According to UT3 forum admin WarTourist, Epic will be setting up a "similar number of official 360 dedicated servers to what we provided for the PC and PS3." And our inner skeptic says that Epic is only doing this to add a bullet point to UT3's multiplayer so it can differentiate itself among the 360's already hotly contended FPS genre. That said, who really cares the reason they're doing it, we fully support and embrace the dedicated server move. You hear that Epic? We fully support dedicated servers and wouldn't mind you doing the same thing for Gears of War 2. Sound good?
[Via Gearheads of War, Thanks dongcopter]
According to Midway's press release confirming UT3's release date, they make mention that the GoW2 video content "will include never-before-seen footage of the game's multiplayer modes featuring new maps, new modes, new weapons and new gameplay elements." Bonus, the video will be narrated by Epic's Rod Fergusson and Mr. Gears of War himself,
Yesterday, not hours after we posted about the new Unreal Tournament 3 screenshots and joked about still not having an official release date, Joystiq forced Midway between a rock and a hard place and asked, no demanded an UT3 Xbox 360 release date. With fear in their eyes and ice cold blood pumping through their veins, Midway conceded and confirmed that July 7th is in fact UT3's North American release date. That Joystiq crew, they get things done, because they don't mess. Maybe we should get those threatening Joystiq bloggers to convince Midway or Epic to include a better Gears of War 2 surprise ... oh yeah, genius.
In an interview with our sister site Joystiq, Epic VP Mark Rein made it known that no progress has been made in implementing user created content for the Xbox 360 version of Unreal Tournament III. While the PS3 version has been available for some time -- and features the ability to incorporate user created mods -- Rein stated that there is no set release date for the 360 version of the title. We must point out the irony -- as did Joystiq -- that this news has broken in the midst of Microsoft's new push for community content on the Xbox 360.
How long it will take to sort out UTIII's mod problem -- and indeed whether or not it will even be solved at all -- remains a mystery.
So just what were all those trailers then, hmmm? In a recent interview with Riottt.com, Epic bigwig Mark Rein admitted that work on the Xbox 360 version of Unreal Tournament III had not yet begun. When asked about whether or not we'd ever see the 360 version, Rein responded that it was definitely on the way, and reiterated that finding a way to incorporate user created mods was causing the hold up. "So our job, when we finish the PS3 version, and weve taken a little break," said Rein, "is to sit down with Microsoft and to figure out how we can do Mods on their system." Rein was then asked when the 360 version might be ready and responded, "We wont even start working on it until early next year." Ouch. Here's hoping the game actually releases in 2008 as planned.