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Posts with tag team fortress 2

The Orange Box gets a much needed makeover

Ever since we laid our eyes on the Half-Life 2: Orange Box cover art we have been a little perplexed by its simplistic design. The cover art featured a mostly orange background with white text explaining the contents and that was about it. We accepted the cover though and never made a fuss. But now it looks like Valve has had a change of heart and design philosophy. TeamXbox is reporting that Valve decided to re-design the Orange Box cover and now it actually features artwork! Indeed, it shows off beautiful Half-Life 2, Team Fortress 2 and Portal artwork! We're glad to see Valve add more art to the cover art and spiffy up the Orange Box, because it really looks good. Check out TeamXbox's supplied Half-Life 2: Orange Box cover viewable after the break.

Continue reading The Orange Box gets a much needed makeover

TF2 devs play cross-platform, but you won't


So, Shacknews posted a lengthy preview of Team Fortress 2. At first, everything was normal, no different than what we expected. Multiple classes, fun gametypes, cool maps, protestations that the Medic is fun to play: everything was copacetic. According to the review, Team Fortress 2 will not feature cross-platform play. That's all well and good, except Valve -- developer of the PC and Xbox 360 versions (EA UK is handling the PS3 version) -- "regularly play cross-platform multiplayer games." Why then, are we denied such pleasure? According to Valve's Doug Lombardi, it "introduces more problems than it is worth." He further notes that Valve would only implement cross-platform play in a title that was designed for it from the start.

Ah well, looks like we'll have to be satisfied with fragging fellow 360 fanboys.

[Via Joystiq]

Valve: our downloadable content will be free

When perusing our comment threads, you may see comments from Team Fortress 2 fans that will be opting for the PC version over the 360 version? Why? Lots of free content. Specifically, lots of free user-made content. While it may be some time before user-made content heads to the 360, we are happy to report that any downloadable content for the Orange Box will be free. Eurogamer reports that Valve will not charge for its DLC. According to Team Fortress 2 designer, Robin Walker, "You buy the product, you get the content," who adds, "We make more money because more people buy it, not because we try and nickel-and-dime the same customers." We imagine that someone at EA -- publisher of the Orange Box -- has just imploded. Free content is always good, especially when you consider that TF2 will ship with only 6 maps.

[Via Joystiq]

Team Fortress 2 classes get broken down


It seems Team Fortress 2 is fast becoming the best reason to own the Half-Life 2 Orange Box. In every preview of the game, various outlets are describing it as the most outstanding feature of the entertainment-packed package. With some particularly impressive visuals and reportedly rock-solid gameplay to boot, it's easy to see why. IGN recently got their turn to try out Team Fortress 2 and have done us the favor of breaking down every single character class in the game. With 9 classes from which to choose, finding your favorite might be a difficult task, especially considering that the support classes are actually fun to play.

Honestly, we're torn so many ways we don't know what to think. Do we pick the Demoman and his sticky bombs, the Pyro and his flamethrower, or the Engineer and his deadly turrets? What about the chameleon-like Spy, or the cool-as-nails Sniper, or the well-rounded Soldier? Of course, there is the Medic, who's capable of making players and himself briefly invulnerable, and there's the Scout, who can change direction mid-jump. Then again, there's always the Heavy Weapons Guy ... and his beloved Sasha.

Who's your favorite so far?

Gallery: Team Fortress 2

Team Fortress 2 shaping up nicely

Eurogamer got to try their hand at Valve's upcoming Team Fortress 2, and they came away impressed. In particular, Eurogamer notes that the developers of Team Fortress 2 have gone a long way towards solving problems with good art direction. For example, when using a spy to infiltrate the enemy base, you can physically change your appearance to look like any enemy class. Rather than have your own team see an icon over your head representing this, they will see a spy wearing the appropriate mask. This is both visually interesting and solves the problem accordingly.

