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Posts with tag SouthPeak

Two Worlds: The Temptation actually a sequel, not expansion


Despite previous reports that the Two Worlds project entitled The Temptation would be an expansion to the original game, it turns out that it will actually serve as a full sequel to Two Worlds. According to the press release, the game will feature a new game engine with "visuals that have to be seen to be believed" alongside "more intricate missions," better voice-overs and animation (oh thank God), improved horseback riding, and "completely revamped combat." The press release included a handful of screenshots that are definitely a step above the original, though we're waiting to see the game in motion before we make any judgments. It seems Reality Pump is aware of gamer's disappointment with the original, as chief developer Miroslaw Dymek notes, "We've taken to heart all the comments made by gamers about Two Worlds and we're going to give them what they want with the sequel." We'll find out if Two Worlds: The Temptation delivers when it releases this fall.

Gallery: Two Worlds: The Temptation

New Two Worlds DLC: Tainted Blood


After its announcement late last month, the first of two new downloadable content packs for Two Worlds has been released. Entitled "Tainted Blood" the new DLC offers 4 new multiplayer maps and over 35 new quests that can be accomplished with friends. The DLC also includes a new PVP multiplayer mode in which players "battle to control magical orbs within a variety of arenas." All in all, according to the press release, Tainted Blood should add 10 hours of gameplay to Two Worlds. Should you desire Tainted Blood (and who doesn't?), it will run you 600 Microsoft Points. We've received a handful of new screens of the DLC, which you can peep in the gallery below. Remember, there is still another batch of DLC planned for April as well as a full expansion called Temptation set to arrive sometime this year. We're reminding you so that you won't forget to not download those either.

[Via Press Release]

Gallery: Two Worlds

SouthPeak announces anime slasher X-Blades

Earlier this morning, SouthPeak Games announced that it's bringing X-Blades, a third person anime hack and slash, to the Xbox 360 later this year. And from the press release (viewable after the break) it sounds like X-Blades is some sort of anime gone wild, death and destruction fest of magical enchanted'ness. That's the best way we can describe it. Analyze the press release and analyze the "blade-swinging bombshell" Ayumi in the three screenshots below. Anyone feeling the X-Blades?

Gallery: X-Blades

Continue reading SouthPeak announces anime slasher X-Blades

Two Worlds multiplayer expansion DLC details [update]

Update: That was quick. We just confirmed with SouthPeak that this new DLC content has nothing to do with the Temptation expansion. They are different in their own unique ways.

SouthPeak just announced two new downloadable content expansions for their mediocre RPG Two Worlds and we're sure the handful of fanboys who own the game are uber excited. The two DLC packs will be released one month apart, one hitting the XBLM in March while the other arrives in April, both for 600 Microsoft points. Each DLC pack will add new multiplayer maps, co-op missions, new weapons and player versus player challenges to the unfamiliar world of Antaloor. We're also not certain if this newly announced DLC is the content that was planned for the Two Worlds: Temptation expansion or if it's something entirely different. We'll get in touch with SouthPeak for a little clarification, but until then, feel free to browse through the new DLC screenshots in the gallery below.

Gallery: Two Worlds

Bring on the Roogoo and bring on the XBLA happy!

SouthPeak Games just revealed that they will be taking their first adventure into the murky development bogs of the Xbox Live Arcade with the announcement of Roogoo.

We'd love to kick off the Roogoo talk with us gushing about the game's art style, but we guess we should explain what exactly Roogoo is. Simply put, it's a puzzle game where players try to help settle the battle over planet "Roo" by rotating floating discs (which look a lot like those rolling shape baby toys) so that the falling shapes can land on the planet below. Simple enough. Now, since that's out of the way, allow us to gush over the game's art style. It's delicious! So friendly, so welcoming, so ... overly fun! We dare say yum'alicious times four! SouthPeak also mentioned that a Roogoo XBLA release will be happening sometime this April when they promise to bring the colorful falling shapes and the happy too.

Gallery: Roogoo (XBLA)

Load Inc.'s new XBLA thing: Things on Wheels

Developer Load Inc. and publisher SouthPeak announced today that they're jumpin' back into the XBLA ring for another go with this Summer's release of Things on Wheels. An RC racer that takes your racing adventures through the house and into the toilet. Sound like Mad Tracks? Well, it sounds like Mad Tracks to us too, but Load Inc. (who, wouldn't you know, did make Mad Tracks) promises that Things on Wheels will be its own fresh racing experience. We'll see about that. One good thing Things on Wheels has going for it is its art-style which can be previewed in the single teaser screenshot above. Enjoyable, no?

[Thanks, Boff]

Monster Madness patch aims to fix flaws


Way back in April, we tried out the Monster Madness demo and walked away less than impressed. What was present in the game wasn't bad, but it definitely had issues. Particularly, the game had serious camera and control issues, which made the demo much more difficult than it had to be. It looks like the developers have taken many of the game's criticisms (we weren't the only ones who made them) and addressed them in a title update available now on Xbox Live. SouthPeak informs us that the update includes several tweaks to the gameplay but the biggest change is definitely a revamped control scheme and camera. You may recall (but probably don't) our major gripe with the demo: "the directional aiming is constant. In other words, if your character is facing left, he keeps facing left until you adjust the right stick. It works fine for ranged weapons, but it's a pain to have to manually aim a melee weapon." The new control scheme makes it so the camera and character point in the same direction as the left stick, which is definitely a step in the right direction. Find a complete list of the other changes after the break.

