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Plug is being pulled on Shadowrun forums

Depressing news fellow Shadowrun fanboys. The official Shadowrun forums are being shut down soon due to the fact that most of the original FASA employees have moved on to other roles within' Microsoft and there isn't enough staff to keep watch. As a result, we advise quickly make your way to the forums and posting until your Shadowrun heart is content. Though, there is a semi-silver lining to the forum shutdown. Shadowrun.com and its contents will be transferred over to the new Shadowrun IP owners Smith & Tinker, so they'll have free range to do whatever they wish with the Shadowrun.com name. You had a good run fellow friend, but now it's time to move on to a brighter future.

[Via Shadowrun the blog]

FASA founder buys Shadowrun and other IPs

When FASA Studios closed its doors a few months back, we thought it was the end of Shadowrun and FASA games as we knew them. But today we find it's not. FASA founder Jordan Weisman has been busy lately, he just created a new game studio called Smith & Tinker and (get this) bought up all of FASA's original IPs from Microsoft. Yup. Weisman and Smith & Tinker now own the Shadowrun IP as well as MechWarrior and Crimson Skies. What will they be doing with these oldy, but golden IPs? They're not ready to show us their hand just yet, but they do promise to "surprise and delight old fans, while welcoming new fans to these fantastic worlds". Anyone up for an Xbox 360 Crimson Skies sequel in 2010?

[Via IGN]

Calling 1-800-Magic episode 4


The fourth installment of 1-800-Magic is now available on Xbox Live Marketplace. Strangely, the episode isn't available at Rooster Teeth yet, so, for the moment, you're stuck watching from your Xbox 360. In this episode we continue the story of Bitterman in his quest to understand his newfound magical abilities. Now that the series has been established in the first three episodes, the fourth gives it a little twist to keep things interesting. We won't spoil it for you, but suffice it to say it is both funny and intriguing. We're looking forward to future episodes. This is the last episode, so we hope you weren't too attached to the series.

Update: Looks like this is the last episode of the series, so there won't be any more. So sad.

1-800-Magic #3 BAMFs onto XBLM


And the cycle of machinima continues. Even as Red Vs. Blue readies for the final curtain, another series is just beginning. The third episode of 1-800-Magic has now landed on Xbox Live Marketplace. Of course, you could always check it out on the intarwebz right now, but we find the HD widescreen view from the couch much more appealing. In case you've missed the series so far, here's a quick nonsensical recap: arguing trolls, talking trees named Frank, bacon, BAMF!, tech support, and magic. That pretty much sums it up.

1-800-Magic continues, argues with tree


The latest episode of 1-800-Magic, from the demented minds that brought you Red Vs. Blue, has hit the airwaves ... er ... internetwaves? The story continues to evolve as the characters learn to deal with magic (and tech support). Oh, and there is a rather protracted argument with a tree (whose name is Frank). And we can't forget the trolls continuing to look for the perfect attack phrase ("smoke 'em" is the new hotness this week). Rather than spoil anything else, why not have a look for yourself and tell us what you think? Be warned though, the video is NSFW on account of some salty language. Check it out after the break.

Continue reading 1-800-Magic continues, argues with tree

Win a copy of Shadowrun from X360A


The generous gents over at Xbox 360 Achievements are giving away a copy of Shadowrun to celebrate the 250,000th post on their forums. To enter all you need to do is post your gamertag on this thread, though registration is required. This is definitely a pretty good deal, then again, when is anything free not one? Speaking of free giveaways, we'll be announcing the winner of our The Darkness contest soon, so stay tuned.

Shadowrun reviews bother FASA

On the latest OXM podcast, Shadowrun's own Mitch Gitelman (who we had a chat with on our Fancast) talked with the guys and expressed his anger with how the game's reviews are being calculated. Gitelman's argument is that most of the Shadowrun reviews agree that the game is an innovative, fun and unique FPS experience, but deduct points due to its lack of campaign and a $59.99 price tag. He goes on to say that the game should be reviewed for what it is and not how much it costs as they never said a campaign would be included. It's an interesting argument to say the least as Shadowrun's reviews tend to lean towards what the game isn't. But what say you fellow fanboy? Should reviews take a game's price into consideration or should the content and just the content be rated? It's a difficult topic to tackle, so we're interested in hearing what you think.

[Via Games Radar]

Video: Free Shadowrun tips from Gamerscore blog


Chris Paladino has kindly offered up some Shadowrun tips with video on the frees. In the video, he plays a Dwarf, and in this particular round, focuses on defense, and shows the art of Quick Casting. Quick Casting is casting magic (or throwing grenades/AMGs) without having it bound to a bumper/left trigger. To do this you hold B, select Magic or Tech, then your spell/nade, and pulling the right trigger. He uses this technique with Strangle, whilst having Tree and Resurrect assigned to his left trigger and right bumper, respectively.

That's fine for the purpose of this video, but note that Tree and Res are the the easiest to Quick Cast, since, you can hold the direction for Magic (left) before hitting B. So if you are holding left and strafing, hit B, you're automatically selecting Tree of Life at that point, and can pull the right trigger and cast. Res is slightly higher on the radial menu, but on the left side. Conversely, nades are on the 3 o'clock position, so Quick Casting them is just as simple. All in all, good tips on the use of Strangle, and Quick Casting, and the price tag certainly is easier to swallow, so thank you, Chris.

