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Posts with tag KeijiInafune

Dead Rising 2 not in the works, being considered


Considered by many to be one of the best games available on the Xbox 360, most of us thought a sequel to Dead Rising was a certainty. It may then come as a surprise to fans to learn that the game is currently not in production at all. In a recent interview, Keiji Inafune told Game Informer that he'd like to produce a potential sequel, but it's not in the works right now. Inafune adds that the game is being considered in Japan, and that it's the one project being considered that he'd like to produce the most, but there are still many technical and financial issues to be considered. X3F readers will know that both Dead Rising and Lost Planet were very successful in the west, but not so much in Capcom's native land of Japan. Anyone want to take odds odds on seeing Resident Evil 5 before Dead Rising 2?

Lost Planet webisodes 1 & 2 now on XBLM [update 1]


The Lost Planet viral marketing continues with the introduction of webisode 2. This webisode features a little more character interaction, but the meat of the trailer is clips of the actual gameplay, including the mech that transforms into a snowmobile. We really must commend Capcom on its marketing skillz, because they seem to be working. Starting way back in May with the demo, every little snippet gets us more interested in the game -- let's not forget the Turkey Day multiplayer demo either. Check out webisode 2 after the break.

Continue reading Lost Planet webisodes 1 & 2 now on XBLM [update 1]

Lost Planet MP demo + turkey = awesome


If you we able to focus at all when you opened your copy of Gears of War, you may have noticed a flier advertising a multiplayer demo for Lost Planet. The card merely reminds you to "Check out Xbox Live Marketplace for new multiplayer demo!" and does not bother with specific dates. Enter Capcom with this announcement: the Lost Planet multiplayer demo will arrive on November 23rd, an obscure American holiday we call Thanksgiving, during which we collectively ingest thousands of turkeys. Some of us even eat the giblets ... *shudder.* The multiplayer demo supports 16 players online, and should give eager gamers a chance to see what Lost Planet has to offer.

Also, in a move probably inspired by Dead Rising's phenomenal demo-to-sale conversion rate, retailers will begin taking pre-orders for the game starting the next day, cleverly dubbed "White Friday" by Capcom. Should you opt for the now obligatory collector's edition, you will be given access to a new map, which will available to the regular edition schmucks for free by summer 2007. And, if that wasn't enough Lost Planet for you, expect to see trailers for the game before this holiday season's biggest movies like Casino Royale.

The revelation of the extra map's availability answers some questions we raised about the collector's edition. Basically, you're paying ten extra dollars for a metal case, art book, and early access to a free map. Is that worth it? Is anyone still planning on getting the collector's edition?

[Via Joystiq]

Video: Lost Planet, the soap opera?


Some may remember the series of "webisodes" that preceded the launch of Capcom's Dead Rising. It looks like someone at Capcom's marketing department liked the idea, as the first webisode of Lost Planet has just hit the web. The short clip introduces some of the characters and gives audiences a rare chance to hear a bad British accent in a videogame. Then again, maybe it's some kind of soap opera cliché and he's only pretending to be British. Whatever the case, the game still looks very nice, and anyone interested should take a look. Watch the video after the break.

Continue reading Video: Lost Planet, the soap opera?

Lost Planet Collector's Edition is weak


1UP reports that there is a Lost Planet Collector's Edition on the way. I'll give you a minute to let the shock subside. And there we go. Sure, the news of a special edition isn't all that exciting. It's what's inside the case that's a little unsettling. There are two extras in the undoubtedly slick metal case. The first is an art manual, which is always cool. It's the second bit that's disturbing. The other item is a token for a free downloadable map. That's it.

This raises some questions. Assuming that the map will be available when the game ships, why not just include it on the disc? How much does the map cost for those who don't get the special edition? Think about it. If you're spending US $69.99 on a special edition, is a free map really a deal? If you can live without the art book, wouldn't it actually be cheaper to pick up the regular edition and pay the 2-5 dollars for the map? Unless special edition owners get early access to the map -- or the map is exorbitantly priced -- it just doesn't make much sense. Any thoughts?

[Via Evil Avatar]

Rumor: RE5 to reside solely on 360 [update 1]


Perhaps you noticed that there was absolutely no Resident Evil 5 information revealed at TGS -- not even a peep. This has led some to speculate that somebody -- Microsoft -- has secured the exclusive rights to the game. What's more, the head honcho of 360 Japan, Takashi Sensui, gave a tantalizing reply when questioned directly about the issue:

"All I can say is we are very good friends with Mr. Inafune."

As any good Fanboy already knows, Mr. (Keiji) Inafune is the producer behind Resident Evil 5 as well as the runaway smash hit, Dead Rising. Wait a minute, Scooby. Didn't we run a story last month about Capcom ending PS3 exclusives as a result of Dead Rising's high sales numbers? And Lost Planet looks like it could be pretty big, too. Hmmm, this RE5 exclusivity business just might have some legs after all. If only there were some huge convention where Capcom and Microsoft could reveal such a bombshell, somewhere in Europe. Spain perhaps.

[Thanks, The1]

Update: It looks like Capcom has officially shot this rumor down. Speaking with CVG, a spokesperson said, "Resident Evil 5 will release on PS3 and Xbox 360 as announced. There a no plans for an exclusive with the game." Oh, well. At least we know it won't be exclusive for that other console either. Thanks to Abraham for the tip.

Keiji Inafune talks Lost Planet


EuroGamer talks to Keiji Inafune about Lost Planet. Excerpt:

Currently we're working on multiplayer modes so there are a lot of areas we haven't quite determined yet. That being said, our current goal is 32 people online at the same time. Well, that's my goal. The team keeps saying 16's more realistic, but I keep telling them to do 32.

I would have asked him why more companies don't release quality demos nine months out.

[Thanks 8BitNinja]

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