In a very weird turn of corporate events, Warner and Monolith just announced that they've acquired the F.E.A.R. name and license back from Sierra who initially was going to create their own non-Monolith involved F.E.A.R. sequel. So, with the new name purchase, Project Origin will no longer be the spiritual successor to F.E.A.R. but will instead be the official sequel, now titled F.E.A.R. 2: Project Origin.Even with the newly acquired F.E.A.R. name, Monolith will be keeping "Project Origin" in the name not only because of the branding they've already being doing, but because they promised the fans. Along with the name change, Lith has confirmed that F.E.A.R. 2: Project Origin will release to retail on February 10th, 2009.
[Thanks, Rob]





Reader Comments (Page 1 of 1)
9-09-2008 @ 9:50AM
Cardbored said...
Good. The whole "spiritual successor", but not named F.E.A.R thing was kinda stupid...
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9-09-2008 @ 11:01AM
offday said...
I still wonder how they could have had a naming contest for a game that we knew nothing about. I mean, does Project Origin even have anything to do with the story? Because I don't see how it can.
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9-09-2008 @ 3:07PM
AnthonyGalindoX said...
During the contest Monolith, the developer, collected all of the story info from the first game and people were encouraged to use that to come up with a new title. Project Origin was the name of an experiment conducted in the game and thats where people got the name from.
9-09-2008 @ 11:27AM
Alex said...
I loved FEAR on the PC but I thought the 360 port was meh.
The bullet time wasn't the same.
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9-09-2008 @ 12:38PM
Startlingline117 said...
That's a bit odd that it took them so long to get the license for the name.
Either way, from the videos I've seen I'm thinking it's shaping up to be a good one.
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9-09-2008 @ 12:52PM
Xx Saint IAB xX said...
I think it's cool that they would keep the Project Origen subtitle for their fans.
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9-09-2008 @ 6:24PM
Paul Evans said...
F.E.A.R wasn't a great name in the first place. They would have been better off starting a new IP that didn't use a silly acronym.
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9-09-2008 @ 6:24PM
Paul Evans said...
F.E.A.R wasn't a great name in the first place. They would have been better off starting a new IP that didn't use a silly acronym.
Reply
9-10-2008 @ 3:52AM
mgsrocks1 said...
Well, they sold more than 1 million copies. I haven't played the first game, but the demo I played off xboxlive marketplace was good. You will sh*t your pants play this game because how it plays with your mind. Give the demo a try at least.