Do you use Quick Casting when playing Shadowrun? If so, on what Magic or Tech (noting it only works on the nades)?

Shadowrun strategy videos will cost you


Available for purchase off the Marketplace are four brand spanking new Shadowrun video strategy guides that'll teach you sniping locations, teleporting lines and the quickest way to get to the artifact in each map. Very useful information indeed. But the negative cloud surrounding these downloads is that they cost 100 Microsoft points apiece. We're sure these Shadowrun videos showcase only the most special and uber elite strategies, what we call the metaphorical prime cut of the strategic cow, but can't bring ourselves to plop down the cash to find out. Now that we think of it, this content smells eerily similar to those COG tag location videos. Overpriced and, with a quick Googling, completely unnecessary.

Play Halo 2 Vista ... on Windows XP


What's that you say? You'd like to play Halo 2 on your PC, but you don't have/want Windows Vista? You're in luck then, as Falling Leaf Systems has announced plans to release software that will allow Windows XP users to play Halo 2. Not only that, the company is developing similar software for Shadowrun. To inspire XP users to take the plunge, Falling Leaf is promising a free copy of the compatibility software to those who order either game through their site. Falling Leaf CEO Brian Thomason concludes the press release with some fighting words: "First they claim that it was impossible to implement DirectX 10 compatibility atop Windows XP, and now they also want us to believe that they couldn't successfully launch two DirectX 9 based titles on XP either. We plan to expose both theories as patently false."

Assuming this software works as advertised, would you change your mind about picking up either title?

[Via HBO]

More Shadowrun Demo-lition today


The Shadowrun demo hit yesterday, and our little social experiment/mini community event was very successful. That being said, only 20 or 30 of you got to participate in the fun, so we're doing it again. We were pleasantly surprised to find that the party system found in the retail game is present in the demo, making this all the easier to accomplish. But we're upping the ante, not only do you get to play with the die-hard enthusiast of the title, but the promise maker will be living up to his word, showing up at 8:00 PM EDT. If the stars are aligned, the final piece of the X3F puzzle will arrive, but that's merely a maybe.

So, if you're still on the fence about Shadowrun, and didn't get in on the action yesterday, the festivities are going to start within the next 15 to 30 minutes, and go on for a few hours to help spread the word of what a gameplay gem this is. We'll try to make room on the demo event's gamertag for newcomers, but you can still send a message to see if you can get into the party, but check to see that it's online, and in the demo first. Hope to play with you soon, and if response is high, we may continue this after the end of the Halo 3 Beta.

X3F Gamertags:
Richard Mitchell -- SenseiRAM
Dustin Burg -- SuperDunners
David Dreger -- noswaD selkcunK (For Shadowrun Demo)

Rooster Teeth Shadowrun machinima, Fan Site kit surface


In celebration of the demo for Shadowrun hitting Xbox Live Marketplace today, a Fan Site kit is available at www.shadowrun.com, which webmasters can submit at the forums for link love on the main site. On top of that, Roosterteeth Productions has launched a machinima based off the game, 1-800-Magic. We uploaded it to YouTube and embedded it above for your viewing pleasure, be warned though, the RvB guys are known for their colorful language, so it's recommended that you're of age if you plan on viewing it. It will be available on Xbox Live Marketplace "Soon"™. Overall, the production values look very high, with a hudless camera, and even lip synched (!) voiceovers. Then again, if you think that watching it is a waste of time, we have something especially for you.

Shadowrun demo IS available! You just need to look. [update 1]


Update: Whoo! That was close. Shadowrun now appears under "New Arrivals" .

Silly Microsoft. The Shadowrun demo IS available for download off Marketplace right now. It weighs in at about 1.07 GB, which is similar to the beta's size, and can be found under "all Game Demos". It's got the "New" tag when selected, but for whatever reason, has been neglected to be added to the "New Arrivals" section, which has a couple more pieces of content we're in the process of reporting on. Scroll down and get it now!

As such, our offer still stands: Add this gamertag to your friends list, and we'll play with you and show you why the FPS deserves the attention it's been getting from us.

Shadowrun demo coming tomorrow

It looks like promises made to Mitch Gitelman will have to wait another day, as the Shadowrun demo is going to be hitting Marketplace tomorrow at 2:00 AM PDT, instead of today, as originally planned. Kimona from the game's official forums updated her demo FAQ thread with the new date and time information, which still gives everyone the down low on what will be available in the download.

Fanboys, we entreat you, please play the demo and give this unique first person shooter the chance it deserves. Heck, we'll sweeten the deal: Anyone sitting on the fence who needs proper convincing can call upon our resident Shadowrun aficionado to play with them and show the appropriate ropes. To make things even easier, we have a special gamertag available with an empty friends list, so add it to your own for some Power Station fun tomorrow.

CAD's Shadowrun comic is just silly

While some of you are left with a bitter taste in your mouth regarding our singular blind devotion to Shadowrun, that isn't going to stop us from enjoying humorous comics to feed aforementioned devotion. Today's offering is from Ctrl+Alt+Del, as they look at some of the possible downsides to various Magic or Tech in the game, namely Glider, Summon, and Teleport. The last one, though, we think you can figure out for yourself. Appearances can be deceiving, though, as that particular combination can be deadly.

[Thanks, Zam]

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