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Posts with tag tiberium

Sorry Tiberium, EA says you've been canceled

After being slapped with a delay or two and being given no explanation to why, today EA made the announcement that the Command & Conquer based FPS Tiberium has been canceled and is no longer in development.

EA studio head in charge of the game, Mike Verdu explained in an email to the press that "the game had fundamental design challenges from the start" and that Tiberium was ultimately canceled due to these flawed design decisions not being able to be corrected.

Poor Tiberium, you weren't loved by all, but you weren't hated by all either. Your trailer piqued our interest, but just couldn't get the job done. As a way of saying goodbye, we embedded your debut trailer after the break. Rest peacefully.

Continue reading Sorry Tiberium, EA says you've been canceled

EA's Tiberium gets smacked with the delay stick

The primped and preened EA executives had to pass along some not so enjoyable video game delay news during the EA Q1 conference call last night and, with a heavy heart and misty eyes, we must tell you that Tiberium will be seeing a delay. Sniffle, sniffle. According to the EA execs, the Command & Conquer based FPS Tiberium (initially thought to release later this Fall) will now hit retail shelves sometime in EA's fiscal 2010. Meaning that Tiberium will release sometime after March 31st, 2009. Odd too, because we thought the gameplay footage they released back in January looked pretty polished. Bleh.

Video: First look at Tiberium gameplay

Recently released by the crew over at EA is the first gameplay footage from upcoming shooter Tiberium and let it be known that ... it looks good. This collage-o-gameplay shows off a few of Tiberium's gameplay cards including the ability to sprint, slide and peer around cover. But best of all are the Transformers style weapons that not only have fluid animations (so many games drop the ball on that), but also dish out the destruction rather effectively. Also, watch for the moment when a scatter projectile is shot and takes out a handful flying discs. That stuff is priceless. The video is embedded above, so get your watch on.

Video: Super fresh Tiberium debut trailer

Going live minutes ago is a super fresh and super new Tiberium debut trailer from the folks at EA. A trailer that talks about this stuff called Tiberium (have you heard?) where we get a feeling that everyone wants it and is willing to go to war for it. Though, after watching the trailer, we are beginning to wonder if every object in the world of Tiberium will transform somehow. Maybe Tiberium is a new Transformers IP in disguise ... meh, bad idea. What we do know is that Tiberium = First Person + Squad Control + Epic Sci-Fi and we're certain that's what the developers want us to remember. So, we'll do them a favor and equate Tiberium with those words from hence forth. Enough babble, just watch already.

Command & Conquer's Tiberium FPS announced

It's true! Command & Conquer is officially headed into the FPS tactical realm with today's announcement of Tiberium for the Xbox 360. And actually, all the rumors we've heard about Tiberium ended up being correct. It'll feature its own unique blend of FPS gameplay that mixes in some tactical combat strategy, a deep and engaging plot and weapons that are explosively fun. It'll be a lot like C&C, but in FPS form. Oh joy! Click the jump link to read the full press release and start pondering what Tiberium will be like on the 360. Just imagine ion cannon strikes. We're sure they'll boom really good in first person.

Rumor: C&C FPS "Tiberium" headed to 360

According to a recent post on VideoGamesBlogger, the next issue of Game Informer reveals a new FPS set in the Command & Conquer universe. Apparently titled Tiberium, the game takes place after the third Tiberium War and places gamers in control of a GDI field commander armed with a GD-10, a special weapon with four firing configurations. The game features squad tactics and is described as "Ghost Recon Advanced Warfighter meets Battlefield meets Rainbow Six Vegas." Frankly the this description isn't particularly evocative of anything, other than to remind us at least that said games were good. Other details include the ability to control specialized squads and vehicles and also the inclusion of special powers like calling in an orbital strike (an obvious nod to the RTS roots of the series). Little else is known about the game right now, though we expect more will come to light when the next Game Informer hits the shelves.

[Via Joystiq]

Command and Conquer trailer is Kane-tastic

Xboxygen has a new trailer for Command & Conquer 3: Tiberium Wars. Unfortunately, the footage is purely cutscene and doesn't show any gameplay, but it does feature some pretty explosions and more of Kane's alleged baddass attitude. It also gives more insight into the NOD perspective on this contention. Xboxygen has a 720p version available for download, should you be interested. So what side are you going to take if you plan on picking this up?

[Thanks, DjDATZ]

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