
Before the NYC Guitar Hero II event with Gene Simmons got into full swing, Joystiq got the chance to sit down with Larry Hryb (AKA Major Nelson) and talk about all things Xbox. Speaking about the highly priced Guitar Hero II downloadable songs, Major Nelson states that it's not analogous to iTunes. In other words, the interactivity, the licensing, and the testing all go into creating a price for the new tracks. Furthermore, since the tracks are on a new platform, all the contracts have to be renegotiated. Of course, Red Octane wants to make some money as well. When asked about the bundling issue -- i.e. "I have to buy two crappy songs to get the one I like" -- Major Nelson says that bundling was probably done to bring the cost down. By working on three songs at once, rather than individual songs, Red Octane could conceivably cut down on development costs, thus reducing the price to consumers. In other words, individual songs would likely be even more expensive.
Major Nelson also discusses the upcoming Halo 3 beta, the competition from Sony, the Spring Update, and the Wii. Hit the "read" link for the full interview.
See Also:
Xbox 360 Fancast 010 (featuring Major Nelson)



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