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Posts with tag gastronaut studios

New Small Arms DLC now available


Announced last week by Gastronaut Studios, the new downloadable content for Small Arms is now available on Xbox Live Marketplace. The new content includes 2 new levels and 2 new characters. We tooled around with the new characters and levels today. The new levels are an especially welcome addition to the game, as the old ones have become somewhat tired over time. You can check out videos of the new levels and characters after the break. Also added to the game are 2 new achievements, which can obtained with very little work at all. Should you desire the new content, it will set you back a reasonable 250 MS Points.

An free update to the game has also been released, which includes game performance tweaks and bug fixes. The update also includes some much needed weapon balancing. In particular, we've noticed that the electricity gun's secondary fire has a much slower rate of fire. If you ever found yourself frustrated by the game's weapons, you might want to give it another go with the new update in place.

How about it fanboys, do you plan on picking up the new DLC?

Continue reading New Small Arms DLC now available

New Small Arms content releases tomorrow


Gastronaut Studios has announced that the new downloadable content for Small Arms will be released tomorrow on Xbox Live Marketplace. As we've detailed before, the new content contains 2 new levels and 2 new characters (though no new weapons, regrettably). The two new characters are Ivar, a saber-toothed tiger, and Gullarp, the elephant. The new maps are Arctic Ice Floe and Pillaged Village, the respective stomping grounds of Ivar and Gullarp. The new content also packs 2 new achievements for finishing Mission Mode with a new character and for hosting an Xbox Live match on a new map. The new content pack will be available for 250 MS Points.

Alongside the new content, Gastronaut Studios will also release a free update that will address certain issues within the game. Chief among these issues are weapon balance and bug fixes. Check out some shots of the new characters in our gallery below.

Video: New Small Arms maps and characters in action


We recently revealed to you that Gastronaut studios has a couple of maps and new characters coming over Xbox Live Marketplace downloadable content for Small Arms. Well, Godfree over at Gamertagradio has a video showcasing Ivar and Gullarp in the new arenas. Since the new characters are barbarian in nature, the new areas follow suit. Unfortunately, we only have the name of one map, Iceberg, as the other is shown through a mission instead. So how do these look, or would you rather have them come with new weapons?

New Small Arms characters revealed


Gamertag Radio breaks the news that new content is on the way for the Xbox Live Arcade.title Small Arms from Gastronaut Studios. X3F readers may recall that we have something of a soft spot for the game, so new content is great news. In addition to the new content, an update will also be released that should address several bugs in the game (and some weapon balancing, we hope). The new content pack will include 2 new characters and 2 new maps. We don't know about the maps yet, but the new characters have been revealed. Above you can see Ivar the tiger. Check out Gullarp the elephant after the break.

Continue reading New Small Arms characters revealed

Small Arms site officially launches


Gastronaut has finally launched the official site for Small Arms. Just a place holder before, the site is now fully functional and loaded with content. Those unfamiliar with the game can learn about all the characters, check out the weapons, and get a glimpse at the levels, too. We recommend looking at the weapon models. It's amazing how much detail they packed onto them (especially considering you can never focus on it during play). There are plenty of downloads including wallpapers and IM icons. There are also links to the Small Arms forums and blog. Finally, there is a section for viewing the Small Arms leaderboard, though it's not up and running yet.

Small Arms is still one of our favorite Live Arcade games. Here's hoping we get some new content soon.

[Via The Xbox Domain. Thanks, Tom]

Small Arms impressions, it's real splodey [update 1]


I downloaded Small Arms this morning and played it for a good solid hour. I managed to fight our way through single player and played a few Live matches, too. What was the experience like? Is Small Arms worth 800 points? Read on to find out.

Continue reading Small Arms impressions, it's real splodey [update 1]

Small Arms hits XBLA, shoots it in face


It has been a long time coming, but Small Arms has made it (after all) to Xbox Live Arcade. Sure, it brings 4-player rapid-fire blasting action to the Arcade, but we all know that its major innovation is the introduction of psychotic Mexican chickens to videogames. It's a milestone that is long overdue. We're getting on in just a few minutes to try this puppy out, so all the working stiffs out there can rest assured we'll have impressions soon. While we're at it, we'll see if we can't find a Gastronaut employee so we can grab the awesome "Six Degrees" achievement. With any luck, the whole readership of 360 Fanboy will be "infected" in no time!

See Also:
X360F Interview with Small Arms' GastronautDon
Small Arms Archive

It's official: Small Arms this Wednesday!


Microsoft has officially confirmed what we had all hoped, Gastronaut Studios' Small Arms is finally hitting Xbox Live Arcade this Wednesday for 800 points. Small Arms, for those of you who have somehow missed our near continuous coverage, is a 4 player fighting game featuring crazy characters that use any means necessary -- from molotov cocktails to sniper rifles -- to blast each other to smithereens. Described by many as Metal Slug meets Smash Bros, people (especially us) have been salivating for its release. The wait is almost over, folks. This Thursday, eat some turkey and look for some 4 player action on Live. That's what we'll be doing. Full press release after the break.

