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Posts with tag pandemic-studios

Mercenaries 2 demo NOT on the Marketplace

Last night, Pandemic sent word to the internets informing everyone that the promised Mercenaries 2: World in Flames demo was released to the Xbox Live Marketplace for download. And even though they sent word, it doesn't mean it's true, because it simply isn't there. We're sure the Mercenaries 2 demo will eventually make its way to the XBLM (probably sooner than later), but right this moment we aren't seeing it. Keep your mercenary eyes peeled and your mercenary ears perked ...

[Thanks, Rob]

Destroy All Humans! and Intellivision Lives! to become Xbox Originals


Holy exclamation points! Microsoft just announced that both Destroy All Humans! and Intellivision Lives! are set to become Xbox Originals, releasing next Monday, September 15th. Exclamation point!

As is customary with all Xbox Originals, both titles will release to the Xbox Live Marketplace for 1200 Microsoft points apiece and require some hard drive gigage. For those who aren't familiar with either title, Intellivision Lives! is a collection of over 60 old-old-school Intellivision games while Pandemic's Destroy All Humans! is all about doing alien related activities like probing humans and flying around the city in a UFO wreaking havoc. (!!!)

A look at how Mercenaries 2 does co-op


IGN has a pretty decent writeup detailing their hands on time with two player co-op in the explosive Mercenaries 2: World in Flames. Online co-op is presented pretty standardly, allowing two players to connect seamlessly where one player enters the others' world a la Crackdown. Meaning that any progress made during co-op only counts towards the hosts' game, but any weapons or money earned by the other player can be taken back to their game. What's nice to see too is the fact that the game doesn't "scale" the action based on co-op, which means that having a co-op buddy by your side makes dishing out the destruction a whole lot easier. Make the jump to get Mercs 2 learnified.

Video: Let's have a Mercenaries 2 walk-through


Mercenaries 2 news has been lacking a bit lately, so we were rather excited to see a new trailer pop up on the old Gametrailers.com. Actually, it's a developer walk-through video with the game's lead designer Scott Warner who shows actual level gameplay but played three different ways with all three Mercenaries 2 personalities. There's plenty of tactical, covert and overkill gameplay to view complete with head butts, helicopter hijacking, button mashing sequences and explosive goodness that really doesn't look too bad. Both visually and gameplay wise, that is, if you're into that kind of genre. But how about that demo?

Mercenaries 2 demo and DLC confirmed

Pandemic Studios has just confirmed with Eurogamer that they plan on releasing a Mercenaries 2: World in Flames demo, but are "not sure of dates" for its release to the XBLM. Pandemic's creative director Cameron Brown also confirmed that they have Mercenaries 2 downloadable content in the works saying that they already "have it up and running on the consoles" and it is being seen as an "enormous opportunity" as far as the longevity of the title goes.

Downloadable content already up, running and complete months before the game even releases? Something smells of EA shenanigans and it doesn't smell good.

Mercenaries 2 blows things up August 31st


IGN has revealed that Pandemic Studios' Mercenaries 2: World in Flames is scheduled for a U.S. release on August 31st. And since a release date announcement is a big deal, Pandemic also supplied a new Mercenaries 2 "US Release Date Trailer" for everyone to enjoy. From what we can tell, things splode really, really good. We also get a feeling for why Mattias Nilsson is so hellbent on revenge ... his bum has a bullet lodged in it. Watch the trailer, take it all in and (potentially) add Mercenaries 2 to your ever expanding list of 2008 must-haves.

[Via Game Stooge]

EA to buy Pandemic Studios and BioWare

Electronic Arts has announced today that it will acquire VG Holding Corp. from Elevation Partners. VG Holding owns both Pandemic Studios and BioWare, which means the deal nabs both developers for EA. Electronic Arts will be paying up to $650 million in cash to the stockholders of VG Holding, with up to $155 million being paid in equity to specific employees. Pandemic is currently hard at work on the excessively violent sandbox title, Mercenaries 2, which is being published by EA. The deal raises questions about BioWare, as the company is currently developing the galaxy hopping RPG Mass Effect for Microsoft Game Studios. As the game is set to be a trilogy, we have to wonder what this deal means for the next two installments.

We'd love to make some sort of Madden RPG joke here (Madden Effect, perhaps?), but we just don't have the energy. Hit the "read" link for the full press release.

[Via Joystiq]



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