
Game Informer recently got some hands on time with the upcoming Team Fortress 2, a new twist on a classic game, set to be included in the Half-Life 2 Orange Box along with Portal. Team Fortress 2 will include multiple player classes, ranging from the sneaky spy to the more-bullets-than-brains heavy weapons guy, and it looks like each class will actually play very differently. For instance, the Pryo, with his short range flame thrower, is perfect for tight quarters. The super speedy Scout, on the other hand, is the best choice for lightning fast recon and flag captures. Team Fortress 2 features several game types involving territorial control and, of course, capture the flag.
On a slightly disappointing note, the game is set to ship with only 6 different maps. Also worth noting, only one map is set up for capture the flag at this point. Of course, this could change with the release of downloadable content, but it's still disappointing.
All in all, the game looks like a great deal of fun. What's more, with so many character classes from which to choose, anyone should be able to find a niche that's actually fun to play (yes, even the Medic). Hit the "read" link to check out the full preview, including a breakdown of every character class and their respective loadouts.





Reader Comments (Page 1 of 1)
3-29-2007 @ 2:58PM
jimhuf said...
if this is anything like TF1 its probably going to be the best game on the 360. i hope they keep the classic maps.
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3-29-2007 @ 3:32PM
James said...
Man, I was all set to buy this pack for 360 instead of PC, then I remembered how MS is going to ream you on custom content -- PC users will wind up with 200 maps for TF2, and 360 users will get 6, plus another like 2 packs of probably ~5 each, which they'll have to pay for.
Fuck. That.
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3-29-2007 @ 4:06PM
jimhuf said...
aye there will be millions of custom maps on the pc but 99% of them a crap as counter strike shows.
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3-29-2007 @ 4:22PM
ScreamingSkull said...
Yeah those classic maps rocked, not that I can think of their names, but those were some well balanced maps for both teams. And it's "lightning fast".
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3-29-2007 @ 4:27PM
Richard Mitchell said...
"And it's "lightning fast"."
Oops, I typed it so lightning fast I forgot the "n." Fixed.
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3-29-2007 @ 4:50PM
rinks said...
So when's the damn thing coming out? Seriously, it's taking this long to port HL2? I've been reading about this for over a year now.
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3-29-2007 @ 6:29PM
Jeramy said...
microsoft/valve would have to be crazy not to try to bring a good deal of the better custom maps to 360. after all, with all the marketplace mumbojumbo about selling personalized items that they ran when 360 was being launched, there ought to be a place for this.
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3-29-2007 @ 6:53PM
FusionWhite said...
Ive been waiting for TF2 since 1999. Im glad this game is looking good because I the feeling it was going to be the next Diakatana.
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