Some sad news hit the internets late last night with the revelation that FASA Studio, the team behind the recently released Shadowrun, has closed their doors. Mitch Gitelman posted the news on the official Shadowrun forums saying that the entire crew has known about FASA Studio's sad fate for a while, but they held off announcing their shutdown so it wouldn't affect Shadowrun's release or the perception of the game. The good news is that all of FASA's employees are being dissolved into Microsoft Game Studios and should be able to find projects that they can get excited about and support. Rest in peace FASA Studio, you will always hold a dear place in our hearts, will forever be missed and know that your work will always live on.[Via Hushed Casket]





Reader Comments (Page 1 of 1)
9-13-2007 @ 11:05AM
fernando said...
$60
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9-13-2007 @ 11:10AM
Darth Yoda said...
dang, I really like shadowrun. I guess this means no downloadable content for the game.
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9-13-2007 @ 11:28AM
xenocidic said...
A lament for Shadowrun.
I have not the heart to tell you. For me the grief is still too near.
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9-13-2007 @ 11:29AM
Tony said...
Is it all employees? The post from the guy at the company said only half of them were being absorbed by MGS, I think.
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9-13-2007 @ 11:55AM
Mauricio said...
Is anyone working on Crimson Skies 2? if i remember correctly Fasa also made that game right? anyways, thats one of the few games i still play from the original xbox thanks to backwards compatibility.
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9-13-2007 @ 12:08PM
skunkworks said...
who gets the shadowrun IP? I still want my shadowrun rpg.
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9-13-2007 @ 12:09PM
skunkworks said...
who gets the Shadowrun IP? I still want my Shadowrun RPG.
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9-13-2007 @ 12:10PM
Studley said...
"...so it wouldn't affect Shadowrun's release or the perception of the game."
Seeing as it didn't sell great and it received very average reviews, surely they could've gained a few sympathy sales by announcing this earlier? ;)
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9-13-2007 @ 12:27PM
Jason said...
wasn't day 1 studios in close association with fasa during the mechassault days?
is there any collateral damage there? I know Day 1 is working on Fracture which is a LucasArts partnership, so maybe they've already dissolved their ties to FASA?
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9-13-2007 @ 12:55PM
BuckWIlde420 said...
Damn!
Ive been playing games by FASA since the mid 80's! Since before many of you reading this were even born. This is the end of a truly great game maker. Gone to be with TSR now.
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9-13-2007 @ 1:01PM
AnOffday said...
I say BYE!
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9-13-2007 @ 1:39PM
Brian said...
./Tears
I've been a FASA fan since Mechwarrior 2.
RIP FASA
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9-13-2007 @ 2:20PM
Mauricio said...
MechWarrior was actually developed and published by Activision. FASA did create the MechWarrior "world"
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9-13-2007 @ 2:35PM
Mauricio said...
I meant to say MechWarrior 2. Activion didnt develop the first MechWarrior PC game.
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9-13-2007 @ 6:20PM
quesadia said...
NOOO NO DLC ! i want maps. *sniff*
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9-13-2007 @ 6:40PM
M4NU3L said...
SO NO MECHASSULT 3???? T_T
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9-13-2007 @ 7:49PM
M. Dizzy said...
For some reason this doesn't come as a surprise...oh right because a disgruntled employee posted about it in their forums during the Beta.
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9-13-2007 @ 9:05PM
Peter O'Donnell said...
Despite lackluster reviews for Shadowrun, I really like the game and I have always been hopeful for downloadable content. But with the news of Fasa Studio closing the likelihood of this happening is almost non-existent. Therefore, I have made a petition to Microsoft Game Studio to make DLC for Shadowrun a reality.
http://www.PetitionOnline.com/SRDLC/petition.html
Anything you can do to support this effort would be greatly appreciated.
Thanks
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9-13-2007 @ 10:53PM
mec11 said...
@ 18 I signed the petition.
Anyone remember a little game called Unreal Tournament (99)? It only had online gameplay (or matches similar to SR), and if I recall it is my most played game today. SR is very similar in that the gameplay is fun and well done. Graphically there could have been some better work to be done here and there but already it is becoming my most 360 game (up there with GoW and Crackdown).
I am working through the achievements as they are all fun and feel doable (other than the silly godlike which is for boosters or lucky people catching any entire team lagging at beginning of a map). While happy with the current maps I wish there were a few more (like the powerplant one) to play. Or a map editor would be nice (but never come)!
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9-14-2007 @ 10:32AM
gonzo said...
There goes my chance of working for a gaming company in Chicago :(
Anyone got a job for a brotha?
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