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Posts with tag tombraider

New Tomb Raider outlined in Play


As reported by Tomb Raider Chronicles, the latest issue of Play contains the first information regarding the next iteration of the Tomb Raider series. The issue was apparently available online earlier this morning, but has since been removed from Play's online store. Thankfully, Tomb Raider Chronicles have the details anyway. First and foremost, the game takes place after Tomb Raider: Legend. The game will be subtitled Underworld and will feature "a lush, vast interactive world." Whether or not this means the game will utilize the ever trendy sandbox / open world gameplay style remains unclear. The rest of the details center around nifty graphical effects like realistic footprint physics (no, seriously) and the fully motion captured acrobatics of Lara's latest incarnation. The game just might make it for a 2008 release and, yes, a 360 version looks to be in the cards.

[Via Joystiq]

Tomb Raider: Anniversary now on XBLM


Hungry for more tomb raiding? Have you squeezed out every possible ounce of entertainment from Tomb Raider: Legend? Have you suddenly developed an aversion to disc-based media? Well then, do we have a deal for you. Seemingly out of nowhere, the previously promised downloadable version of Tomb Raider: Anniversary is now available on Xbox Live Marketplace. The game has been split into two significantly more than bite-sized chunks, each of which will run you 1200 MS Points or, in the common vernacular, $15. Put them both together and the game costs as much as its PS2 counterpart and actually $10 less than the retail Xbox 360 version. Just make sure you still have a Tomb Raider: Legend disc lying around, as the downloadable Anniversary requires it.

Tomb Raider episodic content in September


Eidos UK announced that Tomb Raider: Anniversary will be 4 pieces of episodic content, playable through Tomb Raider: Legend, with the first two episodes releasing in September. The complete set, (including a the Croft Manor as a free download), will come to 2400 MS points, or 600 Microsoft points per episode. Since playing requires having Legend handy, those strictly wanting the content alone can wait until later in the year for the retail release. So, in short we were right, but it still leaves a question lingering. Since the episodes will be tied to Legend, is there going to be a maximum of 250 Gamerscore to be given out, if it even has additional Achievements? If that's the case, then what about the retail release, will that have 1000 Gamerscore? Either way, this could be breaking new ground on Xbox Live.

[Via Joystiq. Thanks, Bob]

Tomb Raider Anniversary coming to 360 (as DLC?)


Is there anything the ESRB can't do? Routinely revealing numerous Xbox Live Arcade games, the ratings board has now revealed that Tomb Raider: Anniversary is headed to the Xbox 360. In an interesting twist, the ESRB actually lists five different entries for the game, each with a different locale specified. In all, Peru, Lost City, Greece, Egypt, and Croft Manor are listed. This specificity leads us (and Joystiq) to conclude that Anniversary will be offered as downloadable content. Whether this is done via Tomb Raider: Legend or as independent downloadable episodes remains to be seen (if we had to guess, we'd say it'll be Legend DLC). Considering Anniversary costs $30 on other platforms, a $5-6 price tag for each episode on Xbox Live Marketplace would be reasonable (though we're not necessarily expecting it).

We really enjoyed Lara Croft's first outing on the 360, so here's hoping Eidos makes an official announcement soon.

[Via Joystiq]

Tomb Raider demo on XBLM; spend some quality time with Lara


Your friendly neighborhood tomb raider, Lara Croft, has decided to stop by the Xbox Live Marketplace and let everyone get a look at her latest adventure ... but just a peek. The demo for Tomb Raider: Legend is live now, weighing in around 640Mb.

First impression: yup, it's Tomb Raider.

[Thanks, [sinz] and Selucresh]

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