Update: After a little digging, we've been informed that the piñata hunt is for the UK version of Xbox.com only. Of course, there's nothing stopping North American gamers from visiting the UK site...
In celebration of the release of Viva Piñata: Trouble in Paradise, Rare has informed us that the brand new community website will be launching today at midnight PST. The community website will allow gamers to share photos of their gardens and upload any Piñata Vision cards they have created. Also, Viva PiñataAceyBongos (think of him as the European version of Major Nelson) is launching a piñata hunt on Xbox.com. Starting Friday, piñata eggs will be hidden on Xbox.com. Mousing over them will cause a piñata to pop out. Clicking on the piñata will open a PDF of a Piñata Vision card that can then be imported into their gardens. Then you're just stuck with the (somewhat awkward) choice of either printing it out or holding your Vision camera up to the screen.
We'd opt for the first choice, especially if you're at work. After all, people might suspect something if you drag your entire entertainment center into your cubicle.
Have you been dreaming of an open world game with massive firepower and fully destructible environments without all the pesky legal repercussions in GTAIV? Mercenaries 2 just might be your game. You get to blow things up ... a lot ... with cruise missiles. Let's not forget online co-op either, which means you can blow things up with cruise missiles ... with friends.
As though Mercenaries 2 wasn't enough, we also have all of these:
In a recent live chat with Rare devotees, Rare's Justin Cook made it clear that there are no plans for any Viva Piñata: Trouble in Paradise downloadable content. Furthermore, Cook says that Rare is "taking a break" from the Viva Piñata franchise in order to "make something new." Just what this something new is, Cook failed to elaborate. The "new" part makes us suspect it won't be a return to Rare's other franchises like Perfect Dark or Kameo, but there's no way to be sure. Cook added that even Rare's plans regarding another Viva Piñata could change, so we'll just have to wait and see. Still, is it too much to ask for a new Battletoads?
Be sure to hit the source link to read the whole chat. It covers plenty of nitty-gritty details in VP2.
Some of you may have had your fill of the Viva Piñata: Trouble in Paradise BelieVe videoseries, which is sorta understandable. But, being the hardcore Viva Piñata fanboys that we are, we can never have enough. That's why when we came across the latest BelieVe video, we had no doubt in our minds that we wanted to share it. Though, in all actuality, it isn't a new video, it's more of a "making of" behind the scenes look at how the videos were created. Simply put, to create a Viva Piñata BelieVe video all you need is a few BK toys, some chicken wire, newspaper, boxes, styrofoam and a healthy dose of creativity. And it's that creativity bit that gets us every time.
In an interview with Eurogamer, Viva Piñata: Trouble in Paradise lead programmer Will Bryan confirmed details regarding a Trouble in Paradise demo releasing to the Xbox Live Marketplace saying that it will release "as soon as possible."
According to Bryan, the demo is finished and is currently in the hands of Microsoft's certification team. Then, once it's approved by cert, it will be released to the Xbox Live masses. As far as demo specifics go, we're being told that it'll include 25 minutes of gameplay from the core game including a few Live features and the "Just For Fun" game mode. Sadly, the demo will not include any co-op support, local or Live, so we'll just have to imagine playing with three other piñata gardeners. Imagination FTW!
Just like local co-op, four player online co-op will allow players to join the "host" in their garden and only their garden. Meaning that everyone who enters the a garden will only make changes or do damage to the host's garden while having no effect on their game saves. All four players will have the ability to interact with the garden and have access to normal player tools. Simply put, there's no co-op gimpage! Not only will players be able to visit and play in eachother's gardens, but everyone can partake in 2D top down races, competitions and win monthly leaderboard prizes. It's like the online Viva Piñata experience we've always wanted! Also, we've been told to expect much more Trouble in Paradise info (including more co-op specifics) to be released during Leipzig, so keep your eyes peeled.
To recap: Trouble in Paradise will sport local AND four player Xbox Live co-op where players can interact with and edit the host's garden with access to all normal in-game tools. Yup, we like!
Brand new Viva Piñata: Trouble in Paradise media released earlier today showing off some gameplay and how much the game looks, plays and feels just like the original Viva Pinata. Not that that is a bad thing, really, it's just an observation. Though, we can't help but say it mirrors its predecessor in every way, but is more refined, perfected and feature-rich. In other words, it's what Viva Piñata should have been, four player online co-op and all. Give the videos (one embedded after the break) a watch, take in all the piñata love and see how to trap pinatas. Yup, in Viva 2 you can box up those piñatas who are unlucky enough to be attracted to your garden by a vegetable. How devilish!