Also mentioned in the preview, each class has several defining characteristics that make them fun to play. For instance, wrench kills with the Engineer give bonuses to build speed, though they also put you in harm's way. Like Snipers? If you stay zoomed in for a few seconds before you make the shot, you cause more damage, but you also risk someone sneaking up on you. Each class has these trade-offs that increase tension and entertainment.

Honestly, with the campy art style and seemingly endless variety, Team Fortress 2 just may sway a few players from the juggernaut that is Halo 3. Hit the "read" link for the full preview.

[Via Evil Avatar]

Video: Team Fortress 2's amazing animation


The Team Fortress 2 aesthetic has been compared to The Incredibles more than once, and it really shows up in this video, with amazing animation and some decent shtick. This video, to put it simply, is gorgeous. We wish there was more to say about it, but honestly, that's pretty much it. The facial animation is damned near perfect, and the character has real personality. Rather than spoil anything else, we suggest you go ahead and watch it. You'll be glad you did.

The Half-Life 2 Orange Box is starting to look better all the time, isn't it?

Team Fortress 2 may unite 360 and PC gamers


In an interview with IGN, Valve's own Doug Lombardi and Robin Walker talk specifics about that Orange Box game Team Fortress 2. The interview shines new light on how gameplay works, graphics changes, and delves into Valve's experience on gaming consoles. When talking about console coding, Walker says that "we did the Xbox port of Half-Life internally, and we did that because we wanted to have the expertise from doing that" and says "the same guys that did that are working on TF2". With all the Xbox coding experience under their belts they also revealed that the team's work on cross platform play has been implemented into the game. Right now, TF2 allows Xbox 360 and PC gamers to duke it out and is running swimmingly, but hasn't been officially confirmed because it still may be pulled before release. We'll just have to wait until this Fall to see if TF2 can live up to its older bro and also include some cross platform play.

Team Fortress 2 has a lot of class(es)


Game Informer recently got some hands on time with the upcoming Team Fortress 2, a new twist on a classic game, set to be included in the Half-Life 2 Orange Box along with Portal. Team Fortress 2 will include multiple player classes, ranging from the sneaky spy to the more-bullets-than-brains heavy weapons guy, and it looks like each class will actually play very differently. For instance, the Pryo, with his short range flame thrower, is perfect for tight quarters. The super speedy Scout, on the other hand, is the best choice for lightning fast recon and flag captures. Team Fortress 2 features several game types involving territorial control and, of course, capture the flag.

On a slightly disappointing note, the game is set to ship with only 6 different maps. Also worth noting, only one map is set up for capture the flag at this point. Of course, this could change with the release of downloadable content, but it's still disappointing.

All in all, the game looks like a great deal of fun. What's more, with so many character classes from which to choose, anyone should be able to find a niche that's actually fun to play (yes, even the Medic). Hit the "read" link to check out the full preview, including a breakdown of every character class and their respective loadouts.

Valve interview from GameTrailers


GameTrailers has posted an interview with Valve's Doug Lombardi discussing the upcoming Orange Box for Xbox 360. The Orange Box, for those who don't know, contains Half-life 2, HL2 episode 1 and 2, Team Fortress 2, and Portal. Lombardi talks about the revisions to the source engine since Half-Life 2 first launched and what is possible with multiple core processors. He discusses some of Gabe Newell's comments about the PS3 and Valve's current opinion of the Wii as well. Also, sprinkled throughout the video are some very pretty snippets of the games included in the Orange Box. For fans of Half-Life, it's definitely worth a look. Give it a watch and tell us what you think.

Portal only open four hours


Kim Swift, Valve's level designer stated that Portal clocks in at around four hours to complete. As a standalone retail game, that would be quite disturbing, but given that it's accompanied by four other titles in the Half Life 2: Orange, we're a little more forgiving. Still, the game promises to be a bit of a mind-frack, though Swift promises that the difficulty curve isn't going to be overwhelming as the game teaches you to "think in portals". So, are you going to put into the better part of an afternoon into this when you pick up Orange later this year, or are you going to stick with Half Life 2 and its episodes with a side of Team Fortress 2?

