
After a solid year for the Xbox 360 in 2007 many thought the system could never showcase the same amount of quality exclusives in a single year.
In the 2008 Microsoft Game Studios Yearbook, we've compiled a list of this year's graduating class with a detailed account of each title's current status and the stories surrounding them.
From heartbreaking cancellations, surprise feature announcements and expected sequels, the 2008 MGS Yearbook is filled with fun facts and information on your soon-to-be favorite titles. Also included in the yearbook are special joke awards given to each title that releases in 2008 that poke fun at the details most commonly argued about in the comments.
From Ninja Gaiden II to Alan Wake, the 2008 Microsoft Game Studios Yearbook will have something for everyone.
Ladies and gentlemen allow us to introduce the 2008 Microsoft Game Studios graduating class ...
The very interesting and somewhat confusing

During the Halo 3 beta preview in New York, the guys over at Joystiq cornered Bungie's very own media man Frankie to discuss everything Halo. And even though he was tight lipped about Halo 3's story and future projects, he did talk about the Halo movie, what Bungie wants from the beta, and what kind of input they'll be taking from fans. Frankie also throws a hard left hook at Nintendo's Miyamoto for his remarks about Halo ... and let's just say we're looking forward to Bungie's new 2D side-scroller. Read the full interview after the jump.
This week's Bungie Weekly Update brings a variety of news. Most importantly, Frankie details how the Halo 3 beta Friends and Family program will work. If you don't know, the Friends and Family program is a small number of people who will get to play the Halo 3 beta earlier than the general public. It's kinds of a thank you to those who are loyal Halo community members. Anyway, Frankie said that they have already selected the lucky few and all who qualified will be notified on May 11th via a PM on Bungie.net. Yup, those of you who are lucky enough to be part of the Friends and Family program will get your Halo 3 beta download code on the 11th exclusively through Bungie.net's PM system. So, be prepared, watch your PM inbox, and don't take it to heart if you aren't selected. We still love you.
Yesterday, we reported on the 




One thing we know for sure is that Halo 3 will be coming out this year, it will be huge, and it'll be put under one giant microscope. So, how does the Bungie team deal with all the internal pressures, development process, and stay on track? In a Next Generation interview, Bungie's own Frankie says that compared to Halo 2 the whole project is" well managed, it's well scheduled, and it's a pretty happy environment". Frankie also talks about what the main focus is right now and how they are polishing, refining, and adding layers and layers of goods onto Halo 3's framework. He also mentions that they do indeed have a hard date when they have to push the Halo 3 beta out the door (which is soon), but doesn't know when it'll make it into the public's hands other than a rough "this Spring". Halo 3 downloadable content talk and insightful interview banter can be read after the jump.
Remember in Halo 2 when you proudly drove around in your spiffy warthog with an AI controlled gunner manning the turret only to be annoyed by him, because he was shooting at a tree and not the five ghost riding Elites in front of you? Well, according to this week's Bungie Weekly Update we'll be able to write off that problem in Halo 3. Frankie says that the AI controlled marines who fight by your side will be a lot smarter and will actually take hints to where they should be shooting simply by knowing where you are looking. Point your camera to the right and the gunner will shoot to the right, storm straight ahead and the gunner will unleash death bullets in front of you. Better AI always rocks.



