
It seems Team Fortress 2 is fast becoming the best reason to own the Half-Life 2 Orange Box. In every preview of the game, various outlets are describing it as the most outstanding feature of the entertainment-packed package. With some particularly impressive visuals and reportedly rock-solid gameplay to boot, it's easy to see why. IGN recently got their turn to try out Team Fortress 2 and have done us the favor of breaking down every single character class in the game. With 9 classes from which to choose, finding your favorite might be a difficult task, especially considering that the support classes are actually fun to play.
Honestly, we're torn so many ways we don't know what to think. Do we pick the Demoman and his sticky bombs, the Pyro and his flamethrower, or the Engineer and his deadly turrets? What about the chameleon-like Spy, or the cool-as-nails Sniper, or the well-rounded Soldier? Of course, there is the Medic, who's capable of making players and himself briefly invulnerable, and there's the Scout, who can change direction mid-jump. Then again, there's always the Heavy Weapons Guy ... and his beloved Sasha.
Who's your favorite so far?





Reader Comments (Page 1 of 2)
5-24-2007 @ 6:02PM
Jonah Falcon said...
Easy - the Scout. Double jump and stun with a baseball bat.
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5-24-2007 @ 6:21PM
Justin U said...
I'm thinking the Spy is going to be fucking sweet.
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5-24-2007 @ 6:25PM
Sandwich Face said...
Ohhh I like the spy and the pryo......knifing and burning...sounds good to me >:)
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5-24-2007 @ 6:27PM
shanedude333 said...
I always loved the sniper. I could camp a nice spot and hold down the trigger (mouse button, whatever) for 3 minutes, and totally gib a heavy weapons guy with a headshot. I hope this game lives up to the first one... I wasted many an hour playing Hunted back in the day.
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5-24-2007 @ 7:22PM
ScreamingSkull said...
It's too bad so many people never had the chance to play the first one, some of the most fun I've ever had playing an fps online.
I can't wait to play the heavy weapons guy and chew through those damn soldiers.
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5-24-2007 @ 8:05PM
Measure said...
Back in the day of Team Fortress Classic, I got really good at the engineer, memorizing great placements for my turrets on each map, and making stealth runs for the flag in CTF modes. Shotgun and Grenades were pretty decent for getting out of sticky situations... and taking out snipers.
I had more fun in TFC than any other first person shooter until the Halo 3 demo. But it's been years since I played actively. I'm really looking forward to this game.
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5-24-2007 @ 8:35PM
Beddoes said...
I used to love the original and agree with all the positive comments here, played it a lot last summer, 56k gaming all the way! Putting a turret in the ceiling area in Well was a good, as well as a few choice spots in dustbowl. 2Fort brings back memories, conc jump anyone?
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5-24-2007 @ 8:35PM
AfroCelt said...
I think demoman, heavy, or soldier...I like being able to take a hit or two.
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5-24-2007 @ 9:02PM
spamsphen said...
this is just one of those games i think we need a mouse and keyboard for...
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5-24-2007 @ 9:46PM
shanedude333 said...
@9
Yeah... Between this and DMMM, I'm sure glad I'm a PC gamer.
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5-24-2007 @ 10:09PM
Whubbsie said...
Man who need HL just give me this...can;t wait
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5-25-2007 @ 4:33AM
Boff said...
Team Fortress and Portal are my two biggest reason for getting the orange pack.
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5-25-2007 @ 6:05AM
spinthelights said...
Too many fond memories of nights spent in TFC as a Heavy.... Tirelessly and thanklessly defending the flag, watching for that subtle hitch in the enemy spy's step as I trundle around the catwalks, unleashing 8 barrels of violence when he gives himself away.
I used to practice sheer anarchy deathmatches against bots in UT at 150% gamespeed before unleashing the mayhem online, but Team Fortress was always such an amazing game of cat-and-mouse in defense. Like a cumbersome and brutal game of chess deep in the flagrooms while the rocketeers bounced around outside.
I absolutely can't wait to turn that big gun against a whole new wave of "incoming" trying to heist my flag. I really hope Valve does justice to the game, I will be buying it day one.
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5-25-2007 @ 9:23AM
HiWay said...
Seems to be quite a few changes, (good ones hopefully) from the original team fotress in Quake (Half-Life Team Fortress Classic IS NOT the original, and its play kinda sucked in comparison, this is supposed to be more like QWTF in terms of physics from what I hear - thank god).
I feel sorry for the game if it's coming out on 360 though. Many years back, starting around 1996 probably I played competitive QuakeWorld team fortress (huge community back then) and the amount of strategy, timing for grenades and conc jumps, keys required cannot be done without a keyboard mouse. It's going to be sad to watch...
Oh well, whatever makes you money right valve ;)?
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5-25-2007 @ 9:27AM
HiWay said...
Sorry, didnt realize it was PC only, just on a 360 board. Excuse the trolling in previous post :D
Thank god though, would have been a disaster.
I used to play scout, and will probably play again as my main class. Who cares about killing when your quick flag cap decides the game and when frag count doesn't matter. I remember probably 8 or so years ago now when my clan went into overtime in quake 3 fortress on a map called stag. In the first 30 seconds I managed to pull off a cap I had been practicing which involved a double conc jump to win the game. Thinking about it still makes me happy :D
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5-25-2007 @ 9:29AM
Don Wilson said...
A half-life game that I cannot wait to play, awesome!
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5-25-2007 @ 10:17AM
ScreamingSkull said...
PC only, what are you smoking? I played TCF religiously and was a huge pc gamer before I just finally got sick of upgrading. I think on the 360 this one will be fine to play. If you have to play this with a keyboard and mouse, then go play it on your pc then!
Geez, can't people make comments on here or joystiq without making a snide little sophomoric jab at somebody else. I want to play and enjoy this game as much as possible, just like everybody else.
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5-25-2007 @ 10:33AM
James said...
I started with QW TF and have been an Engineer ever since. I briefly experimented with Medics (and can hold my own with just about any other class -- I used to play Spy with the nick "I_Stab_People") but I always came back to my first love. The absolute best was carrying the flag up the spiral ramps on 2Fort, jumping over the battlements with the enemy defenders hot on my tail, and imagining the "oh shit" moment when they hit the bridge and heard the "beep beep" of my L3 turret (dropped between their entrance ramps, facing my home base) locking on. Heh, sweet.
Aside: who is going to buy this on 360? Pay 5-10 bucks for a handful of "approved" new maps, or get hundreds for free on the PC? No choice there, if you ask me.
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5-25-2007 @ 10:38AM
James said...
I almost forgot -- I like to add this to any TF 2 posts I see. From the TF2 homepage, back when Sierra owned it (thanks to Archive.org):
[December 18, 1998] - I Want My TF ™ II
Well folks, Team Fortress ™ 2 will be here shortly and community sites are popping up all over the web. Clans are starting to form, Tournaments are being planned, and information pages are being posted. If you haven't checked out the sites yet, be sure to visit our links section or visit PlanetFortress.com for more information.
I love that "will be here shortly" line -- almost 10 years ago ;-)
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5-25-2007 @ 10:53AM
HiWay said...
Yeah, I saw bad info.. it is cross platform. As long as the PC version isn't gimped for cross platform compatibility with the 360, I don't care. And @17, I wasn't taking a shot at console FPS, just it cannot compete with a keyboard/mouse controll scheme for a FPS that's not dumbed down like HALO. It has it's own place, but I just believe that, unless it's being completely dumbed down, this game requires too many key bindings, proper timings, and styles of aiming (throwing a timed grenade with a quick flick up to lob it far, while keeping a bead on the target) to work in a way that will favor the 360.
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