Continue reading It's official: Small Arms this Wednesday!

Small Arms in time for Turkey Day?


We know, we know. We just won't shut up about Small Arms, but Mike from the Xbox Domain just sent us an interesting find. Check out this list of the official Live Arcade game forums at Xbox.com. Look closely, and you'll see that Small Arms is the only unreleased Arcade game with a forum. What's more, it looks like both the Defender and Small Arms forums were created last night. Is it possible that Microsoft had Small Arms on deck to release and hit a snafu? Was Defender on standby for just such an occasion? We don't know, but we suspect that MS has a pretty large catalog of old arcade titles that are ready to be published at a moment's notice, just in case a bigger game hasn't made it through certification (and of course there are the UNO decks to fall back on). The upshot of all this is that Small Arms just might be releasing next week -- or maybe even as another surprise Friday release à la UMK3. Will Small Arms see the light of day before Thanksgiving? We hope so, because it sounds like the perfect way to wind down after a turkey dinner.

Small Arms' old name, Lost Planet interview


Our friends at Gamertag Radio recently sat down with some of the team behind Capcom's Lost Planet and got a surprise interview with Gastronaut Studios (the team behind Small Arms). While he was at Gastronaut HQ, Godfree snapped a picture of the above poster. Apparently Small Arms was originally called Hipshot (good change, guys). Listen for talk of Lost Planet multiplayer (six grenade types?!) and plenty of info about the Small Arms development process. Unfortunately, the real questions were never answered. For example, will Devil May Cry ever see the light of day on 360? No answer. What about a Small Arms release date? "Soon." And so, we're back where we started. Still, if you're looking forward to these games, it's worth a listen.

Maybe we should do one of these "podcast" things ...

Small Arms video available in HD


GameTrailers has released a new video of Small Arms, one of the most anticipated games on Xbox Live Arcade. The video shows an entire round of play and gives a great overall impression of what it will be like to play the game. What we love most is how much noise each character makes. We especially like hearing the characters scream when they're on fire. Nice touch, Gastronaut. Now how about actually releasing the game? Let's say, oh, next week? See the video after the break.

Continue reading Small Arms video available in HD

Small Arms' big launch coming "real soon"


In a recent forum post, GastronautDon, a developer at Gastronaut Studios, claimed that Small Arms will be coming our very soon. In his own words:

"Soon. Like for real soon, not 'video game industry soon'. If I say more, I'll get in trouble. Cool"

This post was made a week ago, so, "soon" could be any day now, say, tomorrow. After all, it's Wednesday, it's November, what more could you want? Come on, GastronautDon! Throw us a molotov cocktail bone here!

Small Arms preview


1UP has a preview to go alongside the Small Arms video we posted yesterday. There aren't many surprises to be found, though we can at least confirm that there are melee attacks if you run out of ammo. The most interesting bit actually covers the graphical prowess of the game.

"This may be a Live Arcade game, but it takes full advantage of the 360 hardware. Three of the six processing pipelines are devoted to special effects alone, and it shows. Every projectile throws off sparks and particles when it hits. Thanks to some amazing mastery of compression, it all looks fantastic too. Textures and models have been created at mural size, so large that they come to almost 1 Gig, but Gastronaut has managed to squeeze it all down to the Arcade game limit of 50 Meg. And with all that, the team still takes a no-compromise approach to hitting a smooth 60 frames per second. As far as they're concerned there's no room for anything else."

It's nice to see an Arcade developer really latching on to the horsepower that the 360 has to offer. We're pretty confident that Gastronaut has an Arcade hit on their hands with Small Arms. Will it reach Geometry Wars levels, or could it outperform Street Fighter? Only time will tell. Unless something catastrophic happens, we're dropping the MS Points on day one.

[Via Evil Avatar]

Small Arms in action (not shaky cam!)


A new video of Small Arms has popped up on Gamevideos. The video gives us an long overdue glimpse of Small Arms' gameplay. Even better, we can nail down a few features. First, it looks like the game should (digitally) ship with 12 selectable characters. Second, the ninja character makes it obvious that melee combat is at least possible. Also, we can see that each weapon has a limited amount of ammo, though it's a little unclear what your offensive options are if you run out of ammo and can't find a replacement. Now we can't decide what we want to try more, the sniper rifle or the katana. Watch the video after the jump.

Continue reading Small Arms in action (not shaky cam!)

Small Arms interview: Don Wurster

Click to embiggen
A couple months ago, we asked the question, "Small Arms, where's the big press?" It took Don Wurster of Gastronaut Studios -- the team building Small Arms -- to remind 360 Fanboy that we are the press. As such we managed to score a little chat with Gastronaut Don and ask all the burning questions. We cover the team at Gastronaut (4 guys made this?!), Small Arms game modes, Xbox Live Arcade, downloadable content, and we even get to kill one more kitten in the name of 360 Fanboy. As an added bonus, we've even snagged some new character renders. Zoë is sitting comfortably at the top of this post, and you can catch a glimpse of Unit 51 after the break.

Continue reading Small Arms interview: Don Wurster

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