Posts with tag Arcade
Posted Oct 3rd 2007 11:15AM by Dustin Burg
Filed under: News
Update: Toys R Us already yanked the pre-order page. Those Microsoft ninjas are quick, but we still have
proof.
Adding more street cred and pretty much confirming the rumor of a new Xbox 360 Arcade console that is set on a mission to replace the Core is brand new pre-order proof. Both Amazon.com and Toys R Us are offering pre-orders for a yet to be announced product called the Xbox 360 Arcade console set to retail for $279 in the US and be released either on October 23rd or the 25th. The new Arcade console (which features a wireless controller, memory card and a few XBLA games) has been
rumored for a while now and recently appeared in Best Buy's
product database, but now with these pre-orders popping up all over we're rather confident in accepting its existence. Sorry Microsoft, your product announcement plans have been foiled once again by the evil that goes by the name of ... retail.
[Via TeamXbox]
Read - Pre-order at Amazon.com
Read - Pre-order at Toys R Us
Posted Aug 20th 2007 12:15PM by Dustin Burg
Filed under: News, Rumors
Juicy news is making its rounds on the internet this morning with a Belgian Microsoft source revealing details about a new Xbox 360 console, potential re-branding and the extinction of the Core as we know it. Gamernode received the presentation slide you see above (larger version here) from their secret Microsoft source who said that a new Xbox 360 Arcade console will be priced at 279 GBP, replace the Xbox 360 Core and include the addition of a wireless controller, 256MB memory card, five XBLA games and possible HDMI connectivity. Also revealed was the re-branding of all three consoles offerings with the Elite getting a "Go Big" slogan, the Premium losing its name and becoming "Go Pro" and the Core being renamed to Arcade with a "Just Play!" slogan.
It's also interesting to note that Gamernode was told that the new Xbox 360 Arcade console will be a world wide offering and, presumably, so will all the re-branding efforts. And it's not like we didn't see the death of the Core coming.
Best Buy and
Target have reportedly pulled the Core from their shelves and overall
no more Core sentiment has been building among retailers and consumers alike. The addition of a memory card, games and wireless controller make the Arcade console a much more complete offering than the Core ever was. Again, we haven't received any official word from Microsoft about this rumor, console changes, prices, availability or future console plans. So, patience will need to be practiced.
[Via Joystiq]
Posted Jul 16th 2007 12:45PM by Dustin Burg
Filed under: News, Xbox Live Arcade

One half of
tomorrow's Wednesday's Xbox Live Arcade
twofer releases will be the classic
Yie Ar Kung Fu and it will be featuring a small makeover. Viewable in the gallery below are a few
comparison shots of
Yie Ar Kung Fu from its classic days and the updated sprites and backgrounds used in the XBLA version. You should be able to tell the noticeable graphical differences (unless you are missing your eyes, but then how would you be reading this? Hmm ...), but it's up to you to decide if you're liking the "new and improved" or the retro look. Though, we think we can all agree that the flying chubby man roxorz. Fly chubby man, fly!
Posted Jul 11th 2007 9:00AM by David Dreger
Filed under: News, Xbox Live Arcade, E3

This week's Xbox Live Arcade titles are
Golden Axe and, finally,
Sonic the Hedgehog. Both cost a mere 400 Microsoft Points, with
Golden Axe allowing for co-operative play on Live and locally. The Achievements for both titles were made
available yesterday, and led us to believe that at the very least,
GA was coming today. Fortunately, we were only half right, as
Sonic finally made its debut under the Sega Vintage Collection line of titles. With any luck, we'll see
Ecco and
Sonic 2 follow suit.
Posted Jul 11th 2007 7:30AM by Richard Mitchell
Filed under: News, E3

The torrent of Xbox 360 news from the
E3 press conference continues as, Microsoft confirmed in an Xbox Live Arcade reel that
Marathon: Durandal is indeed heading to
Xbox Live Arcade. Given that the game was
rated by the USK and subsequently
pulled from the USK's database, this should come as no surprise to X3F readers. The brief clip showed off at the press conference revealed improved graphics over its aging PC/Mac counterpart. For those unaware, the
Marathon series is something of a spiritual precursor to the
Halo series, featuring many similar plot and design elements. In essence,
Marathon is the primordial ooze out of which
Halo born. No price or release date have been announced.
Oh, and, for the record, we totally called it (
last year even).
Posted Jul 10th 2007 5:45PM by Richard Mitchell
Filed under: News, Xbox Live Arcade

