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New Bungie podcast talks mission design

You won't find many revelations in the latest episode of the Bungie Podcast, but you will find plenty of talk about mission design as well as an ill-advised sports bet. This week, the Bungie kids speak to Paul Bertone, who just happens to be the Campaign Mission Design Lead for Halo 3. The guys spend some time talking about campaign scoring and how it came into being (hint: lots of people never finished the Halo 2 campaign). One interesting note: apparently, many of the "meta-game" achievements are more or less impossible to achieve on normal difficulty. In other words, you'll have to crank the difficulty up to Heroic -- and still play well when you do -- to net some of the scoring achievements. But you were going to do that anyway, right? You'd better, because if you don't, we'll know.

Follow the "read" link to grab the latest episode.

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Reader Comments

(Page 1)

1. Cranking up the difficulty would be a wise thing to do if you're playing 4 player Co-Op.

Posted at 6:00PM on Sep 12th 2007 by Mauricio

2. Legendary ftw

Posted at 6:03PM on Sep 12th 2007 by zackiyp

3. The podcast spoils the whole first level though, look out.

Posted at 7:04PM on Sep 12th 2007 by UNSCleric

4. UNSCleric. It was spoiled two or three podcasts ago.

Posted at 9:14PM on Sep 12th 2007 by Token White Guy

5. Hopefully Achievements make the campaign a little more high-priority for people

some solid single player and co-op there, so often overlooked

Posted at 9:32PM on Sep 12th 2007 by Mr Khan

6. AHAHAHAHHAHA this is podcast 35,001,412. LOL AHAHHAHAHA

12 days left!

awesome podcast.

Posted at 11:24PM on Sep 12th 2007 by DjDATZ

7. I was planning on playing Heroic from the get-go, considering the massive amounts of hours I have already put into the Halo franchise.

Posted at 11:58PM on Sep 12th 2007 by Grindstone

8. Well, I WAS excited for Halo 3, but my 2nd Xbox in 3 months just bricked with the great Red Lights.


oh an great...apparently on the xbox forums, repairs have a 3-4 WEEK turnaround time now...

Posted at 12:31AM on Sep 13th 2007 by Justin

9. I just happen to be one of the many that didn't finish the Halo 2 campaign. It was way to confined compared to the Halo 1 campaign. Hope it's different for 3!

Posted at 6:36AM on Sep 13th 2007 by mitch

10. Does anyone know if the campaign difficulty is going to scale depending on how many players?

For example, is 4 player Heroic going to be significantly harder than 1 player? (Aside from the obvious extra firepower)

Posted at 8:57AM on Sep 13th 2007 by Mark

11. Supposedly doing multi player campaign will not be scaled it still won't be a walk in the park, plus they have the meta game feature.

Posted at 9:01AM on Sep 13th 2007 by Intentless

12. I feel for you Justin, that's everyone's worst nightmare to have their Xbox brick b4 the imminent release of Halo.

Posted at 9:38AM on Sep 13th 2007 by TORO

13. I completely missed the fact that you won't play as the Arbiter in the campaign. While I thought the Arbiter decision was pretty bold, and narratively interesting, in Halo 2, I think Bungie's decision for H3 is the right one.

Posted at 11:20AM on Sep 13th 2007 by Iliad Force

14. Another great podcast!

Posted at 4:06PM on Sep 13th 2007 by Swede33

15. Good stuff as always

Posted at 11:01PM on Sep 13th 2007 by Derek

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