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Posts with tag kaos-studios

Kaos announces new Frontlines: FoW DLC

Videogamer.com has details on some newly announced Frontlines: Fuel of War downloadable content and, as can be expected from any first person shooter, the DLC is multiplayer focused.

Kaos Studios just confirmed that the new Fuel of War DLC has been sent to Microsoft cert and is awaiting the green light to release to the XBLM and is said to include five new multiplayer maps including Boneyard, Hindsight, Sunder, Wide Awake and Infiltration. Make the jump to read a detailed descriptions about each map.

We'd also like to say that seeing a developer support their game, no matter which game, after launch with DLC is cool in our book. Judgment free. Though, we'll reserve our developer praise until after the DLC pricing is revealed, because we're admittedly a bit touchy about things like the cost of content. Especially for games that didn't quite break into the popular Xbox Live multiplayer rotation .... just saying.

THQ hooks up 90 servers for Frontlines' launch

With Frontlines: Fuel of War's release this week, THQ has already setup over 90 dedicated servers for online play over Xbox Live. Why the need for dedicated servers other than the fact that it's a nice gesture by THQ? Well, because the game is supporting 50 player versus multiplayer, that's why. THQ confirmed that 50 player versus mayhem will only be enabled on one map ("Village") at launch with the possibility of more maps allowing 50 players in the future. We'll have to see if this crazy idea of having a server farm actually works for Frontlines and also ponder why dedicated servers can't be an industry norm. Down with lag, in with dedicated bandwidth! Hoozah!

Frontlines: FoW now featuring 50 person multiplayer

After releasing not one, but two separate game demos to the XBLM, Frontlines: Fuel of War hasn't really garnered a major following or any sort of hype. But the dev team at Kaos Studios have been keeping their multiplayer cards held close and with their latest feature reveal, hope to get some attention.

Confirmed via Kaos Studios' official forums, Frontlines developer deslief made it known that the game will in fact feature 50 player online multiplayer over Xbox Live. 50 players! Kaos says that they initially planned for a 32 player versus and even got up to as many as 73 players, but are settling a rather comfortable 50. Maybe that'll be the bullet point to make some pickup Frontlines, maybe not. Let's just hope multiplayer doesn't end up being a ride through lag-city.

[Thanks, Da Crazy Basta]

Frontlines: Fuel of War Developer Q&A


To coincide with the release of the Frontlines: Fuel of War multi-player demo, the senior producer Joe Halper gave the site totally360.com a quick interview to address a myriad of issues. A good chunk is devoted to the games new and novel approach to things in a genre muddled with sameness. The folks at Kaos seem to know of this problem and appear to be focused on the things that will make their game stand out from the pack. With the drones, the frontline itself, the destructible environments and the various vehicles that shouldn't be too hard to do. Though some of the talk around the multi-player is a bit dodgy, we can now find out for ourselves. The Q&A effectively finishes off with the assertion that Frontlines has the potential to rank up there with Halo 3 and COD 4 at the top the most played list. Does it? We'll be able to find out in exactly two weeks.

XBLM gets Frontlines: Fuel of War multiplayer demo

You've experienced what Frontlines: Fuel of War has to offer from a single player perspective and now, today, you get to delve into its multiplayer side. This morning, Kaos Studios released a Frontlines multiplayer demo to the XBLM allowing gamers to play against 32 other players at once over Xbox Live. The demo is available for download to all Xbox Live regions, weighs a solid 1.11GB and, with the help of the other single player demo, should pretty much solidify your opinion of Frontlines: Fuel of War for its upcoming release in a few weeks. Go ahead kids, demo away.

Frontlines demo fuels futuristic warfare on XBLM

The prophets were correct future war shooter fans, there's a brand new Frontlines: Fuel of War demo on the Marketplace and it's calling your name. The massively bloated 1.7GB Frontlines demo should (key word here, "should") be available to most Xbox Live regions for download and is said to feature a pretty good taste of what Frontlines will bring when it releases early next year. We have yet to give this demo a whirl, so if you're interested you'll have to go in blindfolded, because we aren't sure if the Unreal Engine 3 graphics or Kaos Studios' development blends to create a satisfying FPS experience. But that's what demos were created for, so demo away.

[Thanks, big filth]

Frontlines demo expected in time for Christmas

With information gathered from a recent THQ press event, TeamXbox is reporting that they've confirmed with the developers that a Frontlines: Fuel of War demo will be released to the XBLM this December. General manager of Kaos Studios Frank DeLise confirmed the XBLM demo's December release following a press demonstration of the game. Funny thing is that DeLise didn't confirm an actual release date for the game, probably due to the fact that neither he or his studio are sure of one. Then again, if you use some basic analytics, if a demo is being released to the Marketplace this December then one could make the assumption that the game's retail release wouldn't be too far behind. We say look for Frontlines to hit store shelves early 2008.

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