
We're not much for rants here at X3F, but every once in a while rants must be made. This rant is about the multiplayer FPS du jour, Team Fortress 2. This rant goes out to everyone who thinks it might be a good idea to set up a game of Team Fortress 2 with no time limit. For the sake of all that is good, do not do this. Please.
Assuming both teams have attackers and defenders, it sounds like a good idea, because no one wants a game cut short prematurely. In practice though, it can turn into an unending nightmare. Imagine, if you will, a team of three Engineers and three Demomen. Lots of sticky bombs, lots of turrets, and no one on offense. Sure, the intelligence never gets capped, but no one is capturing the enemy intelligence either. Faced with a turtling team, you might try and play offense by yourself, but you'll quickly be murdered. You can feel free to repeat this ad nauseam, because the game will not end. With no time limit, there is no impetus to make attack runs and actually score points.
So please, turn on some kind of time limit. Even if it doesn't add more suspense to the game and more urgency to your strategy -- which it should -- it will at least ensure that the game will end at some point. Honestly, this goes for any objective game type in any game, so feel free to apply it to Halo 3 or whatever you like to play. Thanks for reading. We hope this makes your game more enjoyable.




21. I agree there have been a few times when I get into a game of ZOMBIE in Halo3 with something like 10 rounds. I mean I like it but the game is too long and slow for that many rounds. Take yesterday I was playing a friend on his custome map for Zombie, right? I was taking so long to finish a round so round 1 done wow long round two done dang seems like forever ok round 3 finished and it started again I was like what the heck is going on i hit the back button for the round info and it said round 4 of 10 I was like HELLLLL NOOOOO.. I jump out and send my friend a message to never invite to any game that was more than 3 rounds. Oh the time limits were at max limit i think it 45 min i forget but it was long and never ending...i really felt like a zombie after those rounds. lol (P.S. I'm probably wronge about the time being that long but I think they were more like 15 min or something like that.)
Posted at 1:53PM on Oct 20th 2007 by jorgiex