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No more dev blogging for Jeff Minter


Following last week's sour rant about the poor sales of Space Giraffe, and more importantly after the response to said rant, Jeff Minter has announced that he will no longer use his LiveJournal blog to chronicle game development. Minter has a new set of harsh words for those that felt the need to disagree with his rant, while he has words of gratitude for those that encouraged him. He also reassures the masses that he is not giving up game development, and is in fact halfway through his next project. Furthermore, Minter notes that there are "a couple of reasonably quick games" in the works, which he believes is "the way to make it work out" for Llamasoft.

So there you have it folks, the world hasn't heard the last of Jeff Minter. Frankly, we're glad to hear it.

[Image (minus the caption) via Gamasutra]

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Reader Comments (Page 1 of 2)

itsburnsie1

11-26-2007 @ 11:48AM

itsburnsie said...

Maybe if this guy spent less time being an internet A-hole and more time on the actual development of his games, they would sell.

/just sayin'

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xenocidic2

11-26-2007 @ 11:49AM

xenocidic said...

what the f___ is he doing to that llama?!

as I stated in the previous post, I think Jeff's lashing out is designed to generate (negative) publicity for his game. i certainly checked it out due to his ranting about OXM's 2.0 review.

which will certainly increase the trial side of SG's trial to purchase ratio , and maybe even generate a few sales.

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TORO3

11-26-2007 @ 11:56AM

TORO said...

I never heard of this guy, but I already don't care about his "work"

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AnOffday4

11-26-2007 @ 12:02PM

AnOffday said...

I agree with #1. This guy's annoying.

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Gemini Ace5

11-26-2007 @ 12:03PM

Gemini Ace said...

Can nothing make him stop? I think an internet petition is in order to get him to stop. Then he'll have more time to spend growing his hair and humping llamas.

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AnOffday6

11-26-2007 @ 12:05PM

AnOffday said...

lmao. Best post ever goes to #5.

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Deezul7

11-26-2007 @ 12:05PM

Deezul said...

Didn't know who made Space Giraffe, and I thought it sucked. Now I KNOW who did, and what games to not even waste a trial download on. Thanks Jeff!

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krusty8

11-26-2007 @ 12:12PM

krusty said...

Jeff Minter is the Derek Smart of the 360 platform.

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AnOffday9

11-26-2007 @ 12:13PM

AnOffday said...

He's basically a hippie who releases drug trips over the form of what he considers a "video game." I like how on the website he refers to himself as a "legend." Go do more drugs, llama boy. Your games suck.

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dunnypop10

11-26-2007 @ 12:22PM

dunnypop said...

he should make to something that will sell... like Heroine Hero.

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I Dex I11

11-26-2007 @ 12:30PM

I Dex I said...

You all have Jeff Minter on your 360. When you play your music and view the trippy visuals that sync with your music...that is Jeff's creation. He also did the Tempest remake for the Jaguar, I believe.

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TX2Step12

11-26-2007 @ 12:41PM

TX2Step said...

That's David Jaffe said and he's still blogging. Whiners.

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peeweejd13

11-26-2007 @ 12:47PM

peeweejd said...

quick someone call the care police!

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malren14

11-26-2007 @ 12:57PM

malren said...

This guy can kiss my X-hole.

For those of you unfamiliar, the X-hole is a special void created on your body after being reamed by the RRoD more than twice. It is widened, and begins to ooze slightly, whenever said victim is then faced with terrible games made by jerk developers.

This, in all it's gaping, partially putrified, oozing glory is the hole I invite Minter to kiss.

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gameblows15

11-26-2007 @ 12:58PM

gameblows said...

When you install WinAmp and it launches and plays "WinAmp- it really whips the llama's ass", are they talking about whipping Jeff Minter's ass?


I bet he grows some sweet, sweet bud though on his llama farm.

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door012216

11-26-2007 @ 1:06PM

door0122 said...

That's a great way to implore new consumers to buy your product. Bitch them out for disagreeing with you. You thought you made a good game. The masses disagree. Get over yourself. You want to make a "quality" game, then be prepared for it to not be as successful as a mainstream game would be. Anybody with a half a brain would know that's what's going on in this industry. Such is life. Get over it. Make a product that people will enjoy more and it'll do better. Don't whine about it and yell at people for not agreeing. Seriously, what kind of upbringing did you have? My parents taught me from an early age that complaining about something was pointless. Either do something to correct the problem, or let it go.

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felkdogg17

11-26-2007 @ 1:11PM

felkdogg said...

I've been reading this stories as if this guy actually deserved a moment. I just looked up his wikipedia page http://en.wikipedia.org/wiki/Jeff_Minter and realized what a worthless developer this guy is. I'm pretty sure a hobby programmer with half an education could produce a better body of work then Jeff.

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Deano18

11-26-2007 @ 1:12PM

Deano said...

I'm a fan of Jeff's work having grown up with 8 and 16 bit machines. Anyone who's played those games know that he cares passionately about making fun, quirky shooters. Personally I think he should have been a bit more thick-skinned about the SG experience and not worn his heart on his sleeve quite so intensely. I posted some thoughts about what could be learned along with others and I'm disappointed he pulled those comments.

Nevertheless I went back to SG a few days ago and I have to say the visuals are nowhere near as impenetrable as many have claimed. If players actually use their eyes and *focus* everything is there to be seen. And it is a beautiful, pulsating game with a clever redesign of Tempest that makes me wonder why it wasn't like that from day one. Not for everyone of course, but then neither is say, Halo 3.

And oddly after playing alot of GHIII my SG performance improved a lot...

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stinger50319

11-26-2007 @ 1:13PM

stinger503 said...

THEY CONTACTED HIM TO DO THEY VISUALIZERS! WHAT WERE THEY THINKING! Couldn't they have just put in the bars and scope like media player!? That would make me happy.

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J20

11-26-2007 @ 2:14PM

J said...

I actually kind of liked space giraffe. It was a tip of the hat to some old school games that I grew up with.

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