Codemasters just released (or will be releasing soon) a new Race Driver: GRID patch whose goal is to make your GRID gaming more GRID-like and less "this game sucks"-like. The patch or as we like to call it, a "title update", will fix an entire laundry list of bugs, including numerous network updates, a few gameplay tweaks, achievement fixes and our personal favorite, a "fix for occasional excessive smoke coming from other players in network mode". Because, as you're well aware, that excessive smoke really took away from the racing experience. View the complete list of Xbox 360 GRID Network - Bug Fixes
- When viewing in spectator mode � wheels should now turn correctly.
- Track and route options no longer change when host gets back to lobby in private/LAN.
- Race results are now correct if a host migration occurs at the end of the race.
- Other player�s progress/positions are now correctly updated when you enter the race results screen.
- Several NaN (brown screen) related fixes.
Network - General
- Race to race lobby timer is now 15 seconds
- A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.
- Changes to what is displayed in lobby when a player has kick votes.
o The player who has been voted for can see this fact and the number of votes they have received.
o Players who have voted to kick someone can see who they voted for but cannot see the number of votes.
o Players who have not voted do not see anything.
- Banned sessions no longer appear in private session list.
- Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.
- Added ability to change collision types in all sessions (not enabled in Demolition Derby).
o Forward Only (this is the normal behavior for Ranked/Unranked)
o On (Collisions are always on)
o Off (Always off).
- Numerous anti griefing checks to turn off collisions when players are griefing.
- Fix for distance shown in distance online stat.
- A warning message is now shown the first time you enter system link.
- In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.
- When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.
- Cars become semi-transparent when collisions are turned off due to griefing.
- Improvements to prediction system to reduce effects of lag when players are close by
- Fix for occasional excessive smoke coming from other players in network mode
- Fix for exploit where a player could upload an incorrect lap time
Game - General
- Xbox 360 achievement fix.
- Several optimizations and performance improvements.
- It is now possible to look left and right while in bonnet camera.
- Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter)
- Fix for cars very occasionally flying into the air when hitting curbs.
- Fixes for custom action maps
- Track rendering optimizations.
- Brown screen problem no longer awards achievements or causes glowing white cars.
- Fix for airborne achievement � now awarded even if car flips upside down during jump
- Fixed frame rate stalls and stuttering on Xbox 360.




Reader Comments (Page 1 of 1)
6-12-2008 @ 12:13PM
Zoot Suit Jedi said...
I love the "less this game sucks" patch.
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6-12-2008 @ 12:14PM
Sgt Barone said...
good. im glad they're addressing these issues. though very minor, they'll just make the already great expierence even better. for those who haven't picked this up yet, i highly reccomend it to everyone.
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6-13-2008 @ 8:34AM
DjDATZ said...
Will do, when I'm FINALLY done with GTA IV SP, my review of Frontlines, and whoring College Hoops 2k6.
6-12-2008 @ 12:40PM
horngreen said...
Excessive smoke? I didn't know there was a vehicle from Cheech and Chongs Up In Smoke film. Sorry that was weak shit.
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6-12-2008 @ 1:02PM
Sean said...
This is actually just the announcement for the PC patch - has the console one even passed certification yet?
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6-12-2008 @ 1:06PM
Sean said...
Infact, the PS3/360 patch isn't due for another 7-10 days according to the official forum.
6-12-2008 @ 1:23PM
Neuromancer said...
I just started playing the game, no problems here. But I know I'm probably just lucky.
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6-12-2008 @ 1:35PM
Muntrue said...
Good to hear they are fixing some minor bugs, reading the official forums it looks like codemasters is doing a pretty job at community service,
On a side note: if anyone wants to hit up some friendly racing; Gamertag: Muntrue
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6-12-2008 @ 2:01PM
Vcize said...
"- When viewing in spectator mode � wheels should now turn correctly. "
^^ I think you guys need a title update to this blog entry...
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6-12-2008 @ 2:23PM
Leslie said...
Dear Codemasters, I'm requesting a refund for my copy of your "Broken Windshield Simulator". I thought I was enjoying the software, until my significant other noticed me squinting and bobbing my head towards the television, and occasionally grabbing my noggin in agony and moaning. She told me that I was having a Migraine Headache, and that it served me right, as I am a libidinous pig. Putting the irony of the situation aside, I do not want a "Migraine Headache Simulator" (it doesn't seem simulated, regardless), and would appreciate a full refund, thank you.
Leslie J.
P.S. If the Windshield is broken completely out of the car (and both doors and rear glass re gone, BTW) and the car is completely engulfed in smoke, wouldn't the interior of the car be obscured as well?
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6-13-2008 @ 9:30AM
shane said...
more demo derby tracks please!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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6-13-2008 @ 10:13AM
Neuromancer said...
Hells yeah, the highlight of the game right there.
6-29-2008 @ 6:14AM
pau131itre said...
Agree, more Derby Tracks like in PS2 "Driven To Destruction" and make the contact more realistic e.g. when you attempt to spin or push a car aside your car wouldn't bounce out of control off of their car and return to the track behind everyone, and stop making the higher level cars drive like they are running on over inflated bike tyres
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7-09-2008 @ 8:19PM
J00n said...
Lots of annoying fixes = GOOD!
Resetting of all stats = BAD, VERY BAD!
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7-09-2008 @ 9:41PM
Marc said...
I just started Grid and I was told there is an update for Grid available...so I installed it.
Next thing I realized is, that ALL my online experience points are gone. I have 0... which is very frustrating, because I spent quite a time online.
I dont know if codemasters reseted somehow all online points on their servers, or if it is because of the patch. The game is realy awesome and usaly I do not care about the small bugs in games.... but in the case of grid it realy disturbes me. I suggest next time spending one more month development instead of having such major bugs...this one is going to the unpatient management team of codemasters.
One more thing: I hoped the patch also makes some changes to the damage system: In general I like it..parts falling apart and stuff. But one thing sucks: When you have a deformation of front or back it looks like it is drawn-out with photoshop. The lights get oval and the whole front longer... it hurts my eyes.
Marc
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