We've got a double whammy of Xbox Live Arcade news today. First of all, the achievements for both
Sonic the Hedgehog and
Golden Axe have been uncovered. This has in turn spurred the rumor that Microsoft will unveil
Golden Axe as tomorrow's XBLA release. Some are comparing this to last year's surprise release of
DOOM during X06.
Golden Axe is definitely a classic title, but we were hoping for something a little more exciting, like, say,
Marathon. At any rate, we at least have confirmation of one more Sega classic on XBLA. Take that for what it's worth.
Read --
Golden Axe coming this week
Read --
Sonic and
Golden Axe achievements
[Thanks, Scott]
Posted Jul 10th 2007 12:00PM by Dustin Burg
Filed under: News, Xbox Live Arcade, Rumors
Making an appearance on the ESRB ratings website is an entry for
Live Free or Die Hard. Nothing overly special here as it'll probably end up being just another sub-par movie based game ... but wait. The ESRB website lists the
Live Free or Die Hard developer to be Sensory Sweep Studios who have worked on numerous DS and PSP titles with their only Xbox connection being
Street Fighter II: Hyper Fighting for the XBLA. So, it'd be logical to expect
Live Free or Die Hard to end up being an Arcade title. Interesting. We can't really come up with gameplay ideas to blend a blockbuster action movie with the XBLA other than the obvious game where you see who can scream "Yippee-ki-yay motherfrother" into the headset the loudest. Yeah, that'd be one Arcade game we'd enjoy playing with our family.
[Via Game Stooge]
Posted Jul 9th 2007 1:15PM by Dustin Burg
Filed under: News, Xbox Live Arcade
We've known for a while now that Konami's
Super Contra is to be headed to the XBLA (thanks
ESRB) and now it's looking like the game will be releasing sometime soon. Over on the eXophase forums they've mentioned that
Super Contra is available and playable via PartnerNet and posted a few screenshots to boot. So, the game is pretty much complete and we should be hearing release dates for this and other XBLA games in a few days during E3.
Super Contra ... coming soonish to an XBLA near you.
[Thanks, zshadow]
Posted Jul 9th 2007 9:00AM by Dustin Burg
Filed under: News, Xbox Live Arcade
TeamXbox pulled some strings and got the pre-E3 dish on three new XBLA offerings from Sierra Online. Over on their site they posted a dump truck sized load of screenshots, game details and videos for Sierra Online's three Arcade games including
Switchball,
Commanders: Attack!, and
Battlestar Galactica. No word yet on the games' release dates or how much they'll cost, but we're sure more info will trickle in when the games get officially announced at E3. Fanboys: Attack!
Posted Jul 8th 2007 1:15PM by Dustin Burg
Filed under: News, Xbox Live Arcade
Sensible Soccer achievements have just rolled in, detailing what exactly one would need to achieve
August 29th to earn their 200 Gamerscore points. The achievements aren't anything uber exciting, although the artwork is pretty nifty in all its 8-bit glory including our favorites "Possession" and "Champs". What can we say, we enjoy zombies and cheerleaders even if they are a tad blocky. Achievements detailed in a Codemaster provided graphic after the jump with actual Gamerscore points still pending.
[Thanks, Shawn]
Posted Jul 5th 2007 1:00PM by Dustin Burg
Filed under: News, Xbox Live Arcade

Bizarre Creations has confirmed that they are currently working on downloadable content for their firecracker of an XBLA game
Boom Boom Rocket. The specifics like price and release date are still unknown, but what we do know is that the DLC will include five new songs. Which new songs? Well, that also has yet to be confirmed, but they did hint that the new tracks will be harder and should pose a challenge to even the most experienced
Boom Boom Rocketers. We'll be sure to keep our ears open and our eyes peeled for any new info that heads our way concerning the new
Boom Boom Rocket DLC. Boom!
Posted Jul 5th 2007 12:35PM by Richard Mitchell
Filed under: News, Xbox Live Arcade

Old school gaming fans rejoice! The official page for
Bomberman Live has appeared on Xbox.com. Well, to be more precise, it's not
published on the
Xbox Live Arcade page yet, but it's available for those who know where to look. It's actually been there for some time, but now we have some new reinforcement that the game is on its way to XBLA soon. Yes, the game has been rated by the ESRB, so things are looking good. We're so excited that we just might
explode. Get it? Get it?! Oh, never mind.
Posted Jul 4th 2007 1:00PM by Dustin Burg
Filed under: News, Xbox Live Arcade
Butterfly Garden, the game where you mate, discover, and trade butterflies in a relaxing social atmosphere, will be making a soft release later this Fall. The Xbox Domain caught up with developer Autonomous Productions and learned that a stripped down version of
Butterfly Garden will be entered into Microsoft's
Dream Build Play XNA contest considered its "soft release". This soft release version will not include everything the game has to offer, but will be a test ground for visual water effects, controls, and to see what the overall reaction to the concept is like. Autonomous Productions also mentioned that
Butterfly Garden should be ready to go Spring of 2008 for release on the XBLA. Butterflies never got us so excited.
Posted Jul 4th 2007 10:00AM by David Dreger
Filed under: News, Xbox Live Arcade

Just so you fanboys know, that shot of T. Hawk is
full resolution, from
Super Street Fighter II HD Remix, of course. Capcom Digital posted that image, complete with an analysis of how they remaster frames to incorporate the new artwork. They use Sagat's standing Roundhouse as an example. Rey then demonstrated how the art is broken up into tiles, and they use those as a guide for when they're redrawing the frame. This prevents a scenario causing a foot to go through an opponent's head due to a hit detection issues. A good read, and it also shows the comparison shot of T. Hawk, as well as the line art for Sagat. Go take a look!
Posted Jul 4th 2007 9:30AM by David Dreger
Filed under: News, Xbox Live Arcade
Today's Xbox Live Arcade
release is
Missile Command, the retro crap Atari shooter where you fire at ... oncoming missiles. With updated graphics, a new Throttle Monkey gameplay mode, and multiplayer over Xbox Live or locally, this nostalgic classic costs 400 Microsoft Points. Unfortunately, according to the read out at Major's blog, this game is currently unavailable in Japan or Korea, but everyone else is free to check out the trial and see if this oldschool goodness is up their alley.
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