We're told that Indian asset developer Dhruva Interactive has been commissioned to create 3D assets for Forza 3 (they've previously worked on both Forza titles as well as PGR3 and PGR4), mentioning that they are hard at work churning out some 400 pretty racecar models. Using his insider Dhruva knowledge, the "inside-man" commented saying that "one way or the other, the core game will be shipped on a single disc. Content won't be sacrificed... fans will be pleasantly surprised for what's in store." So, we're even more confused to how many discs Forza 3 will be spread across and what content will be on each. Hopefully we won't have to disc swap mid race.




Reader Comments (Page 2 of 2)
6-23-2008 @ 4:23PM
larrydoomhammer said...
Ya really, too many people whining about installs. If you really don't have time to install a game, then you probably shouldn't be playing video games.
You get more bang for your buck!
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6-23-2008 @ 4:28PM
Jonman said...
Oh noes! Teh Xbox needz teh blu-rey!
Great. More fuel for fanboy f*#^tards.
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6-23-2008 @ 4:42PM
Timmy said...
I dont see the point of this idea with single/multiplayer-discs everyone is talking about. The things taking up the space is required both in single and multiplayer anyway. Cars, tracks, sounds, textures. That seems like the most ineffective way possible to divide a game.
Sure they can remove the carrer mode and videos from the multiplayer disc, but what is to be removed from the single player disc? The ~50mb of network code? (No I have no idea of how much that code weighs, just that compared to everything else, its close to nothing).
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6-23-2008 @ 4:43PM
boog said...
as long as it has in car view I could care less. Forza physics, plus in car view equals greatest game of all time.
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6-23-2008 @ 4:47PM
Konchu said...
I'm interested to see how this works. Not sure how easy it would be to do a single player and multiplayer disk. I'm sure there is some space that could be saved but tracks and cars will have to be used on both disk and I would imagine they are the largest parts. I'm sure they will make whatever work though.
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6-23-2008 @ 4:49PM
joey said...
Disc swapping mid race can simulate tire exchanging.
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6-23-2008 @ 5:10PM
Orbstah said...
Well as a PS3 user I can Live with an install its really no hardship, although it does crack me up a little when i read old posts about PS3 installs being an issue and now 360 owners (myself included) are facing installs its ok all of a sudden. Still I agree with the track issues. wasnt to many diffrent tracks in 2 and the scenery was bland. Maybe tone down the whole mod options to. GT2 was a disk swap but remember we were talking CD's here. GT3 and GT4 both fitted on one DVD. I really hope they dont get silly with the disk swapping, the GT 2 idea was nice one was racing circuits the other was off road and stuff.
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6-23-2008 @ 5:47PM
tan said...
no my friend
installs sound rubbish, esp if someone has a 40gb ps3 and they have 10 games that install each with 4gbs.
we want optional installs!
now that would be good=]
6-23-2008 @ 8:27PM
Orbstah said...
No your wrong, how many people actually play 10 games ? I think you'll find it very few indeed. Install is fine in my book
6-24-2008 @ 2:43PM
Pixelantes Anonymous said...
If you aren't playing more than 10 games over the lifetime of the PS3, then give that machine away, you aren't using it enough.
The problem with the installs isn't the right and now, but the eventual future when you end up buying that 11th game. For some people that's 6 months in, for some 12 months in and for some people it's 36 months in after they bought the PS3. But it's going to happen, for everyone, at some point.
6-25-2008 @ 2:11PM
Orbstah said...
did you not read what i wrote ? I meant who play 10 games at once, save data is not massive, most people will have maybe 3-4 games at anyone time that they are constantly playing, regardless of what you might say. I dont reckon you yourself play ( regulary) more than 5 ? If you say otherwise your a liar or spoilt. game save data can be maintained and you just delete installs for older games, or buy a bigger hd for your PS3 or 360 which arew both easy to do, but most people just delete installs they dont play anymore. Its no hardship. PC users do it every daY and a 360 is just a PC in a different case and no one is gonna tell me different :)
6-23-2008 @ 5:31PM
Maverick Saturn said...
I damn well hope so, switching CD is okay, as long as it doesn't become tedious because everything you need is on the other CD, meaning you have to switch back and forth.
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6-23-2008 @ 6:22PM
Andrew said...
Sweet graphic.
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6-23-2008 @ 8:35PM
recon said...
Ok i have the perfect idea, and im thinking they might be doing something along these lines. The core disc has both single and multiplayer on the core disk with the more common cars and some to all the tracks. Then disk 2 comes along with the rest of the cars and tracks and who knows what else(songs). If you want one of the 300 cars not on disk one you can install them individualy on to you xbox, if some one has car that you dont have installed then you will see the wire frame, and tracks you dont have will be locked, or you might be able to swap disk while the core game is loaded in the RAM.
I just thought about how they could put dash view on the second disk and a additional install, a non core component and would eat up much space, because then you look into the car you would have a basic\decent looking dash but then you went to dash view they could do come PGR\dirt stuff here.
if any one has imput please let me know im a long time PGR and Forza fan
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6-23-2008 @ 8:36PM
Neuromancer said...
Thanks but no thanks, I think I'll just stick with Grid.
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6-23-2008 @ 8:49PM
bugatti23007 said...
O BOO Hu.Who cares if you have to swap discs between mid-race.Why do you have to complain over something so stupid.If you love racing games so much you will shut up and buy it especially if it has tons of content and regardless of how many discs you have to swap.If pausing the game for a few seconds to swap discs is so frustrating then don't buy it or just rent it when you have nothing to do on the weekend.
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6-24-2008 @ 4:00AM
c4v3man said...
One thing I wish they'd bring back (in any racing game) would be the classy videos (marketing) for the exotic cars in the game (ala Need for Speed II). Watching those videos really made me drool back in the day, and I never understood why they don't do that anymore.
http://www.youtube.com/watch?v=1jpCdRM9oLs
http://www.youtube.com/watch?v=afhbDwsUBcY&NR=1
Excuse the music... but I still liked being able to see REAL cars, before playing with them. Made me appreciate them more.
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6-24-2008 @ 4:24PM
Nathan said...
I am guessing an install, but nothing major. Usually core data means everything the game/program needs to run and open anything related to it. Another disk could hold the other information a small file is they program it right. Heck, remember the Burnout Revenge car files? They were I believe like 70K each. They might be able to put 50 cars into a single data file of around 2MB. This would only work if the game was programed to read the files a certain way, and the files could hold the info the so they can effectively “share” common data so it doesn't need to be repeated for each design. Operating systems do this all the time. In Windows, there are files made just for this called DLL's. Any program can use a DLL, so the same code or file does not need to be on the drive multiple times. The MAC OS keeps a similar library, but I don't know exactly how or file types.
If they can make it so the data files can contain code instead of pictures that will drop the size as well. There are a lot of ways to fit a lot of information into a small file, the main program just has to know how to read and use it. If they need to install files using a second disk (which makes since for a racing game to me) then I would think they would do whatever they could to keep the file size as small as possible just for the people using MU's. Maybe offer a de-compressed version for HDD users depending on the space, but nothing insane.
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