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Infinity Ward rejects Live Anywhere

In an interview with Infinity Ward's studio head Grant Collier, IGN discussed everything Call of Duty 4 and got the company's opinion on Microsoft's Live Anywhere initiative. Grant said that after Microsoft pitched the idea of incorporating Live Anywhere into their games they felt that it wouldn't work with their projects and simply said "no way". Collier says such a system is best suited for "card games or Tetris or something like that" and not the RTS or FPS genres. Microsoft didn't have a convincing argument to Infinity Ward's complaints and didn't respond to them.

Collier's take on Live Anywhere directly conflicts with Microsoft's view of bridging multiple gaming platforms like their latest gem Shadowrun, which is a FPS and incorporates the technology. So, maybe that's why phone calls weren't returned ... they hurt Microsoft's feelings. Big bullies.

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