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GH II: Shouldn't we get all the songs? [update 1]

Ever think about Guitar Hero II's advertised song list? On the box it clearly states the game features 70 songs, but if you don't already know, you only have access to 6 off the get go as others are only playable if you unlock them. Though, this may be obvious and even acceptable to some, over at Game Stooge they've openly expressed their distaste with this unlocking method. Ultimately they feel ripped off by paying $90 for the game and then having to unlock new songs just to get to play the content that was promised on the box. If you beat the game in easy, you only have access 36 of the 70 tracks and the rest could potentially be too difficult for some to unlock. Heck, Game Stooge would settle for having access to the tracks in just practice mode. Then at least a person could play them.

What do you guys think? If you're plopping down $90 on a game do you think you it's your right to have access to all the content in the game or do you feel it's okay for the developers to make you work for it? We're not sure if it the comparisons Game Stooge uses are fair, but we agree ... we just want a way to rock out to all 70 songs.

Update 1: It looks like GH II's game designer Chris Canfield responded to Game Stooge's post with insight into their decisions and, for those of you who want their songs now, an unlock all tracks cheat code. Also note that if you are going to be using the cheat code think about your guitar's button colors ... yeah, the "O" had us thrown off a bit.

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Reader Comments (Page 1 of 3)

ANt1

4-06-2007 @ 2:08PM

ANt said...

That is kind of lame, and throw in the fiasco of the broken guitars (my whammy bar was broke, and every other button on the guitar was too) you have alot of pissed off "Rock Stars" LOL....

Red Octane should submit a "FREE" download on the marketplace so all 70 are acessible.....and the first pack of DL content should be free too.......just my opinion

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Kid Pyrrhic2

4-06-2007 @ 2:08PM

Kid Pyrrhic said...

Whiners.

That pretty much sums it up. Medium isn't as difficult as people pretend.

What's next? I should be able to skip ahead to the very end of Halo 3 because I paid good money for it and I should be able to play anyway I want.

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B C3

4-06-2007 @ 2:09PM

B C said...

How is this any different then racing games where the best cars are unlocked as you progress through a career? No big deal to me...though, for the harder to get songs, it would be nice to have some way to just unlock them for people that may never be able to get them the traditional way.

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Platinum Night4

4-06-2007 @ 2:10PM

Platinum Night said...

Don't worry. I'm sure you will be able to unlock all of the songs after plopping down some micro-points.

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Joshua5

4-06-2007 @ 2:13PM

Joshua said...

You know yesterday I vented that this argument was dumb. I can't start an adventure game on the last level and get to see all the cut scenes, I have to make it on my own.

Then I read Tycho's comments on it this morning and it made me think a little bit more. Do I think that all the tracks should just be available from go...I still have to say no. However I do understand that perhaps they should be available in Quick Play and Co-Op modes.

The main game mode I still think should be where you work your way up to the better tracks.

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Kid Pyrrhic6

4-06-2007 @ 2:15PM

Kid Pyrrhic said...

I'm starting to think this whole article is just a lame attempt to get hits for his site.

Usually, Jonah's comments are interesting and worth reading.

Instead, most of his responses to his article has been "No, no. Your analogy is wrong. Mine is right" or "Some people actually buy Guitar Hero for one song and they're being lied to"

Right, just like I'm sure there's some poor bastard out there that bought Test Drive Unlimited because it has Nissan cars.

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a.j.7

4-06-2007 @ 2:17PM

a.j. said...

When you opened up Halo for the first time did you expect to have all of the levels available for you to prance around in? People are unreal sometimes. Part of the fun of GH is the reward of moving on to new songs you've unlocked by mastering the first couple.

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ryandick inc.8

4-06-2007 @ 2:17PM

ryandick inc. said...

obnoxious complaining bitches.

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polly9

4-06-2007 @ 2:24PM

polly said...

"What do you guys think?"

I think the gaming news sites should stop bringing up this stupid article. If a person can't put in the maybe 5-8 hours it takes to unlock the complete song list, maybe they shouldn't have plopped down $90 on a video game in the first place. Next.

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thechiman10

4-06-2007 @ 2:39PM

thechiman said...

I can see the argument that they should all be available in Quickplay mode. I think this desire stems from those who have played the PS2 version and are use to having all the songs. I know I'm one of those. But I didn't complain when I was playing the PS2 GH2 and It's not that big of a deal to play through them again. I mean, you're going to play the songs anyway.

Eric

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Mike11

4-06-2007 @ 2:40PM

Mike said...