Valve unleashes Half-Life 2: Orange screenshots


Half-Life 2: Orange
, as we now call it, has been forever delayed and will only show up much later this year. But what are eager Half Life fanboys supposed to do until that time comes ... wait? Yes, you will have to wait, but Valve understands your pain by offering some screenshot love. They just released a massive amount of screens from the Half-Life 2: Orange bundle including Portal and Team Fortress 2. All the games are looking pretty good, but Portal and Team Fortress 2 lack visual goodness that Half-Life 2 offers, which is probably intended. Check out the nifty gallery Joystiq put up and come back to post your thoughts on what is sure to be one great compilation.

Half Life 2: Orange Box (Art)

Darksaviour69 of dcemu.co.uk got his hands some details for the 5-in-1 Half Life 2 pack, "The Orange Box" and how it compares to its PC conterpart. Xbox 360 owners will get treated to Half Life 2, HL2: Episodes 1 and Episode 2, Team Fortress 2 and Portal. The PC's "Black Box" won't have Half Life 2 or HL2: Episode 1. Given that, it's not a bad deal for a standard priced Xbox 360 game. What we're curious about is how the Achievements will be divided up between the games. Will it be 200 Gamerscore per title, or 1000 each or what? Whatever the case may be, we're looking forward to hearing more as we await the winter 2007 release. While the art on the right doesn't look bad, albeit ordered oddly, we think this one is awesome.

What's inside the Half-Life 2 box


Soon, Half-Life 2: Episode 2 will be making its way onto the Xbox 360 and will be bundled with a bunch of other goodies. And those guys over at Valve found an easy way to identify the new compilations ... by color.

The Xbox 360 (PC and PS3) will be getting what is known as the Half-Life 2: Orange bundle. Included is the original Half-Life 2, Half-Life 2: Episodes 1 and 2, Team Fortress 2 and Portal. The orange package will set you back a reasonable $59.99. For our PC brethren they have one other option called Half-Life 2: Black. This bundle will include Half-Life 2: Episode 2, Team Fortress 2, Portal and will cost $39.99. The Black bundle is for those PC gamers that already purchased Half-Life 2 and Episode 1. Phew ... there you have it. But is anyone a little turned off by the whole color coding system?

360 gets Source, developers cheer


Valve announced today that it is now offering the 360 optimized version of its Source engine. The Source engine powers Valve's very successful Half-life 2, as well as the upcoming Portal and Team Fortress 2. Gabe Newell, president of Valve, had this to say:

"The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences. Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."

The availability of this engine to 360 developers means two things. One, developers can make games quickly and more efficiently. Two, Valve will be making oodles of money. At any rate, it looks like the Unreal Engine just got some new competition (maybe more when the Offset Engine shows up). In the end, it's not like it really matters. We just want our Counter-Strike Source, am I right?

[Via OpenXBOX360]

TGS: Today's Marketplace content, 9/21 [update 1]


Another day, another batch of content. TGS rolls on, and Microsoft gives us more to drool over. Now, without further ado, today's content:

Vista Game Montage
Fusion Frenzy 2 trailer (Weren't we just talking about this?)
Kingdom Under Fire: Circle of Doom trailer
Team Fortress 2 trailer
Table Tennis trailer (Japan only)
TGS Theme

We haven't had a chance to watch any of these, but we'll give you the skinny once we do. If anybody spots one of these trailers floating around the interweb, send us a tip and we'll post it.

360 at the Tokyo Game Show:
DOAX2 video makes us feel naughty
Lost Odyssey intro video
Video of Trusty Bell
See Blue Dragon gameplay (finally)
And the mystery XBLA game is ...

Update: We've realized there will be a lot of content in the next few weeks. Changed headline to reflect the date that the content went up.

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