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Ninja Gaiden 2 gets patched, sorta

When most games get patched or auto-updated, we at least have a few words from the developers about what changes the patch entails. Especially if the game in question has a myriad of technical problems that we know have not all been solved. So, to turn on a 360 and see Ninja Gaiden 2 auto-update without any news from Team Ninja, Tecmo or Microsoft feels a bit strange. Though we do know Team Ninja and Tecmo have a lot on their plates at the moment, if they had time to work on a patch, surely they had time to send out a few press releases? But we digress, any patch is better than no patch for a game that seems to run in bullet time for some bits (Chp 10's stairs) and the tubes have not let us down in their observations of some of the patches effects (though we'd've preferred official word).

The game-breaking glitch seems to be solved and any old "broken" saves can now be continued. The speed run leaderboards are now actually updated each subsequent time you beat your best time, instead of just sticking with your first score forever. And while the major technical problems such as slowdown haven't really been addressed, we're glad that the game is actually beginning to approach what it should have been upon release. Here's hoping we'll see more patches as time goes on ...

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