Posts with tag Burnout
Ridiculously pretty Burnout Paradise footage
Continue reading Ridiculously pretty Burnout Paradise footage
Video: Crashtacular Burnout Paradise gameplay
We've seen its crashing mayhem in official trailers and video demos, but today we've got your first look at some actual in-game Burnout Paradise footage. Embedded above is a six minute gameplay demo of Burnout Paradise pulled from an unknown source and let's just say it's lovely. Watch as the pretty muscle car races down the streets, hits other pretty cars and blows up into pretty car bits. It's like an exploding pinata, but medal and octane fueled. We're not sure how intuitive accessing the various race modes in this free roam racer will be, but from the looks of things we're thinking EA has this one figured out. Watch the video above and see for yourself how crashtacular Burnout Paradise will be.
[Thanks, Darkstar]
[Thanks, Darkstar]
Eurogamer previews Burnout Paradise

Aided by the addition of a handbrake, Burners will be able to perform Power Parking, where if you see a space between two parks vehicles that you may be able to squeeze into, and hopefully you can pull it off without hitting the curb or their parked vehicles. It's the little things like that which give us a lot of hope for this iteration of the Burnout series. Check out the full scoop by clicking the "read" link.
Videos: Burnout Paradise from GameTrailers
While we didn't get a chance to get hands on here at X3F, you're welcome to check out Joystiq's outlook on Burnout Paradise. In the meantime though, we have a bunch of video from GameTrailers. The first of which is a gameplay trailer that shows what some readers complained that the teaser lacked: crashes. The game runs silky smooth and on top of that eye candy we have a trifecta of videos for you after the break. The first is more gameplay, followed by a developer interview that covers a new feature: "Road Rules". The last one goes over the open world of Paradise City. Enjoy.
Burnout Paradise screens careen online

Burnout Paradise's Teaser collides with Marketplace

Burnout: Paradise trailer releases; require new pants

Wow. Gamertagradio just posted the teaser trailer for the next Burnout game, now titled Burnout: Paradise, accompanied by a press release touching on some information we already knew, as well as that the game is slated for a northern hemispherical "Winter 2007" release. Anyway, the trailer starts off similarly to GTA:IV, showing the ... paradisiacal Paradise City, with the calm hustle and bustle of the streets, inter-cut with the roaring engine of the burners racing along the road.
For those of you curious, the music featured is "My Curse" by Killswitch Engage, with "Burning The Lives" by Shadows Fall almost being audible behind the sound of the cars careening between traffic. So, out of care for your well being, we have the teaser available after the break, but plead that you come prepared, lest your week start off on the wrong foot.
Continue reading Burnout: Paradise trailer releases; require new pants
Burnout 5 screens crash into internet

Over a dozen Burnout 5 screens hit the internet recently. The screens were evidently part of an exclusive preview. We looked around and found a Burnout 5 preview posted at GamePro.com. At least, the preview used to be there. It has since been pulled at the request of Electronic Arts. Still, the screens and the preview are floating around, as things tend to do on the 'net. Lord knows how long it will be up, so you'd best take it in now.
For the sake of our readers, we'll summarize what's new. First of all, Burnout 5 (working title) is an open world game. In other words, you no longer choose your events from a menu. Instead you activate them inside the world (known as Paradise City). As Criterion's Alex Ward describes it, a race could turn into a road rage, which could turn into a pursuit, eventually ending with the player being taken out by another driver. Since you crashed anyway, why not record it as a crash mode run? According to Ward, this is the experience Criterion is aiming for in Burnout 5. Speaking of crashes, the cars now contain 80 destructible parts, making for some much more detailed "accidents." Another new feature is the driver's license, which acts as a player's stat tracker. As a player increases his stats, his driving level will increase, allowing him to take better control of more advanced vehicles. The idea behind this is to keep players from simply unlocking the "best" car and leaving it at that. Without a high enough skill level, a good car becomes harder to drive.
Hit the "read" link for more screens and info.
[Thanks, DjDATZ]
Burnout 5 to employ Vision Camera

There hasn't been a great deal of information surrounding the next installment of the Burnout series, so far referred to only as Burnout 5. As such, we feel it our responsibility to inform our readers of even the tiniest bit of Burnout related news. Today's bit of news is actually fairly exciting, as it seems that the Vision Camera will be used in the game. So far we don't know how it will be implemented, but it will definitely be featured in the game. Speaking about Burnout 5 to CVG, Criterion's director of design, Alex Ward, said, "How you use the controller is key, how you play the game online, how you use the HD Eye Toy and the 360 Vision Camera online is really important."
What uses could the camera have? Face capturing for the drivers perhaps? Could it be used for taunting, as in Command & Conquer 3? Anyone have any ideas?
MetaReview - Full Auto
Last week saw the release of Full Auto, one of the only Xbox 360 games to get released post-launch. We even got our hands on a free XBLM demo last month. So, did the full version expand on the demo's action-packed, albeit repetitive, gameplay? Let's check in with the reviews, including Joystiq's own:- Joystiq (55%) - "In many regards, Full Auto feels like this, a big clump of dough that never made it to the oven. The ingredients are there, but the final product is raw and never rises to the level achieved by great racing titles."
- 1UP (80%) - "At first glance, it may appear to be a considerably slower Burnout clone, but upon further inspection, the game is an entirely different beast, breathing new life to a genre that is growing ever stagnant."
- Gamespot (65%) - "Overall, Full Auto doesn't have enough variety to remain entertaining for very long. You might want to rent it and mess around with it for a few days, but the career mode gets repetitive well before it ends and the online doesn't bring much to the overall package."




