The developers mention that part of the game's challenge is becoming reoriented to your surroundings in zero gravity. As "the floor maybe become the ceiling, and the ceiling the floor," players need to reorient themselves quickly in order to deal with enemies. One last thing: in complete vacuums (where sound does not travel) players will only be able to hear the sounds of Isaac's breathing and heartbeat. Creepy.
Dead Space Zero-G dev diary is disorienting
The developers mention that part of the game's challenge is becoming reoriented to your surroundings in zero gravity. As "the floor maybe become the ceiling, and the ceiling the floor," players need to reorient themselves quickly in order to deal with enemies. One last thing: in complete vacuums (where sound does not travel) players will only be able to hear the sounds of Isaac's breathing and heartbeat. Creepy.
Reader Comments (Page 1 of 1)
9-09-2008 @ 1:41PM
Rick said...
Did ex-pro wrestlers create this game?
Reply
9-09-2008 @ 1:58PM
dirt said...
damn I I chuckled for ages after reading that! Spot On!
I am soooo in love with the look of this game! I can't wait to play this! Might be the first game in ages I'm gonna buy rather than rent first!
9-09-2008 @ 2:41PM
zombienutz said...
Can't wait to try this game out. Also, I was wondering the same thing, Rick.
Reply
9-09-2008 @ 4:28PM
nmmalone said...
Looks awesome! Can't Wait!
Reply
9-09-2008 @ 4:39PM
Muffin_man said...
Looks good but I don't know why they are touting zero G' so much. This concept is pretty old and they don't seem to bring anything new to the 0G environment that hasn't already been done before.
Reply
9-09-2008 @ 7:30PM
Porkfist said...
What other games really used zero G? The closest use I can think of is Prey, but it didn't seem to have close to what this game has to offer. There may be other games, but I haven't played them. Looks good to me, and for a shooter, It does seem to bring something new. Game sure seems to have my interest, and I hope it can deliver.
9-10-2008 @ 1:09AM
KiraXD said...
funnier yet is the fact the guy said they wanted to give realistic weight in a zero g environment...
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