Over on Silicon Knights' IGN space, Too Human's art director Carman Dix posted an interesting article on how color is used in their upcoming game. Dix talks about the role of color, what feelings are associated with each hue and how Too Human's environments are colored to invoke the mood they wish. It's an interesting read for those of us who like getting inside the heads of the people who are involved in game development.So now that you're in the "know", you can analyze a few Too Human videos to see what emotions Silicon Knights was going for. Hint: Becoming hungry is not an option.




Reader Comments (Page 1 of 1)
6-04-2007 @ 3:12PM
squall-san said...
http://www.deeko.com/news/?p=1810
though you guys may get a kick out of this lol
Reply
6-04-2007 @ 5:33PM
Pinhead said...
It annoys me how Silicon Knights are touting how much research and thought they've put in the games development. Colors? Are you kidding me? Do they really need to tell us which colors invoke what as if that's not common knowledge and the absolute basics of game art direction?
Reply
6-04-2007 @ 5:33PM
matthew said...
oh, i hope my color blindness doesn't affect my gameplay too much! looking forward to this game for a long time.
Reply
6-04-2007 @ 5:36PM
Jerry said...
At least its some inovation
They are bonding with the fans in a great way
but you can ask how much its too much because theyve been touting this title sinds they playstation 1, its time they get the game out, talking about it wont improve the final score we need the play it
Reply
6-04-2007 @ 5:38PM
THA1icarus said...
immersive gameplay anyone????
Reply