Posts with tag tecmo
Ninja Gaiden 2 video madness continues
Eurogamer plays Ninja Gaiden II, we seethe

For the love of all that is good, the wait is killing us. That demo had better get here soon. Hit the "read" link to check out Eurogamer's full preview in the meantime.
Ninja Gaiden sneakers: we want 'em

Click to enlargenate
[Via Joystiq]
Looky! It's a Ninja Gaiden II Xbox 360

The ever watchful folks over at 360Sync recently spotted a new Ninja Gaiden II standee at their local GameStop. At first glance it appears to be nothing more than your typical standee, but look closer and you can see glory. Yes, that is a Ninja Gaiden II Xbox 360 (and it appears to be an Elite at that). GameStop will apparently be giving these consoles away -- how many we don't know -- sometime in the near future. Unfortunately, the URL listed on the standee currently leads to a dead page. Here's hoping it goes live soon, because we have got to get our hands on that sweet console. Just look at it ... sitting there in all its majesty. That thing could probably slay a hundred demons before breakfast.
Ninja Gaiden II website offers neat extras, new video

The website also offers a somewhat bizarre minigame in which players send attacks to other opponents. The strange part is that players have to wait for others to respond. It's sort of like playing chess over the phone, except instead of moving pieces on a board, your killing this with a sword. At any rate, it's a neat site, and all the fanboys slavering over Ninja Gaiden II (that should be all of you) should definitely check it out.
[Thanks, Christan H]
Ninja Gaiden II weapons broken down

Ninja Gaiden II demo slashes XBLM in May
Remember during GDC all that talk about a Ninja Gaiden II demo hitting the Marketplace which ended up being a video demo, ultimately leaving thousands of fanboys angry and/or depressed? Well, forget about that because that was the past and now we're looking towards the future. Towards the month of May to be exact. Why be so excited about May? Well, according to Xbox.com, that's when the real Ninja Gaiden II demo will hit the XBLM and when our fellow angry/depressed fanboys can quit being so angry/depressed. That is unless "free demo" means something else entirely, in which case we apologize in advance for getting your hopes up twice in two months. But we're more confident this time around. May 2008, Ninja Gaiden II demo slashes the XBLM ... write it down and take that to the bank.[Via Evil Avatar]
Ninja Gaiden 2 Interview, Itagaki on "real violence"
In a relatively short interview with a relatively mainstream news outlet, the head of Team Ninja, Tomonobu Itagaki, gave the UK a bit of an insight into his mind and views. The interview is interspersed through a news post in which the writer discusses Ninja Gaiden 2 in the context of the UK game market (where Manhunt 2 was banned) and the world as a whole. Itagaki is his usual self, providing varying levels of interesting and puzzling. Though maybe it's in the translation, it's hard to mistranslate a guy getting up and pulling out his samurai sword right in front of you. This was in response to the interviewers questioning him on the violence in his game, about which he offered his opinions, namely that violence is not about just dismemberment.Violence in his mind has more to do with the Japanese traditon of putting your enemy to shame. Removing his ability to fight, then watching as he commits suicide out of disgrace. "That's what I consider to be real violence," says Itagaki, according to him,"It's not about lopping off limbs. It is about the relationship between you and your opponent. In order to inflict these dishonouring wounds you would really have to hate your opponent and this is not what this game or this character is about." Itagaki has more than just to say in the interview so get outta here and go read it!
Video: GDC08 Ninja Gaiden II video
[Via Joystiq]
GDC08: Ninja Gaiden II's Ninja Cinema and a June release
New Ninja Gaiden II footage, yum

We understand it's possible that you may be getting tired of us posting every scrap of Ninja Gaiden II info we can lay our grubby little hands on. Really, we do. Having said that, it doesn't mean we're about to stop. Oh no, we just wanted to make sure you knew that we understand. Now, on with even more Ninja Gaiden II footage. This time we have Ryu laying waste to the enemy hordes using both his dual katanas (sort of the ancient Japanese equivalent of dual core processing) and his sweet, sweet ninja claws. Check out the video after the break.
Interview with Ninja Gaiden lead Tomonubu Itagaki
With Ninja Gaiden 2 being the next big action game on the horizon, its media is now flowing a little more freely. This interview with the series creator and Team Ninja lead Tomonobu Itagaki covers all the basics of the new entry in the series, and he even finds time to talk a bit about the games difficulty levels. Itagaki touches on everything from design objectives and bringing in new players, to the fact that the AI will be changing its behavior and patterns depending on its specific injuries. He also makes a slightly intriguing comment regarding environmental effects of the player's actions, then amends it by saying "in this case the enemies". Whether or not this means we will see more player interactivity with the environment will remain to be seen, but with were-wolves and an interesting Achievement strategy, this game just can't get here soon enough.
New Ninja Gaiden II Screens: Werewolves!

The original Ninja Gaiden for the first Xbox is known for having some rather strange, albeit powerful, enemies. Over the course of the game, the player goes up against everything from mutant cats to giant insects and ghost fish. Thankfully, Ninja Gaiden II looks to continue the trend starting with the Spider Fiend that was revealed in some of the first media for the game. And now Team Ninja seems to be expanding their monster repertoire into the more traditionally western, with the newest enemy reveal: the werewolf.
The werewolves fit into the Ninja Gaiden canon by simply being fiends, no silver, bite, or full moon required. They're just humans transformed into fiend (humans turned into supernatural creatures through cursing of their blood, according to the wiki) form. As they are still humanoid, the werewolves can be dismembered (see above) and hopefully decapitated. With the recent release of DMC4, this is the next big action game on the horizon, so we can expect the coverage and amount of new screens to increase as the release date approaches.
X3F vs. Tomonobu Itagaki: Ninja Gaiden II difficulty concerns

Gamerscore Blog recently extended us the offer to ask Tomonobu Itagaki, the outspoken head of Team Ninja, one question about Ninja Gaiden II. We thought long and hard about the question, and this is what we came up with: some changes have been made to Ninja Gaiden II to make it more accessible to the gaming community at large, most notably the regenerating health system. What do you say to gamers who are worried that Ninja Gaiden II will be less challenging as a result? You may behold the detailed answer to that question (in video form) after the break.
Continue reading X3F vs. Tomonobu Itagaki: Ninja Gaiden II difficulty concerns
Ninja Gaiden II video madness continues

You know, at this point it seems like we're really being spoiled with direct feed Ninja Gaiden II footage. We're doing our best to feel guilty about it, but it's just not happening. Here, we'll try again ... nope, not guilty. This latest video (which we've seen snippets of before) features everyone's favorite super ninja Ryu laying waste to his foes with two katanas. Think of it as a special episode of "Will It Blend" with ninjas. For the record, yes, ninjas blend. Find the video embedded after the break.



