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Posts with tag SplinterCell

How to get Double Agent for $48


After doing the post about the Assassin's Creed collector's edition, we couldn't help but notice this little tidbit. It looks like Play-Asia is offering the region free version of Splinter Cell: Double Agent for a measly $44.90. Add $3.10 shipping and you've got your own copy for $48. That's $12 dollars of the retail price. Not bad at all. We've done a story or two on region free Xbox 360 games in the past. For the uninitiated, 360 games released in Asia are often region free. Not only that, but they are usually completely identical to their English counterparts, right down to the manual.

We haven't confirmed whether or not this is the case with Splinter Cell, but it's a fairly safe bet. Did anybody here get their copy from Play-Asia? For future reference, Play-Asia maintains a list of its region free 360 games. You might want to bookmark it if you enjoy saving money.

What are you playing: sneaky edition


It's time once again for that all important question, what are you playing? This week marks the release of Splinter Cell: Double Agent so, we imagine quite a few of you will be spending your weekend snapping necks and being all sneaky-like. Me, I've still got to wrap up Dead Rising, Lego Star Wars II is staring me in the face, and I have yet to crack into Enchanted Arms. And let's not forget that the Phantasy Star beta is still running. Oh, and that the Project 8 demo should hit today -- still not out as of this posting. On the Live Arcade front, there's Lumines and 3 more episodes of DOOM to clear up (on Ultra Violent difficulty, of course).

Put simply, there's just too damned much to play. How 'bout you? What will you be playing this weekend?

Splinter Cell: To 1080p or not to p


Has the 1080p console era arrived sooner than expected, courtesy of Ubisoft? The above pic is screen cap from a debug copy of Splinter Cell: Double Agent for the Xbox 360 showing support for "true HD" (to use Sony's patronizing marketing terminology). GamePro says they received confirmation from Ubisoft that the retail version will indeed support 1080p. Elsewhere, 1up says their contact told them "No, it's 1080i" but admits things are pretty hectic at Ubi right now, so who knows? All acknowledge that 1080p support is useless without the necessary update Microsoft, expected some time in the near future (although GamePro theorizes that it could be included on the Double Agent disc). Even then, without an HDMI solution from MS, the much-hyped resolution would be possible only via the rare 1080p HDTV (Sharp?) that supports 1920x1080 via VGA input.

Meanwhile, back in standard-def-trying-in-vain-to-read-that -Dead-Rising-text land, the po' folk are snickering because their snooty 720p neighbors now have to go out and buy a new TV if they want to remain on the bleeding edge of the 360 community.

How many lucky bastards already have a 1080p HDTV and are just dying to put it to use? How many don't think they'll get a 1080p set for years?

Correction: As several readers have pointed out, only 1080p movies using the HD-DVD drive require HDMI. Games will work over both HDMI or VGA.

[Thanks Luke]

Be Called to Duty on Nov. 10th


Call of Duty fans mark your calendars, Call of Duty 3 has been dated. CVG lists the 360 version for November 10th, well before any other version (the PS3 version is set for March 07). Curiously absent from Activision's announcement is the date for the Xbox version. CVG speculates that this could mean the Xbox version has been canceled. It seems doubtful, but COD2 is the 360's first million seller. Maybe Activision and Mircrosoft are hoping COD3 will drive sales of the 360. Regardless, 360 owners will be the first to play.

We can't help but note that it's going to be impossible to sample all the 360 goodness this holiday. Gears of War, Phantasy Star, Splinter Cell, Viva Piñata, R6 Vegas, the list just keeps going. Who's planning on squeezing Call of Duty 3 in there?

[Via Evil Avatar]

Michael Ironside talks Sam Fisher


Michael Ironside, perennial badass, talks about his work as the voice of Sam Fisher in these two short videos. He also chimes in on his opinion of gamers in general. His impression: some of the most informed people around. Aw, shucks Michael, you're making us blush. Double Agent is getting closer every day. Anybody excited yet? Check out both videos after the break.

Continue reading Michael Ironside talks Sam Fisher

Who's afraid of the Darkness?


Xboxic goes hands-on with The Darkness and seem impressed. They also got their mitts on Splinter Cell: Double Agent, I although I found their take on the latter game a little dismissive. Sure, it's "just another Splinter Cell game," (with plenty of next-gen polish) but since when is that a bad thing?

Splinter Cell: Double Agent delayed until October

Need some extra time to glue mag-lites on your Sam Fisher Halloween costume? Ubisoft has pushed back Splinter Cell: Double Agent until October 20. Delays always suck, but in this case we'll assume it's for the best. Presumably, the extra spit and polish is going towards the the game's multiplayer, which is already looking pretty tight according to this hands-on.

Double Agent website alive and sneaky


The official site for Splinter Cell: Double Agent is open for business (age validation required). The site is loaded with Splintery goodness like character bios, story info, features, multiplayer info, icons, wallpapers, screens, videos, and lots of flashy, um, Flash. I think you could safely call it a plethora of goodies. The game already impressed us at E3, and I'm sure Ken and I -- like wolves -- will scrabble at every bit until it's released. Like wolves, I say.

By the way, is it just me, or is Lambert starting to look a lot like Morgan Freeman?

[Via Xboxic]

First impressions: Splinter Cell: Double Agent


The Splinter Cell  series always set a graphics and gameplay standard on the original Xbox and the franchise's first attempt on the 360 continues to impress. This  is one intense demo. It's starts with a literally mind-blowing execution sequence followed by the most harrowing parachute jump I've ever seen in a game. Ubisoft has gone for shocking violence with this entry. You can tell the guy in the pic above won't be dancing a jig any time soon, and his death convulsions before he finished the job with a grenade are a pleasantly disturbing  touch. The initial gameplay will be familiar to Sam Fisher vets, although the controls probably need to be tweaked a bit. The level I played seemed to lean a bit more towards blowing people away than stealth, but I may have just been trigger happy. I appreciated how Ubisoft squeezed something to do into sequences that formerly would have been straight CGI. Overall, Double Agent oozes next-gen production values and looks to offer a gritty tale to frame the well-rendered blood and guts. It may be my favorite demo so far.

Splinter Cell maps causing problems on 360s

Despite a five-month delay on new Splinter Cell: Chaos Theory maps, all is not well. Some Xbox 360 users are reporting problems with the update, some going so far as to say the new maps make Splinter Cell unplayable. Fortunately, there's a workaround, but it involves deleting all your saved games in the process.

Splinter Cell: Chaos Theory wasn't included in the original backwards compatibility list, but has since made it in--perhaps this is related to the problems some 360 owners are having with the new content. Either way, with months of testing, it's surprising to see this sort of bugginess.

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