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Bungie's April Fools #2: Dreamcast, Dancing, more


Bungie Studios has always been known as a diverse, distinctive and strange place to work, but would you believe that they're at work on a Dreamcast port? Or that they need to hire an interpretive dance instructor? Well, maybe you would (it is Bungie) if it was any other day that is. Thanks to Urk at NeoGAF we have the full list of the job postings, which have since been taken down (c'mon Luke, put 'em back up!). The three new jobs were as follows: Port/Emulation Specialist, 3D UI Designer, and Animator/Dance Choreographer. The links no longer work however, and so if you want to see the full descriptions you'll have to hit the break. Don't like it? Would have preferred to see the postings yourself? Take it up with those who end their pranks before the day is out!

[Thanks Urk!]


Port/Emulation Specialist
Bungie Studios is looking for an experienced engineer with the skills and qualifications to port existing software to a challenging older hardware platform through emulation. This is a contract position and will require about one year of commitment for a single project.

Essential Functions

* Create tools and software to port a classic game to an emulated hardware platform. Define and help implement all processes for creating this and possibly subsequent ports.
* Planning, scheduling, assigning, and tracking the detailed tasks that are port related.
* Collaborate with other engineers to help build simple tools for future emulation projects.


Desired Qualifications

* Knowledge of Hitachi 128 bit chipsets.
* An exceptional understanding of NEC Power VR GPU (2nd generation)
* Understanding of GD ROM and HDD caching.
* Thorough knowledge of Yamaha legacy soundchips.
* Three or more years experience working as a (senior) engineer on a shipped AAA game title.
* Strong collaboration skills.
* Passion for classic hardware.


Please email resumes (along with demo reels, portfolios, sample code, and anything else that demonstrates your skills) to .



3D UI Designer
Bungie Studios is looking for an experienced UI designer who can work in a 3D spatial field and create user interfaces that respond to natural human movement and gestures ina 3D space. We are seeking a non traditional UI conceptualist who can work with dancers, game designers and performance artists to create control through movement and form.

Essential Functions

* Provide a compelling, entertaining and enjoyable interface experience that utilizes human movements in a 3D space.
* Manage the creation and conceptualization of unique new human interfaces.
* Work with the design team to create a 3D UI that is a seamless part of the gameplay experience.
* Work with athletes, dancers and performance artists to build a library of human gestures and movements.
* Supervise workflow and UI hierarchy cascade.
* Work with artists to convey movement through visualization and vice versa.
* Assist the Art Director to implement his/her vision for the project.
* Must be flexible, limber and physically fit.


Desired Qualifications

* Exemplary communication and organization skills
* Experience creating 2D and 3D interfaces for software products.
* Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art and or performance art
* Thorough knowledge of Photoshop, Flash, Max and other 2D/3D applications.
* Three or more years experience working as a UI designer on a shipped AAA game title 0.Passion for dance, art and interface.


Please email resumes (along with demo reels, portfolios, sample code, and anything else that demonstrates your skills) to .




Animator/Dance Choreographer
Bungie is seeking an unusual candidate – an animator with a real understanding of individual and group dance aesthetics. Ideally you will have professional experience in both modern dance choreography and computer animation. This is a challenging and unique role for a very unique individual.

Essential Functions:

* Create incredible dance routines for individuals and groups of up to 16.
* Work with Maya and other custom tools to build convincing human movement and artistic expression through dance.
* Animate human motion using custom tools and middleware
* Work closely with artists, other animators, designers and developers to integrate dance into a game engine.
* Help create new tools in a motion capture environment.


Desired Qualifications:

* Two or more years professional dance/choreography experience
* Two or more years animating with a professional game or film company
* A portfolio or demo reel that demonstrates strong artistic and dance skills as well as a firm human movement.
* Excellent cross-discipline communication skills
* Must love all forms of dance, from tap, through jazz to modern and ballet.
* Bachelor's degree or demonstrated equivalent experience


Please email resumes (along with demo reels, portfolios, sample code, and anything else that demonstrates your skills) to .

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