
Aided by the addition of a handbrake, Burners will be able to perform Power Parking, where if you see a space between two parks vehicles that you may be able to squeeze into, and hopefully you can pull it off without hitting the curb or their parked vehicles. It's the little things like that which give us a lot of hope for this iteration of the Burnout series. Check out the full scoop by clicking the "read" link.
Reader Comments (Page 1 of 1)
9-03-2007 @ 2:40PM
frrs said...
Call me old-fashioned but I liked Burnout being linear. :/
Reply
9-03-2007 @ 2:58PM
flash9286 said...
hello
Reply
9-03-2007 @ 2:58PM
flash9286 said...
hello
Reply
9-03-2007 @ 3:39PM
DaMan09 said...
Hi
Reply
9-03-2007 @ 6:07PM
Stupidiot said...
uhh... G'day?
Reply
9-03-2007 @ 11:46PM
UNSCleric said...
When is it coming out? Early 2008 still?
Reply
9-03-2007 @ 11:48PM
Anticrawl said...
Call me old-fasioned but I like crashing real cars.
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9-04-2007 @ 12:50AM
Jay said...
kerb? ther? Spellcheck often? :)
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9-04-2007 @ 9:06AM
Knuckles Dawson said...
http://en.wikipedia.org/wiki/Curb_%28road%29
Both spellings: "curb", and "kerb", are in fact correct. Considering the source is European, the one freshest in my memory at the time of writing was "kerb". Good call on the "their", though.
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9-04-2007 @ 11:40AM
Jarrett Kaufman said...
I'll be reading the linked article shortly, but my question is this: In a game about absurdly-fast racing where you can't even stop to avoid smashing other cars out of the way, why would we ever care about PARKING the car?
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9-04-2007 @ 3:54PM
Alex Sackawicz said...
I'm with you frrs.
Reply
9-05-2007 @ 3:39PM
:( said...
Hey
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