What's happening at Sundance?

Turn 10 hears community, drops Forza 2 DLC price

We always knew the developers over at Turn 10 were awesome folks, but we never knew they were this awesome.

After announcing tomorrow's release of a new 600 Microsoft point downloadable Twin Ring Motegi race track for Forza Motorsport 2, Turn 10 has since changed their mind and is dropping the price before the content even becomes available. Posting on the official Forza 2 forums, community manager chespace mentioned the price change and says that he was able to convince the marketing folks to drop the price to 400 points due to the Forza 2 community's feedback. Can you believe it? A developer actually listening to their community and lowering content price before it gets released. Mad props to you Turn 10 and now we can't help but recommend tomorrow's new 400 Microsoft point DLC. High five guys, high five.

[Thanks, to everyone who sent this in]

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Reader Comments (Page 2 of 2)

ipodkid21

10-25-2007 @ 10:59PM

ipodkid said...

about time someone does something about this!

http://www.xtremegadgets.net

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mietha CAG22

10-26-2007 @ 1:11AM

mietha CAG said...

I'm with Snap Count (#6). $5 is still too damn much for a single track. Sure 5 is better than 7.50, but I'm not buying it either way.

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JM23

10-26-2007 @ 2:07AM

JM said...

(reposted from the original thread)

I'm curious if anyone is aware of what has happened over at Turn 10.

I'll summarize:

Forza had a big cheat glitch in the money/auction house.
Instead of fixing it, Turn 10 decided to issue a "gotcha" patch
that would disable your career, your credits, your cars, and wipe out your stats.

The problem is that the patch does not discriminate. It looks for people who have Forza game save data on more that one device (like most people who used the duped car glitch).

So... honest people (like me) and hundreds of others that had a back up game saves on their memory unit applied the new patch only to find that we could no longer load the careers that some of us have spent more than 80+ on.

All tolled, I lost 4 million+ credits (that I fucking earned), 122 tuned cars and 31 custom paint jobs. What's even worse, is you have to start the game over from the beginning.

This began happening back in August. To date, Turn 10 has done nothing to solve this problem. They haven't even said if it IS solvable.
Now they come out some some VERY overpriced content to add to a game that has been broken since day 1.

Someone (cough:X3F:cough) should get a scoop from the guys at Turn 10.

They are refusing to respond to the thousands of posts n the FM2 forums. People are livid and rightly so. They made the gamers pay for their shoddy coding which allowed the glitch to begin with.

so how 'bout it X3f? Care to give Dan Greenwalt a call?

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lewisd3524

10-26-2007 @ 3:13AM

lewisd35 said...

Sorry but 400 points for ONE track is still too expensive.

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Mike Candelaria25

10-26-2007 @ 4:28AM

Mike Candelaria said...

still to high for one track if you ask me. i think the whole DLC concept is getting out of control. Between some companies charging for stuff already on the disc and other charging stupid amounts for things that should have been on the disc anyway. but thats just one mans opinion i guess

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BKB26

10-26-2007 @ 10:00AM

BKB said...

I give them props but I'm skeptical. Who sells content at 600 MS points? $7.50? What an odd amount. I bet they planned to drop the price all along (they exclusively "leaked" info to that one website....)

But anyway whatever, I am glad the content costs less even though I dont own Forza

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Andy27

10-26-2007 @ 10:17AM

Andy said...

I don't know man. Is this where we're headed? Pay $60 for a game and then shell out 5 bucks every time the developers make a new track for it? Where is the limit? If they brought out a new track every month, would gamers continue to buy? That would end up being a costly game.
I love Xbox Live and the whole download thing, but this just doesn't sit well.

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Ciaran Gallagher28

10-26-2007 @ 11:00AM

Ciaran Gallagher said...

That's what their plan must have originally been. State download content price too high, wait for the outroar and lower it so that we like them more...

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mike29

10-26-2007 @ 12:51PM

mike said...

You guys are all praising turn 10. Some people in this thread commenting about purchasing the tracks just because they listen to the fans and lowered the price. Then another commenting about how 400 points is still too high.

did anyone stop to think that this was turn 10s plan all along? Let release announce the release of a track worth 200 point for 600 points. Community complains, we listen and drop price to 400 points, people love us and we sell more.

Everything is marketing guys. Sorry but big companies are all in it for the money.

And BTW, Carlos is just trolling/spamming his poll. Nobody really talks like that on the internet. If you were fooled by him thinking it was legit I laugh to you.

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Stranger30

10-26-2007 @ 7:32PM

Stranger said...

So you're the guys who still high-five, huh?

Please never try to do so with me. Thanks...

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