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Entire Paradise City map revealed and it's BIG

As part of their Burnout Paradise advent calendar, Criterion just released the city map for Paradise City and trust us guys ... it's BIG! The highways, byways and roads in the city of Paradise intertwine in an expansive mass of roadage that looks to be hundreds and hundreds of miles of crashing turf. Looking over the map one can see that there will be variety of terrain and locations that should keep your interest and put a strain on your street memorization skills. Paradise City will rock kids. It will rock.

[Thanks, DjDATZ]

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Reader Comments (Page 2 of 2)

DjDATZ21

12-20-2007 @ 3:58PM

DjDATZ said...

HA! So true! Didn't even notice!

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Nieker22

12-20-2007 @ 1:21PM

Nieker said...

Anybody knows if there is gonna be a menu that let's us choose a challenge without having to drive all the way back to the intersection? Of just a way to restart a challenge? I loved the demo, but i was really missing a way to quickly restart or choose an other challenge.

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Odog4ever23

12-20-2007 @ 1:56PM

Odog4ever said...

Seriously, were is the restart a race option? Where is the I don't feel like spending 10 min driving to the other side of the map, just to start a challenge option?

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Taylor24

12-20-2007 @ 2:54PM

Taylor said...

I agree, not being able to just "restart" an event totally blows... In the demo i found an event, did poorly, and wanted to restart, but not only could i not do that, I didn't actually pay enough attention to where i was when i started to find it again! :(
I was watching my friend play burnout revenge the other day, and she was working towards gold medals on everything, so it's the kinda thing where if you make one mistake, you have to try again... Can you imagine how maddening it would be if you couldn't restart the race, or even end it? And once you've waited till it's over, you have to drive all the way back to the start? There were a few times she got almost all the way to the finish but just barely missed the time. Can you imagine having to drive all the way back? You'd get sick of it really soon.
Burnout paradise looks cool, but it takes away more than it provides.
I can't help but compare it to need for speed... The new ones are free roam, but you can easily restart or end an event, and you can jump to your home position on the map. Those are really necessary i think to not drive you insane.
-Taylor

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Jonah Falcon25

12-20-2007 @ 9:52PM

Jonah Falcon said...

"Anybody knows if there is gonna be a menu that let's us choose a challenge without having to drive all the way back to the intersection? Of just a way to restart a challenge?"

No. You have to drive all the way back. That's the price to pay for the "no load times" aspect.

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case26

12-20-2007 @ 1:44PM

case said...

i agree with jaybird.

burnout 3 was one of my all-time favorite xbox games. i skipped burnout 4 because I was planning to get a 360.

i was eagerly anticipating playing the new burnout, but I hate Paradise. if you're a fan of GTA or TDU then you'll probably like it, but i didn't like those games. The old burnout was all about racing, not wasting time driving from point to point. i played through the demo and tried out the new system and it was crap. a huge disappointment for me.

who cares that there's a big map? it's just more wasted time driving around. to me, that's not fun. any time not spent racing or earning points / cash / cars is just commuting. f that noise. i do that in real life.

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Mike27

12-20-2007 @ 2:15PM

Mike said...

Seriously, if it bugs you so that the demo seems to be too much "driving around", or it sucks that you have to drive clear back across town to restart, go back and try it again. Pay attention and you'll notice that at pretty much every intersection a little message pops up saying "Event locked in Demo". In the demo you only have to drive across town because there are only 3 events. Once the full game is released, you'll only have to drive to the nearest intersection.

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Kev28

12-20-2007 @ 2:33PM

Kev said...

Unless, for some crazy reason, you'd like to retry the race you just failed.

:|

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jaybird190529

12-20-2007 @ 3:07PM

jaybird1905 said...

I also found this extremely frustrating.

Why the hell would they litter the demo with "Event locked in demo" intersections??? I got bored riding around from event to event, especially seeing that stupid locked message every time I stopped at a red light.

"Once the full game is released, you'll only have to drive to the nearest intersection."

Instead of showcasing the new stop light feature, they merely showed that it could one day exist and be fun, but I won't be paying $60 to find out.

I shouldn't have to drive around a city to find racing events. Not only does that not make any sense, it makes for an extremely drawn out process of getting to the meat of the game. I could really give a sh*t less about tooling around looking at the "beauty in Paradise City" and finding "awesome jumps".

Why abstract the player yet another level away from simply and quickly RACING which is what the series has always been about?

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Ciaran Gallagher30

12-21-2007 @ 12:59PM

Ciaran Gallagher said...

jaybird mentioned about the frustration of having to drive to the different events. I can see they got the idea from Grand Theft Auto, but Burnout isn't a GTA-style game, it's just an arcade type of game, not a life replicating game like GTA where you can stroll about and enter buildings and stuff..

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Dadidito31

12-20-2007 @ 2:28PM

Dadidito said...

I played the demo and agree with some of the views that Paradise has lost its way. Its not about racing anymore only... its like a hodgepodge of games such as TDU and NFS. The excitement just isn't there. BTW TDU map is HUGE this is so so when compared to that... I mean it took me over an hour to circle the island in a pagoda. Thats big.

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SadisticHam32

12-20-2007 @ 2:37PM

SadisticHam said...

Yup, EA has ruined the series.

Demo was a huge let down, i hated it. Nothing like the old burnout games.

Freaking hate EA.

Reply

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DjDATZ33

12-20-2007 @ 2:46PM

DjDATZ said...

Surprisingly, contrary to all the previous comments (keep in mind I've only played the Burnout Revenge demo before this...that has been the most interaction I've had with this series) I LOVED the demo and it is what has gotten me to the purchase decision of this game. I'll be spending a fair amount of time online racing with Knuckles.

Also, notably, I LOVE open racing games ala NFS MW and TDU. I hate Carbon however but that was because of the garbage driving physics.

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Noxat34

12-20-2007 @ 4:11PM

Noxat said...

I understand what they were going for with the whole 'open city' thing, with no menus or anything to take you out of the experience, and sometimes it is pretty cool. But yeah events NEED a quicker way to be restarted. Just do it the same way as other menu choices in the game: press, maybe, left, on the directional pad, pick "restart" and have the camera pull back to the start of the event again similar to the crash mode in Revenge.

If something like this isn't in the final, I fully expect it to be patched in.

The other problem with the 'open world' approach is one I don't think they can patch, though. This is the first Burnout I've played that doesn't run at a completely smooth 60fps, but often dips and stutters in races or when stuff is loading in the distance. A complete let down for me, something that may possibly be fixed in the final version if the demo is an older build, but I'm not holding my breath.

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Mr Cool35

12-21-2007 @ 10:55AM

Mr Cool said...

Meh, people stop dissing it. If you want the uber BIG free-roaming driving games get TDU or something. Just be thankful that they incorporated a free-roam, previous Burnouts were just recycled tracks!

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Ciaran Gallagher36

12-21-2007 @ 12:55PM

Ciaran Gallagher said...

I think I'll be missing out on this latest Burnout. I played the demo and I wasn't impressed. Yes, it's got the graphics and crash damage that we all wished for but the gameplay was boring! The environment seemed too bland, there didn't seem to be enough traffic and there does not seem like there is a lot to do apart from race from one place to the next and crash every so often. I think the fact that it is free-roam has ruined it. And I actually miss menu-screens!

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