Those out there with the game, let us know what you think of the changes.

Continue reading Monster Madness patch aims to fix flaws

Two Worlds expansion served up in 2008


Two Worlds
wasn't exactly the Oblivion killer it was hailed to be, but apparently that isn't stopping Reality Pump from pumping out an expansion (see what we did there?). The expansion, entitled The Temptation, brings the typical things you'd expect from an expansion. These things include new areas to explore, new monsters to slay, improved NPCs, and a few new skills, most notably active blocking. The expansion is set to hit both the PC and consoles in the first half of 2008. So far the price has not been announced. But then again, you weren't really paying attention anyway, were you?

[Via WorthPlaying]

Gallery: Two Worlds: The Temptation

Two Worlds demo is up, title update coming


SouthPeak Games has informed us that a demo of the open world RPG Two Worlds is now available on Xbox Live. Just to be sure, we checked, and sure enough it's up there. Two Worlds is pretty much the closest thing we've got to Diablo on Xbox Live (apart from Phantasy Star Universe and the upcoming Too Human anyway), so if you've got a hankering for the demon slaying and loot gathering of yore, give it a spin.

SouthPeak also lets us know that a title update for the retail version of Two Worlds is on the way, and will include several fixes and updates asked for by the community. Check out the list of changes after the break.

Continue reading Two Worlds demo is up, title update coming

Two Worlds CE hardbound book exposed

With Two Worlds releasing next week, eager fanboys should know that there is a collector's edition available which features a bonus disc of additional content, an exclusive map and a ginormous 48 page hardbound art / storybook. And, as if it weren't obvious, the CE highlight is the 48 page book (only because a twenty sided die wasn't included) and our friends over at IGN were lucky enough to get the book already and open its pages. Revealed inside the Two Worlds novel book is information about the game's character classes, races, skills, and of course some spiffy artwork too. Simply by giving the CE hardbound book a look through, IGN admits that their interest in Two Worlds has risen slightly, so we can't help but think that for an extra $10 the Two Worlds CE would be the way to go if even just for the 48 page behemoth. We've given you something to ponder RPG fans, so get to pondering.

[Thanks, DjDATZ]

Two Worlds Collector's Edition confirmed

The little RPG that could, Two Worlds has officially joined the collector's edition crowd, bonus disc and all. GamingTalkHQ spotted a listing over at Gamestop for a Two Worlds Collector's Edition and confirmed with developer SouthPeak that it is real and the listed contents were correct. So, for $10 more you'll receive a bonus disc which includes artwork, music, wallpapers and a web kit as well as a Two Worlds map and a 48 page hardbound artbook. The collector's edition will be available when the game releases on July 31st and sounds like it'd be worth the extra cash if you're into art and pretty photos. If not, standard edition for you.

[Via GamingTalkHQ]

Two Worlds releases in July, not August


Two Worlds has seen so many release date changes it's getting hard to keep track of them. Back in May, Two Worlds was set for a release in July. Then we heard just last week that the game would be released in August. Now, speaking to GamingTalkHQ, SouthPeak has announced that the game will be coming out in July after all. Specifically, a SouthPeak representative said that the game will release on July 31st (assuming that this time the date is correct anyway). Whenever Two Worlds does come out, we hope it's worth the wait.

Two Worlds collide in August


Two Worlds publisher SouthPeak told Euroganer that the title would be hitting retailer shelves on Xbox 360 and PC in early August. They didn't narrow it down further than that, but reaffirmed that both platforms would see a simultaneous release. The one thing that really sets this free roaming RPG from Oblivion is the persistent multiplayer aspect of the game. Are you looking forward to playing online with Two Worlds this summer?

New impressions of Two Worlds roll in


Eurogamer recently got their hands on an early build of the Xbox 360 version of Two Worlds, the open world RPG from Reality Pump and Southpeak. Eurogamer notes that the game's constant comparison to Oblivion is not unwarranted, and that the games actually share quite a bit as far as aesthetics and genre are concerned. Like Oblivion, Two Worlds gives players many, many opportunities to avoid the main storyline. Yes, there are sub-quests aplenty, so many in fact that you could probably spend dozens of hours in the game before beginning the main quest at all. The article does note, however, that many of Two Worlds' graphical elements (particularly human faces) don't hold up well compared to Oblivion. Likewise, the combat -- both magical and melee -- looks as though it could get repetitive quickly. Eurogamer remains hopeful that combat will be spruced up in the final version. They also believe that Two Worlds' much vaunted multiplayer mode could become the feature that sets the game apart. All in all, Eurogamer wasn't floored by Two Worlds, but they're looking forward to spending more time with the finished version.

Our question to you: is a free online multiplayer mode enough to make you consider Two Worlds?

Two Worlds Achievements revealed


Upcoming Online RPG Two Worlds had its 41 Achievements revealed today, at IGN, of all places. Either way it seems to be the standard fair of objectives. At the very least, one would have to agree that it certainly seems far more obtainable than Final Fantasy XI's current set. Also worth noting is the final Achievement of "Defeated the Grand Enemy" has the second third highest Gamerscore worth of 370 points, next Madden NFL 06's "Complete 30 Years of Franchise", for 400 GS, and 2006 FIFA World Cup's "Complete all Scenarios", a 500-pointer. Are you going to be unlocking away next month in Two Worlds?

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