
As part of the Tom Clancy's EndWar press kit, creative director Michael de Plater confirms that the game will feature a persistent online campaign. In EndWar's Q&A section, Plater states that "one of our most ambitious features is a massively-multiplayer persistent online world campaign" and that "every time you log in you will see the shifting front lines of an entire world at war, where everyone is participating in a unified global version of World War III".
A living, breathing online war changing every second of every day is a rather interesting concept. Though, it sounds as if this persistent campaign will be nothing more than some sort of stat tracking feature that updates the "online war" rather than actually interacting with other players. But we guess any sort of persistent online experience is better than none. So, what do you think? Are you moderately interested in such a feature?





Reader Comments (Page 1 of 1)
5-26-2007 @ 12:06PM
noxa said...
It's called Planetside. http://planetside.station.sony.com/
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5-26-2007 @ 12:27PM
cyclonebee said...
actually, its called Chromehounds
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5-26-2007 @ 12:40PM
Brent said...
More like WW2 Online:
http://www.wwiionline.com/scripts/wwiionline/index.jsp
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5-26-2007 @ 12:48PM
Triforceowner said...
I wouldn't compare End War too any of those games, just because it is a global RTS. I'm definitely picking this game up; it will be an excellent addition to the 2008 catalog. I can't wait to make a unit of army soldiers with their own name and slogan etc... I'm such a geek.
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5-26-2007 @ 1:18PM
Bravo6 said...
After reading an article about this game, I am PUMPED.. as someone who loves RTS games, but hates them on consoles, I can't wait to play this one.
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5-26-2007 @ 1:19PM
ProjectEkim360 said...
im game
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5-26-2007 @ 2:58PM
zduclos said...
sounds really cool hope it isnt all stats like you said
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5-26-2007 @ 3:58PM
Insomnious said...
Chromehounds was a massive disappointed when i realised the whole 'persistant' part was all stats based, and you never really fought with all other players in reali-time. It did kinda grow on me though, and I did start to really support my side after a few weeks.
Hopefully Endwar will be what everyone hopes.
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5-26-2007 @ 4:48PM
Spitkicker said...
Uhh yep sign me right up. Ubi I think you did it again! This game looks awesome, now with this news I'm sold.
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5-26-2007 @ 5:03PM
Stan said...
I've been waiting for another game like this since Chromehounds. I LOVE the persistent online stuff.
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5-26-2007 @ 5:51PM
ChewyDogg said...
So what happens to the persistent online war when one side wins? Game over?
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5-26-2007 @ 5:57PM
Insomnious said...
Chewydog:
In Chromehounds, you basically had three nations, and you fought until 2 of the nations had been defeated and one nation had total domination of the region.
Then, the server reset itself, and all 3 nations regained their default regions, and each player was asked whether they wished to stay with the same nation, or defect to another, with each nation having different mech parts with their strengths and weaknesses.
It was pretty cool when one of the defeated nations managed to resurect itself and started fighting back.
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5-26-2007 @ 6:18PM
Mujah said...
The arcade version of Soul Calibur 2 had a similar mode called "Conquest", where people could create a profile and choose a side in battle. The tides of the battle would change depending on who fought best. Thing was, you'd have dozens of regular players coming back and trying to turn the tides of the war. It was pretty interesting, and definitely kept me coming back to the arcade every day.
I think it sounds like a great feature. The way they say it makes it sound a little more complex than your average stat tracker, but the details remain to be seen. Regardless, the game looks freaking amazing.
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5-26-2007 @ 9:11PM
djtodd said...
I am defined going to rent this one and then I'll decide to keep it if it turns out to be as cool as it sounds.
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5-27-2007 @ 4:46AM
KineticOnline said...
Persistent online = too easy to get addicted.
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5-27-2007 @ 6:56PM
M55ikael said...
Sounds incredibly cool!
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