stupid. You just pace your stupidity. When you're young and you don't give a f..., you act stupid all the time". Another great Cliffy B quote you can add to your scrapbook.




