IGN's pre-E3 coverage continues with an interview with the developers of that bashingly violent sequel
Condemned 2: Bloodshot. Producer David Hasle and associate multiplayer producer Tarl Raney talk with IGN about the game's story, what they're changing, what's staying the same, and how they used input they received from
Criminal Origins to make this sequel all the better. The interview touches on a few interesting
Condemned 2 tidbits revealing that the combat system will be much more interactive, the forensic scenarios will be optional, and those oh so intense finishing moves will be back, but will now allow you to move your victim around and use the environment to torture them. Also interesting is that the main character Ethan suffers from hallucinations throughout the game in which he sees and battles the lovely "tar men" you see above. Crazy, we know.
It really sounds like the dev team listened to the gaming community, added more goodness, and made sure the sequel stuck to the original's gruesome roots. We're already in love and are uber excited to see what the team will show off at E3. Be sure to take a look at a few new screenshots from
Condemned 2: Bloodshot after the break.
Reader Comments (Page 1 of 1)
6-29-2007 @ 2:11AM
ccc said...
This looks nice.
I had a chance 2 buy the first 1 for 10 dollars new and passed it up cause I thought based on playing the demo it looked kinda choppy.
Off topic.
If 4 some reason some1 that matters from Sega is reading this. I beg U to release Alien Front online 4 the Xbox live arcade.=p
6-29-2007 @ 2:19AM
KampfVerein said...
This is all well and good, but will the god-awful save system be fixed? I found the original Condemned to be interesting and generally well done, but the save system and a few bugs prevented me from fully enjoying it.
6-29-2007 @ 2:22AM
AnOffday said...
Is it just me, or does this "tar man" remind anyone else of Venom?
6-29-2007 @ 7:29AM
Leatherface said...
Shut up ccc
What was wrong with the save system in the first?
6-29-2007 @ 7:48AM
Boff said...
@4 I can't believe you sat there and typed out the lyrics to a song.
I'm glad you enjoyed it so much you had to share it with the rest of us!
Thanks Homes and keep it real - fo shizzle ma nizzle and keep fighting the white man bro.
6-29-2007 @ 9:30AM
coalhalo said...
The first Condemned was one of the games I bought the week before the 360 release date back in November 2005, and it was the first game that I put into my 360. So for that reason alone it has a soft spot in my gamer heart, even though I thought it was a decent game overall. It had some really effective mood settings, especially the first time I was in the basement of the Library.
I'm looking forward to the next installment, even though I have not been following it that closely. Unless the game turns out to be a totla dud, I'll buy a copy on release day.
6-29-2007 @ 9:42AM
coalhalo said...
@2 What on easrth was wrong with the save system in Condemned? I can't remember having any problems with the way saving was set up in Condemned. You must have it confused with some other game or you are just talking out your ass. I can't remember ever hearing anyone complaining about saving in Condemned. Lots of people had something to say about the save system in Dead Rising, but the save system in that game just elevated the degree of difficulty.
6-29-2007 @ 2:24PM
olithebumm said...
one of my most anticipated for 2008
6-29-2007 @ 2:39PM
Mikeawesome said...
So excited.
I thought the majority of Condemned: Criminal Origins was brilliantly executed, and that the game perfectly portrayed tension by forcing you to get into those up-close battles with melee combat, and it especially adds to the tension when you find yourself up against someone who is armed with a firearm.
6-29-2007 @ 8:37PM
poster said...
People who come online to gloat about being drunk are complete jackasses. Looking for attention much?