When it comes to public perception, Call of Duty: World at War
developer, Treyarch isn't naive. Speaking with Develop Magazine, Treyarch
senior producer Noah Heller discussed the developer's decision to bring the Call of Duty
franchise back into the World War II setting that made it popular even though the series has found new success in a modern setting with Call of Duty 4: Modern Warfare
-- developed by Infinity Ward.
"Call of Duty 4
comes along and it is a fantastic game, so how can we live up to that? How do we do World War II after that? We want to show people what we're capable of," Heller told Develop.
Call of Duty
fans remember Treyarch best for Call of Duty 3
which, the team is quick to remind fans, saw a very short development cycle due to Activision's decision to make the series an annual franchise. "[Look at] BioShock, GTA IV, Modern Warfare of course ... what all these games have is a lot of love and polish." Polish -- which some point at Call of Duty 3
for lacking despite garnering generally favorable reviews.
Polish and love added to Call of Duty: World at War
or not, fans and critics have labeled the latest installment of the franchise a step backwards but Heller says the team is aiming for the best WWII based title in the market, arguing, "there are stories in WWII we haven't told yet."
[via Next Gen]