The achievements for Viva Piñata: Trouble in Paradise have just made their way onto the interwebs and among the traditional gardening achievements we spotted an extremely interesting and feature revealing "Full House" achievement. This 10 Gamerscore earning "Full House" achievement pretty much confirms co-op details we never knew about Trouble in Paradise, reading "Play 4 Player Online Co-op for 1 hour". That's right, the once thought to be only two player local co-opTrouble in Paradise will now sport four player online co-op! That is, if the achievements can be trusted. We already have our Vision camera warmed up and ready to go, bring on the four player online piñata fun!
Posted Jul 15th 2008 5:00PM by Xav de Matos
Filed under: E3
We kinda feel bad. When Viva Piñata came up during the Microsoft Press Conference we pretty much skipped over it to report on the new hawtness but we wanted to publicly say that we're excited for the game. If you're put of by the art style of the game -- or just think you're too 1337 to play it -- you might want to take a look at Viva Piñata: Trouble In Paradise. Adding more content to its original vision, Viva Piñata: Trouble In Paradise is a definitive version of sorts. Sporting addictive and fun gameplay and a ton of extras we recommend you take a look at Viva Piñata: TiP when it lands in stores this September. We've added the latest images in the gallery below for your viewing pleasure.
Earlier today, Microsoft narrowed down Viva Pinata: Trouble in Paradise's oh so vague "September 2008" release to actual date dates. Pending any unforeseen delays caused by uncooperative Horstachios or Buzzlegums (they can and do get out of hand), that release date will be September 2nd for those in North America and for Europeans, a few days later, on September 5th. So, look forward to hopefully to a cheaper and online co-op enabled (fingers crossed) Viva Pinata experience the first week of September! Joy!
This generation of games has seen the average price for a title rise to $59.99, so when a game looks to possibly be released at a price point lower than that, we take notice. Over at Gamestop's website, Viva Pinata: Trouble in Paradise and Banjo Kazooie: Nuts and Bolts are both currently listed at the price of $39.99. Now while this could just be a simple error (Amazon has them both at $59.99), we'd like to hope that there's more going on ...
The rest of this is only speculation, but there are a few connections between the two games. They're both from Rare and so they're both Microsoft first party games. Now it could just be wishful thinking, but we'd like to hope that Microsoft might be willing taking a bit of a profit hit on these two to get them to be must-buys for a larger audience of gamers (read: kids).
Rare just released a new Viva Pinata: Trouble in Paradise trailer today and even though we don't get to see any in-game goodness, we do get to be completely entertained. You'll have to jump over to Eurogamer to watch the vid, but it's worth it because you'll get to watch Professor Pester detail his evil plan to his fellow henchmen and hilarity ensues. Hmm, now after watching the trailer we have a mad jonesing for some desert dessert and chilled penguin on a stick ... yummm!
After a solid year for the Xbox 360 in 2007 many thought the system could never showcase the same amount of quality exclusives in a single year.
In the 2008 Microsoft Game Studios Yearbook, we've compiled a list of this year's graduating class with a detailed account of each title's current status and the stories surrounding them.
From heartbreaking cancellations, surprise feature announcements and expected sequels, the 2008 MGS Yearbook is filled with fun facts and information on your soon-to-be favorite titles. Also included in the yearbook are special joke awards given to each title that releases in 2008 that poke fun at the details most commonly argued about in the comments.
From Ninja Gaiden II to Alan Wake, the 2008 Microsoft Game Studios Yearbook will have something for everyone.
The first Viva Piñata was a somewhat divisive game. The visual look turned off many initial players, but those who stayed found an engaging and deep sim. Unfortunately, those two things were usually at odds with one another and given that it was a new IP it perhaps wasn't best to turn away the player base that was most likely to get into the deeper side of the game. So for Viva Piñata: Trouble in Paradise, Rare is looking to somehow split the bar, raising it for the hardcore and lowering it for those who are in fact pulled in by the game's look.
Like many sequels, VP2 isn't much different in its basic mechanics and most of its changes consist of refinements and streamlining that allows for the gameplay to pass much faster and in many new ways. Things like co-op, the camera support, and the UI refinement all make the rest of the game's additions that much easier to use.
Hit the Pinata after the break. Get it? We're a scream.
In our continuing effort to bring you fresh and interesting content, X3F presents Would You Rather ... a weekly feature that asks you the hard questions. The point? If you had to choose one or the other, which would you go for?
This week in WUR we're taking a different approach. With so many demos playable at Mircosoft's press event for upcoming Xbox 360 titles, we wanted to know which one you craved the most.
If Microsoft was to release only one demo today for you to play, which one would it be? Remember, this list only includes items that were playable at Microsoft's San Fransisco event so Gears of War 2 and Fable 2 aren't options. While Ninja Gaiden 2 might be the favorite, we wonder who out there is anticipating more hot Piñata action.
Feel free to share the reasons for your vote in the comments. We'll share the results of the poll during the next edition of Would You Rather ... which hits X3F every Wednesday.
Last weeks WUR results can be find after the jump ... take a look!