[Via Press Release]
[Via Press Release]
SouthPeak Games has informed us that a demo of the open world RPG Two Worlds is now available on Xbox Live. Just to be sure, we checked, and sure enough it's up there. Two Worlds is pretty much the closest thing we've got to Diablo on Xbox Live (apart from Phantasy Star Universe and the upcoming Too Human anyway), so if you've got a hankering for the demon slaying and loot gathering of yore, give it a spin.
SouthPeak also lets us know that a title update for the retail version of Two Worlds is on the way, and will include several fixes and updates asked for by the community. Check out the list of changes after the break.
Over at Xbox 360 Achievements, there are a slew of new Achievements listed for retail and arcade games alike. They have Two Worlds, Skate, which came straight from EA, Fatal Inertia, NHL 08, & Medal of Honor: Airborne. On the XBLA side of things, there is the cheaper of the two Arcade games that came out today, Space Giraffe, Fatal Fury Special and we're especially happy to see Sonic 2 make it there as well. A cool little reveal about Sonic 2 is that it will have online multiplayer, derived from the splitscreen multiplayer found in the Genesis version. So, those are plenty of lists for you to examine for your next target of 1000 or 200 Gamerscore.
Read: Two Worlds
Read: Fatal Inertia
Read: NHL 08
Read: Medal of Honor: Airborne
Read: Space Giraffe
Read: Fatal Fury Special
Read: Sonic 2
Well kiddies, it's finally here. BioShock will officially hit store shelves tomorrow. Now everyone will be able to share in the joy of the lucky few who nabbed the game early at Toys R' Us (or the lucky four that won it from us -- yes, the giveaway is over, by the way). So, go out and buy it already! Don't forget that you can get it on the cheap if you know where to look. Also of interest, Two Worlds is finally shipping this week, though most advertisements list it as being available this Friday, so you may not be seeing it in your local stores on Tuesday.
Now, if only we could find an honest review of BioShock, we'd be set.
Two Worlds, the upcoming RPG from Reality Pump and SouthPeak Games, has always had one thing going for it: online multiplayer. With an similar design aesthetic to the 360's crown champion RPG, Oblivion, multiplayer is really the major selling point for Two Worlds. Sure, the game's creators contend that it improves on Oblivion in many ways, but for most gamers, the focus has been the promise of multiplayer. So, we knew about that. What we didn't know was that Two Worlds is the most epic RPG of all time. Yes, according to this latest promotional video, Two Worlds is just that. We certainly don't want to argue with marketing material (it's so shiny!), but we think we'll reserve judgment until the game is actually available.
Two Worlds has seen so many release date changes it's getting hard to keep track of them. Back in May, Two Worlds was set for a release in July. Then we heard just last week that the game would be released in August. Now, speaking to GamingTalkHQ, SouthPeak has announced that the game will be coming out in July after all. Specifically, a SouthPeak representative said that the game will release on July 31st (assuming that this time the date is correct anyway). Whenever Two Worlds does come out, we hope it's worth the wait.
Of course, that's the kind of thing you'd expect the Two Worlds publisher to say. Dirk Hassinger, head of Zuxxez Entertainment, the European publisher of Two Worlds (to be published by SouthPeak in the States), told Eurogamer that Two Worlds bests The Elder Scrolls IV: Oblivion in many ways. Specifically, Hassinger notes that the inventory system is "smarter," and the magic system is "more complex." According to Hassinger, "even the way we handle horses has more depth." Furthermore, Two Worlds has more factions, and a darker, supposedly more involving story than Oblivion. The other big difference, of course, is that Two Worlds has multiplayer as well, including co-op and PVP. Thems are fightin' words indeed. We can't wait to find out if they're justified.
Eurogamer recently got their hands on an early build of the Xbox 360 version of Two Worlds, the open world RPG from Reality Pump and Southpeak. Eurogamer notes that the game's constant comparison to Oblivion is not unwarranted, and that the games actually share quite a bit as far as aesthetics and genre are concerned. Like Oblivion, Two Worlds gives players many, many opportunities to avoid the main storyline. Yes, there are sub-quests aplenty, so many in fact that you could probably spend dozens of hours in the game before beginning the main quest at all. The article does note, however, that many of Two Worlds' graphical elements (particularly human faces) don't hold up well compared to Oblivion. Likewise, the combat -- both magical and melee -- looks as though it could get repetitive quickly. Eurogamer remains hopeful that combat will be spruced up in the final version. They also believe that Two Worlds' much vaunted multiplayer mode could become the feature that sets the game apart. All in all, Eurogamer wasn't floored by Two Worlds, but they're looking forward to spending more time with the finished version.
Our question to you: is a free online multiplayer mode enough to make you consider Two Worlds?
Eurogamer reports that SouthPeak has announced that Two Worlds will officially make its way to the Xbox 360 in July. Officially delayed earlier this month, Two Worlds will finally be available this summer. Part Oblivion and part Diablo/Guild Wars, Two Worlds offers players a huge world to explore. The game also features and MMO component, which allows up to 8 players to party up inside of hub cities that house thousands of players. The game also features a unique spell naming system, in which players name their own spells. Should you create an original spell, its name will stick and become the official name for the online game world. All in all, it sounds like manna from heaven for RPG players looking for a more social experience. Oh, and did we mention online play is free? Yeah, well, it is.
Speaking to Edge magazine, Alexandra Constandache, CEO of Zuxxes Entertainment, clears up a few points about their upcoming MMORPG Two Worlds. It was announced in February that Two Worlds had become a massively multiplayer online game. It seems that some confusion arose concerning the term MMO, but Constandache notes that Two Worlds was designed from the ground up as an MMO title. She goes on to explain that there is some difficulty in defining the term MMO, noting that all that separates Two Worlds from other MMOs is that it will lack monthly subscription fees (if you don't already know, Two Worlds will be free to play). Finally, Constandache defends Two Worlds from those that would simply label it a poor man's Oblivon, saying that anyone who plays the game think otherwise. Two Worlds, says Constandache, will be much more accessible to gamers who "may not want to wade through unfriendly interface and mundane tasks before they find where the fun is." Sounds good to us.
The official Two Worlds website revealed today that the Xbox 360 version has been delayed. Though a reason has not been given, we know that the game will not be releasing alongside its PC cousin on May 9th. The official website does note, however, that the console development "ran like clockwork" and that the final product "leaves nothing to be desired." In other words, it sounds like the game is being held up by the publishers, not development. Of further interest, according to the Two Worlds site, a German magazine by the name of 360 Live has given Two Worlds a 9.3 out of 10 saying, "A fantastic RP experience, full of life and ideas... who would ever have thought that Oblivion could be dethroned so fast? This Two Worlds is indeed a worthy successor!!"
Any Oblivion player will tell you, those are hefty words of praise. It will be some time before 360 owners can judge the veracity of this review, as a new release date has not been set.