IGN has a pretty decent writeup detailing their hands on time with two player co-op in the explosive Mercenaries 2: World in Flames. Online co-op is presented pretty standardly, allowing two players to connect seamlessly where one player enters the others' world a la Crackdown. Meaning that any progress made during co-op only counts towards the hosts' game, but any weapons or money earned by the other player can be taken back to their game. What's nice to see too is the fact that the game doesn't "scale" the action based on co-op, which means that having a co-op buddy by your side makes dishing out the destruction a whole lot easier. Make the jump to get Mercs 2 learnified.
Mercenaries 2 news has been lacking a bit lately, so we were rather excited to see a new trailer pop up on the old Gametrailers.com. Actually, it's a developer walk-through video with the game's lead designer Scott Warner who shows actual level gameplay but played three different ways with all three Mercenaries 2 personalities. There's plenty of tactical, covert and overkill gameplay to view complete with head butts, helicopter hijacking, button mashing sequences and explosive goodness that really doesn't look too bad. Both visually and gameplay wise, that is, if you're into that kind of genre. But how about that demo?
Downloadable content already up, running and complete months before the game even releases? Something smells of EA shenanigans and it doesn't smell good.