"How do you get to Carnegie Hall? Practice!"

It's not like an unlock key for "downloadable" content. That's worth complaining about. Not this.

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Canadianmaniak12

4-06-2007 @ 2:45PM

Canadianmaniak said...

what a bunch of babies. Practice at the tecniques and then ull get better. Like they say "Practice makes perfect" beat the game on medium and then u have enough money to buy the extra tracks.

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Anonymous13

4-06-2007 @ 2:46PM

Anonymous said...

Cry me a river (the phrase not the song :) )

Isn't the entire point of playing any game getting rewarded for accomplishing something? It's the equivalent of advertising the 8 worlds of Super Mario Brothers and suing because you can't jump to 8-1 at the outset. Please..

My purchase of Guitar Hero 2 was money well spent. It's a ton of fun and I am enjoying earning my achievements and unlocking new songs.

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DeadPlasmaCell14

4-06-2007 @ 2:46PM

DeadPlasmaCell said...

People have been wanting GH2 on the 360 forever and now it comes out and people actually complain that "Hey it's the same ***king game!? WTF why isn't everything unlocked from the start!?" I mean WTF??

Sure they could have everything unlocked from the get-go, but the people whining and bitching about not having everything unlocked from the start, will only bitch that "I spent $90, but where's my motivation if everything is unlocked from the beginning?"

Ya know bitch when they do something real crummy, like make you spend MS points on the songs instead of unlocking them through progression. Don't bitch about something they've done since GH1.

It's just like the Xbox elite. People bitched & complained about not having a 360 that was black, had a larger HDD & had HDMI.. So for $80 more than the premium MS comes out with the Elite and now people bitch that "Well it only has HDMI 1.2 and not 1.3" Yea, big difference there that I'm sure EVERYONE can take advantage of at this point.. or "It's too expensive" Come on now.

/rant

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David Jones15

4-06-2007 @ 2:47PM

David Jones said...

I deffinately see the point being made but I don't entirely agree with it.

It's kind of a hard thing to balance - on one hand you want unlockables and stuff because that's kind of the point of a game - progress via skill.

But on the other hand, I have a copy of Sonic Adventure 2 for the dreamcast with a hidden version of green hill zone in full 3d that I will never, ever see because I'm not good enough to get the medals, nor is there a cheat code for it. I feel kind of cheated that they made getting that level so rediculously hard that only a tiny percentage of gamers will see it.

So I guess the answer is make unlockables possible, or add cheat codes to unlock them. Both of which guitar hero 2 offers, so I guess we're cool.

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DeadPlasmaCell16

4-06-2007 @ 2:48PM

DeadPlasmaCell said...

People who bitch & complain about people who bitch & complain get on my nerves as well.

/there did it for you :P

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Shyze17

4-06-2007 @ 2:52PM

Shyze said...

How can I send the guys that update this site some info through email?

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Tony18

4-06-2007 @ 3:03PM

Tony said...

I read about this on another site and at this point I'm wondering why anyone is even bothering to link to it lol. On some level it makes some sense, but beyond that superficial layer it fizzles out. The presented analogies (the cable channel thing), in particular, are just extreme stretches.

And that's really the problem, because I can't come up with much in other mediums that can be directly compared. You have to read a book to understand it, but sure, you can skip to any chapter you want the second you get it. Same with songs on a CD or chapters on a DVD movie.

Games are kind of a different case. You're not just absorbing things, you're supposed to interact and attain things. I suppose something could be said about comments on the site later about how almost every thing is unlocked from DDR from the start, but I don't see how that makes it a better game in any way.

You might as well complain about almost every game in existence at this point. The back of some Super Mario game box certainly will show some snowy area or lava area, but I have to play through the grassy area to get there first. Big deal.

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spambot19

4-06-2007 @ 3:04PM

spambot said...

This is no different than any game where you actually have to be good at the game to get the extra levels and content. So because you (metaphorically speaking, of course) suck at a game, everyone has to suffer through too easy and lame games?
I like unlocking things in games. It is an obsession, actually. If everything was laid out, where’s the challenge? Where is the reward?

If you can’t play through GH I or II on medium, you have no business playing a rhythm game of any kind in the first place. Seriously.

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Logan20

4-06-2007 @ 3:06PM

Logan said...

I don't see what the big issue is. Its not like it takes more than one play through on medium to unlock everything.

I don't buy the "it says 70 songs there should be 70 songs from the start" logic either. Every game ever made says "over xx amount of levels/zones to play in". However, never are all these levels/zones available from the start.

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