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Posts with tag BlackSite

Blacksite gets delayed into November

During a Q2 earnings call, Midway confirmed the news that Area 51: Blacksite has been delayed and its release date will be moved back into this Fall. The new release dates for Blacksite are November 5th for North America and October 6th for Europe, which is a step back from the rough "Summer" release it was slated for previously and the September release date retailers were telling customers.

And allow us to express our opinion on this whole "delayed game" thing that has been going on lately. Simply put, we're thinking all this delayed video game madness is the cause of a rare virus. Seriously, here us out. This uber rare virus lives in the dirty kitchens of major game studios, feeds off cheesy puff crumbs and ends up messing with developers' minds, causing them to experience violent mood swings and act out in fits of rage. This ultimately delays their game as the virus makes everyone "moody". How else can we explain both GTA IV and Blacksite delays? And no, we don't believe the whole "we simply need more time" marketing mumbo jumbo either. All we're saying is that Microsoft better wrap Bungie HQ in aluminum foil and spread anti-bacterial soap all over it, because we refuse to get our Halo 3 any later than September 25th (26th for our European friends). Delayed game virus be damned!

Video: Blacksite trailer is all about being home

There's a new Blacksite: Area 51 trailer in town and it's all about the pretty visuals and those rascally aliens landing on our home turf. Embedded above is Midway's latest Blacksite trailer aptly named "Followed Home" featuring an entire gamut of aliens including tall ones with skinny legs, wormy ones, spider ones and aliens that shoot rockets. Yup, when you're followed home by these aliens we recommend putting on your running shoes and taking off. That is unless you are military trained. Which, luckily for us, we are.

New multiplayer BlackSite demo on the way, sequel rumored


Speaking to Eurogamer, Midway's Harvey Smith, creative director for BlackSite: Area 51, admitted that he's already thinking of ways to expand the next game in the series. While he doesn't officially confirm a sequel is in development, it seems at least that he's hoping for one. More intriguing to those of us who exist in the here and now, Smith intimates that Midway is considering another demo in addition to the one already available on Xbox Live Marketplace. Smith notes that it may be longer than the (very short) demo already available. Also, the new demo should include some multiplayer elements from the game. The retail game is expected to include deathmatch, CTF, and co-op modes, so a multiplayer demo would certainly be welcome. No date for the new demo has been announced

Live Top Ten: It's the demos stupid

This week's Live Top Ten features the same big hitters that have been around for the past few months, but it is also sprinkled with a few demos that hit the Marketplace this past week. Both the Forza 2 and Area 51: Blacksite demos made it on the list at number two and four beating out games like Rainbow Six Vegas and Guitar Hero II. Also spurred into action was Crackdown which jumped to the number three spot probably due to its new content and the Halo 3 beta fanfare. Speaking of the Halo 3 beta, it didn't show up on the Live Top Ten list due to it being released later in the week, but you can nearly guarantee it'll be making an appearance next week. The complete top ten list is posted after the break for your viewing pleasure.

Continue reading Live Top Ten: It's the demos stupid

Happy Friday! Area 51 demo on Marketplace


There are few things better than an unexpected Friday demo. We were delighted to see a demo for BlackSite: Area 51 sitting quietly on Marketplace this morning. After a few minutes we had the demo downloaded and took it for a spin. Upon firing up the demo, you will be quickly greeted by some impressive Unreal Engine 3 visuals. The character models are top notch, and the lighting effects (particularly the wet, reflective surfaces) look fantastic. Not only does it look great, but most of the environment is destructible. The gameplay is sort of a streamlined version of Rainbow Six Vegas, with one button squad commands (you start with two team members) and tactical firefights. You won't be issuing any complicated commands, it's all basic things like "go there" or "open that door," so it's not overwhelming. The demo is very short, you basically make your way through three firefights and that's it. The closing screens of the demo promise more tactical gameplay, lots of vehicles, levels based in US cities, and a robust multiplayer component.

All in all the demo is sweet but just a little too short. Hopefully, we'll see a multiplayer demo before the game hits retail this year.

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