
The list also includes vehicle perks and such interesting perks as Bouncing Betty which is said to work the same as the Call of Duty 4 claymore perk and Toss Back which apparently resets the fuse when tossing an enemy grenade back. Call of Duty: World at War hits stores this November. The full rumored perk list can be found after the jump.
[via Big Download]
Perk 1:
- Special Grenades x3
- Satchel Charge x2
- M9A1 Bazooka x2
- Bomb Squad
- Bouncing Betty x2 (similar to claymores)
- Bandolier
- Primary Grenades x2
- M2 Flamethrower
Perk 2:
- Stopping Power
- Fireworks (explosives cause more damage)
- Flak Jacket (decreases damage taken by explosives)
- Gas Mask
- Juggernaut
- Camouflage
- Sleight of Hand
- Shades (decreases intensity of signal flares)
- Double Tap
- Overkill
Perk 3:
- Deep Impact
- Extreme Conditioning
- Steady Aim
- Toss Back (resets fuse on tossing back enemy grenade)
- Second Chance (ability to revive allies)
- Martyrdom
- Fireproof
- Dead Silence
- Iron Lungs
- Reconnaissance (shows artillery and tanks on map)
Vehicle Perk:
- Water Cooler
- Greased Bearings
- Ordnance Training
- Leadfoot
- Coaxial Machine Gun





Reader Comments (Page 2 of 2)
9-28-2008 @ 10:54PM
lorddshadow said...
ok that helps. i was thinking satchel charges are like c4 and your idea for the camo seems more likely. the gas mask still puzzles me though.
9-29-2008 @ 1:35AM
NukeAssault said...
Yeah.. really have no clue what its for. Hopefully the beta will tell us.
9-29-2008 @ 8:15AM
Rob Bourne said...
If there's a map/radar thing, I imaging camouflage will stop you from appearing on it, much like the similar COD4 perk.
As for the gasmask, I guess there may be some teargas/other incapacitating grenades to replace the stun grenades of COD4.
I'm really curious to know what all the vehicles perks do. Leadfoot is probably a speed increase and I think we all know what the machine gun does :D
9-28-2008 @ 8:27PM
ryan said...
red dot, you will be missed. :(
*salutes*
Reply
9-28-2008 @ 10:17PM
Seanross said...
Would be cool if they had a mode for no perks allowed.. just the guns you unlocked..
Reply
9-28-2008 @ 11:54PM
saihfoiahfoiah said...
for all of you haters out there screw you. So what if they still have martrydom if you are actually good at this game martrydom wouldnt be a problem.
Reply
9-29-2008 @ 7:15AM
Rob Bourne said...
Exactly. Do people not know how to use sprint? Better still, don't get so damn close for a kill.
Martyrdom hasn't been a problem for me since I first encountered it. As for Juggernaut, that's nothing special either.
I honestly don't know why people get so worked up about these perks. To me, they're a waste of a perks lot. I'd much rather have something more useful in there that the nubs won't have, because they're arsing around with an easily avoidable defense.
Babble over, this list looks damn interesting. Can't wait for the beta.
9-29-2008 @ 7:22AM
Rob Bourne said...
*perk slot
9-29-2008 @ 10:29AM
Mechanical said...
I find Martyrdom to be unreliable at best, and never have problems dealing with it. I much prefer things like Extreme Conditioning or Deep Impact, especially coupled with the M60. Then again, I play on Hardcore almost exclusively, so I don't deal with it nearly as often.
9-29-2008 @ 4:02AM
honz12 said...
IMHO Treyarch ruined CoD3 multiplayer with the vehicles, looks like it's happening again with CoD5.
Don't get me wrong I'll buy it for the campaign, and I'll try out the multiplayer but I just HATE vehicles in FPS's
Reply
9-29-2008 @ 7:17AM
Rob Bourne said...
The way I see it, a vehicle is a nice, big, easy target for my bazooka or satchel charge :)
Reply
9-29-2008 @ 4:15PM
Justin said...
Really looking forward to playing this. I keep looking for details on when the beta is coming but nothing yet. Getting the Collectors edition myself.
Reply
9-29-2008 @ 7:00PM
Reigning2112 said...
before u retards say a game sucks play it. u don't know if it sucks till u try it
Reply