With
Frontlines: Fuel of War's
release this week, THQ has already setup over 90 dedicated servers for online play over Xbox Live. Why the need for dedicated servers other than the fact that it's a nice gesture by THQ? Well, because the game is supporting
50 player versus multiplayer, that's why. THQ confirmed that 50 player versus mayhem will only be enabled on one map ("Village") at launch with the possibility of more maps allowing 50 players in the future. We'll have to see if this crazy idea of having a server farm actually works for
Frontlines and also ponder why dedicated servers can't be an industry norm. Down with lag, in with dedicated bandwidth! Hoozah!
Reader Comments (Page 2 of 2)
2-27-2008 @ 6:43PM
CB said...
What kind of multiplayer modes are there, and does it seem like it can get old quick?
2-27-2008 @ 7:02PM
OBM said...
A few funny things I found about the MP demo, 1 was that when you're a sniper, it's pretty much pointless, you can't see that far into the distance. I can't remember the technical term for it but it used to happen in Gears sometimes when you can't see that far ahead but anywho that sucks. Also the other thing was that the vehicles respawned far FAR too quickly, at 1 point the whole of the opposing team were either in helis or tanks which was zero fun.
I won't be playing the game but I'm glad they're taking the initiative unlike most devs.
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2-27-2008 @ 7:25PM
Adam said...
This game is kickass picked it up today 50 player servers lag free.This is the fucking sleeper hit of 2008.I wont be playing cod4 anymore its that good.Anyone who disagrees hasnt played this.It a must have game and it will hold me till battlefield arrives.
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2-27-2008 @ 11:52PM
EMOruffino said...
now lets see if the game delivers...
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2-28-2008 @ 6:18AM
kfresh97 said...
I bet the server farms are only going to be set up to run American games. Any news on wether us down here in Australia will be getting some server love?
Probably not.
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2-28-2008 @ 6:46AM
Brucie B said...
90 Severs!?!
I guess thats for all the Suckers that buy this Horrible Game!!!
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2-28-2008 @ 10:19AM
Neuromancer said...
Had this game had bots and on-line co-op, it would have been a definite buy for me. I know bots are hard to program but sometimes I don't feel like playing real people (most of whom are much better than I am). Bots provide a more even gameplay experience.
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2-28-2008 @ 11:54AM
JHTM said...
i personally loved the game for the x360 when i played the demo. So much so i decided to buy it yesterday for PC. Well get this, its branded under teh GFW initiative which is 'supposed' to bring PC gaming to the masses to make it easier to play etc etc.
So KAOS studios majorlly screwed up in that the game shipped with an almighty bug that made it NOT run on vista - WTF ??? GFW was designed FOR windows vista since it was on the horizon as it was released. Where was the QA b4 the game shipped? i cant see MS being too pleased knowing that their flagship OS isnt running a game under the GFW brand
sorry that this was off topic but the game IMO rocks,
why oh why dont more games give 3rd person vehicle views ??
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